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Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nconst base64 = require('base64-js')\nconst ieee754 = require('ieee754')\nconst customInspectSymbol =\n (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation\n ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n : null\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\nconst K_MAX_LENGTH = 0x7fffffff\nexports.kMaxLength = K_MAX_LENGTH\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport()\n\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&\n typeof console.error === 'function') {\n console.error(\n 'This browser lacks typed array (Uint8Array) support which is required by ' +\n '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'\n )\n}\n\nfunction typedArraySupport () {\n // Can typed array instances can be augmented?\n try {\n const arr = new Uint8Array(1)\n const proto = { foo: function () { return 42 } }\n Object.setPrototypeOf(proto, Uint8Array.prototype)\n Object.setPrototypeOf(arr, proto)\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.buffer\n }\n})\n\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.byteOffset\n }\n})\n\nfunction createBuffer (length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"')\n }\n // Return an augmented `Uint8Array` instance\n const buf = new Uint8Array(length)\n Object.setPrototypeOf(buf, Buffer.prototype)\n return buf\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError(\n 'The \"string\" argument must be of type string. Received type number'\n )\n }\n return allocUnsafe(arg)\n }\n return from(arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\nfunction from (value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset)\n }\n\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value)\n }\n\n if (value == null) {\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n }\n\n if (isInstance(value, ArrayBuffer) ||\n (value && isInstance(value.buffer, ArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof SharedArrayBuffer !== 'undefined' &&\n (isInstance(value, SharedArrayBuffer) ||\n (value && isInstance(value.buffer, SharedArrayBuffer)))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof value === 'number') {\n throw new TypeError(\n 'The \"value\" argument must not be of type number. Received type number'\n )\n }\n\n const valueOf = value.valueOf && value.valueOf()\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length)\n }\n\n const b = fromObject(value)\n if (b) return b\n\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&\n typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length)\n }\n\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length)\n}\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)\nObject.setPrototypeOf(Buffer, Uint8Array)\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number')\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n}\n\nfunction alloc (size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(size).fill(fill, encoding)\n : createBuffer(size).fill(fill)\n }\n return createBuffer(size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n assertSize(size)\n return createBuffer(size < 0 ? 0 : checked(size) | 0)\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size)\n}\n\nfunction fromString (string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n\n const length = byteLength(string, encoding) | 0\n let buf = createBuffer(length)\n\n const actual = buf.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual)\n }\n\n return buf\n}\n\nfunction fromArrayLike (array) {\n const length = array.length < 0 ? 0 : checked(array.length) | 0\n const buf = createBuffer(length)\n for (let i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255\n }\n return buf\n}\n\nfunction fromArrayView (arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n const copy = new Uint8Array(arrayView)\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)\n }\n return fromArrayLike(arrayView)\n}\n\nfunction fromArrayBuffer (array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds')\n }\n\n let buf\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array)\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset)\n } else {\n buf = new Uint8Array(array, byteOffset, length)\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype)\n\n return buf\n}\n\nfunction fromObject (obj) {\n if (Buffer.isBuffer(obj)) {\n const len = checked(obj.length) | 0\n const buf = createBuffer(len)\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len)\n return buf\n }\n\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0)\n }\n return fromArrayLike(obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data)\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return b != null && b._isBuffer === true &&\n b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false\n}\n\nBuffer.compare = function compare (a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError(\n 'The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array'\n )\n }\n\n if (a === b) return 0\n\n let x = a.length\n let y = b.length\n\n for (let i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n let i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n const buffer = Buffer.allocUnsafe(length)\n let pos = 0\n for (i = 0; i < list.length; ++i) {\n let buf = list[i]\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n buf.copy(buffer, pos)\n } else {\n Uint8Array.prototype.set.call(\n buffer,\n buf,\n pos\n )\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n } else {\n buf.copy(buffer, pos)\n }\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n throw new TypeError(\n 'The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' +\n 'Received type ' + typeof string\n )\n }\n\n const len = string.length\n const mustMatch = (arguments.length > 2 && arguments[2] === true)\n if (!mustMatch && len === 0) return 0\n\n // Use a for loop to avoid recursion\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8\n }\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n let loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n const i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n const len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (let i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n const len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (let i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n const len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (let i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n const length = this.length\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.toLocaleString = Buffer.prototype.toString\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n let str = ''\n const max = exports.INSPECT_MAX_BYTES\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()\n if (this.length > max) str += ' ... '\n return ''\n}\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength)\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError(\n 'The \"target\" argument must be one of type Buffer or Uint8Array. ' +\n 'Received type ' + (typeof target)\n )\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n let x = thisEnd - thisStart\n let y = end - start\n const len = Math.min(x, y)\n\n const thisCopy = this.slice(thisStart, thisEnd)\n const targetCopy = target.slice(start, end)\n\n for (let i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n let indexSize = 1\n let arrLength = arr.length\n let valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n let i\n if (dir) {\n let foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n let found = true\n for (let j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n const remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n const strLen = string.length\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n let i\n for (i = 0; i < length; ++i) {\n const parsed = parseInt(string.substr(i * 2, 2), 16)\n if (numberIsNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0\n if (isFinite(length)) {\n length = length >>> 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n const remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n let loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n const res = []\n\n let i = start\n while (i < end) {\n const firstByte = buf[i]\n let codePoint = null\n let bytesPerSequence = (firstByte > 0xEF)\n ? 4\n : (firstByte > 0xDF)\n ? 3\n : (firstByte > 0xBF)\n ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n let secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nconst MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n const len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n let res = ''\n let i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n let ret = ''\n end = Math.min(buf.length, end)\n\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n const len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n let out = ''\n for (let i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]]\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n const bytes = buf.slice(start, end)\n let res = ''\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (let i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n const len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n const newBuf = this.subarray(start, end)\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype)\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUintLE =\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUintBE =\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n let val = this[offset + --byteLength]\n let mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUint8 =\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUint16LE =\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUint16BE =\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUint32LE =\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUint32BE =\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readBigUInt64LE = defineBigIntMethod(function readBigUInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const lo = first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24\n\n const hi = this[++offset] +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n last * 2 ** 24\n\n return BigInt(lo) + (BigInt(hi) << BigInt(32))\n})\n\nBuffer.prototype.readBigUInt64BE = defineBigIntMethod(function readBigUInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const hi = first * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n const lo = this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last\n\n return (BigInt(hi) << BigInt(32)) + BigInt(lo)\n})\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let val = this[offset]\n let mul = 1\n let i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n let i = byteLength\n let mul = 1\n let val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n const val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readBigInt64LE = defineBigIntMethod(function readBigInt64LE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = this[offset + 4] +\n this[offset + 5] * 2 ** 8 +\n this[offset + 6] * 2 ** 16 +\n (last << 24) // Overflow\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(first +\n this[++offset] * 2 ** 8 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 24)\n})\n\nBuffer.prototype.readBigInt64BE = defineBigIntMethod(function readBigInt64BE (offset) {\n offset = offset >>> 0\n validateNumber(offset, 'offset')\n const first = this[offset]\n const last = this[offset + 7]\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8)\n }\n\n const val = (first << 24) + // Overflow\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n this[++offset]\n\n return (BigInt(val) << BigInt(32)) +\n BigInt(this[++offset] * 2 ** 24 +\n this[++offset] * 2 ** 16 +\n this[++offset] * 2 ** 8 +\n last)\n})\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUintLE =\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let mul = 1\n let i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUintBE =\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n let i = byteLength - 1\n let mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUint8 =\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeUint16LE =\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeUint16BE =\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeUint32LE =\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeUint32BE =\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nfunction wrtBigUInt64LE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n lo = lo >> 8\n buf[offset++] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n hi = hi >> 8\n buf[offset++] = hi\n return offset\n}\n\nfunction wrtBigUInt64BE (buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7)\n\n let lo = Number(value & BigInt(0xffffffff))\n buf[offset + 7] = lo\n lo = lo >> 8\n buf[offset + 6] = lo\n lo = lo >> 8\n buf[offset + 5] = lo\n lo = lo >> 8\n buf[offset + 4] = lo\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff))\n buf[offset + 3] = hi\n hi = hi >> 8\n buf[offset + 2] = hi\n hi = hi >> 8\n buf[offset + 1] = hi\n hi = hi >> 8\n buf[offset] = hi\n return offset + 8\n}\n\nBuffer.prototype.writeBigUInt64LE = defineBigIntMethod(function writeBigUInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeBigUInt64BE = defineBigIntMethod(function writeBigUInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'))\n})\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = 0\n let mul = 1\n let sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n const limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n let i = byteLength - 1\n let mul = 1\n let sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeBigInt64LE = defineBigIntMethod(function writeBigInt64LE (value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nBuffer.prototype.writeBigInt64BE = defineBigIntMethod(function writeBigInt64BE (value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'))\n})\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n const len = end - start\n\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end)\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, end),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n if (val.length === 1) {\n const code = val.charCodeAt(0)\n if ((encoding === 'utf8' && code < 128) ||\n encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255\n } else if (typeof val === 'boolean') {\n val = Number(val)\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n let i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n const bytes = Buffer.isBuffer(val)\n ? val\n : Buffer.from(val, encoding)\n const len = bytes.length\n if (len === 0) {\n throw new TypeError('The value \"' + val +\n '\" is invalid for argument \"value\"')\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// CUSTOM ERRORS\n// =============\n\n// Simplified versions from Node, changed for Buffer-only usage\nconst errors = {}\nfunction E (sym, getMessage, Base) {\n errors[sym] = class NodeError extends Base {\n constructor () {\n super()\n\n Object.defineProperty(this, 'message', {\n value: getMessage.apply(this, arguments),\n writable: true,\n configurable: true\n })\n\n // Add the error code to the name to include it in the stack trace.\n this.name = `${this.name} [${sym}]`\n // Access the stack to generate the error message including the error code\n // from the name.\n this.stack // eslint-disable-line no-unused-expressions\n // Reset the name to the actual name.\n delete this.name\n }\n\n get code () {\n return sym\n }\n\n set code (value) {\n Object.defineProperty(this, 'code', {\n configurable: true,\n enumerable: true,\n value,\n writable: true\n })\n }\n\n toString () {\n return `${this.name} [${sym}]: ${this.message}`\n }\n }\n}\n\nE('ERR_BUFFER_OUT_OF_BOUNDS',\n function (name) {\n if (name) {\n return `${name} is outside of buffer bounds`\n }\n\n return 'Attempt to access memory outside buffer bounds'\n }, RangeError)\nE('ERR_INVALID_ARG_TYPE',\n function (name, actual) {\n return `The \"${name}\" argument must be of type number. Received type ${typeof actual}`\n }, TypeError)\nE('ERR_OUT_OF_RANGE',\n function (str, range, input) {\n let msg = `The value of \"${str}\" is out of range.`\n let received = input\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input))\n } else if (typeof input === 'bigint') {\n received = String(input)\n if (input > BigInt(2) ** BigInt(32) || input < -(BigInt(2) ** BigInt(32))) {\n received = addNumericalSeparator(received)\n }\n received += 'n'\n }\n msg += ` It must be ${range}. Received ${received}`\n return msg\n }, RangeError)\n\nfunction addNumericalSeparator (val) {\n let res = ''\n let i = val.length\n const start = val[0] === '-' ? 1 : 0\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`\n }\n return `${val.slice(0, i)}${res}`\n}\n\n// CHECK FUNCTIONS\n// ===============\n\nfunction checkBounds (buf, offset, byteLength) {\n validateNumber(offset, 'offset')\n if (buf[offset] === undefined || buf[offset + byteLength] === undefined) {\n boundsError(offset, buf.length - (byteLength + 1))\n }\n}\n\nfunction checkIntBI (value, min, max, buf, offset, byteLength) {\n if (value > max || value < min) {\n const n = typeof min === 'bigint' ? 'n' : ''\n let range\n if (byteLength > 3) {\n if (min === 0 || min === BigInt(0)) {\n range = `>= 0${n} and < 2${n} ** ${(byteLength + 1) * 8}${n}`\n } else {\n range = `>= -(2${n} ** ${(byteLength + 1) * 8 - 1}${n}) and < 2 ** ` +\n `${(byteLength + 1) * 8 - 1}${n}`\n }\n } else {\n range = `>= ${min}${n} and <= ${max}${n}`\n }\n throw new errors.ERR_OUT_OF_RANGE('value', range, value)\n }\n checkBounds(buf, offset, byteLength)\n}\n\nfunction validateNumber (value, name) {\n if (typeof value !== 'number') {\n throw new errors.ERR_INVALID_ARG_TYPE(name, 'number', value)\n }\n}\n\nfunction boundsError (value, length, type) {\n if (Math.floor(value) !== value) {\n validateNumber(value, type)\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', 'an integer', value)\n }\n\n if (length < 0) {\n throw new errors.ERR_BUFFER_OUT_OF_BOUNDS()\n }\n\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset',\n `>= ${type ? 1 : 0} and <= ${length}`,\n value)\n}\n\n// HELPER FUNCTIONS\n// ================\n\nconst INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0]\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n let codePoint\n const length = string.length\n let leadSurrogate = null\n const bytes = []\n\n for (let i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n let c, hi, lo\n const byteArray = []\n for (let i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n let i\n for (i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance (obj, type) {\n return obj instanceof type ||\n (obj != null && obj.constructor != null && obj.constructor.name != null &&\n obj.constructor.name === type.name)\n}\nfunction numberIsNaN (obj) {\n // For IE11 support\n return obj !== obj // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nconst hexSliceLookupTable = (function () {\n const alphabet = '0123456789abcdef'\n const table = new Array(256)\n for (let i = 0; i < 16; ++i) {\n const i16 = i * 16\n for (let j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j]\n }\n }\n return table\n})()\n\n// Return not function with Error if BigInt not supported\nfunction defineBigIntMethod (fn) {\n return typeof BigInt === 'undefined' ? 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This is the standard for\n * most web apps, but it requires some configuration on the server to ensure you\n * serve the same app at multiple URLs.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createbrowserhistory\n */\nfunction createBrowserHistory(options) {\n if (options === void 0) {\n options = {};\n }\n function createBrowserLocation(window, globalHistory) {\n let {\n pathname,\n search,\n hash\n } = window.location;\n return createLocation(\"\", {\n pathname,\n search,\n hash\n },\n // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n function createBrowserHref(window, to) {\n return typeof to === \"string\" ? to : createPath(to);\n }\n return getUrlBasedHistory(createBrowserLocation, createBrowserHref, null, options);\n}\n/**\n * Hash history stores the location in window.location.hash. This makes it ideal\n * for situations where you don't want to send the location to the server for\n * some reason, either because you do cannot configure it or the URL space is\n * reserved for something else.\n *\n * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createhashhistory\n */\nfunction createHashHistory(options) {\n if (options === void 0) {\n options = {};\n }\n function createHashLocation(window, globalHistory) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = parsePath(window.location.hash.substr(1));\n // Hash URL should always have a leading / just like window.location.pathname\n // does, so if an app ends up at a route like /#something then we add a\n // leading slash so all of our path-matching behaves the same as if it would\n // in a browser router. This is particularly important when there exists a\n // root splat route () since that matches internally against\n // \"/*\" and we'd expect /#something to 404 in a hash router app.\n if (!pathname.startsWith(\"/\") && !pathname.startsWith(\".\")) {\n pathname = \"/\" + pathname;\n }\n return createLocation(\"\", {\n pathname,\n search,\n hash\n },\n // state defaults to `null` because `window.history.state` does\n globalHistory.state && globalHistory.state.usr || null, globalHistory.state && globalHistory.state.key || \"default\");\n }\n function createHashHref(window, to) {\n let base = window.document.querySelector(\"base\");\n let href = \"\";\n if (base && base.getAttribute(\"href\")) {\n let url = window.location.href;\n let hashIndex = url.indexOf(\"#\");\n href = hashIndex === -1 ? url : url.slice(0, hashIndex);\n }\n return href + \"#\" + (typeof to === \"string\" ? to : createPath(to));\n }\n function validateHashLocation(location, to) {\n warning(location.pathname.charAt(0) === \"/\", \"relative pathnames are not supported in hash history.push(\" + JSON.stringify(to) + \")\");\n }\n return getUrlBasedHistory(createHashLocation, createHashHref, validateHashLocation, options);\n}\nfunction invariant(value, message) {\n if (value === false || value === null || typeof value === \"undefined\") {\n throw new Error(message);\n }\n}\nfunction warning(cond, message) {\n if (!cond) {\n // eslint-disable-next-line no-console\n if (typeof console !== \"undefined\") console.warn(message);\n try {\n // Welcome to debugging history!\n //\n // This error is thrown as a convenience, so you can more easily\n // find the source for a warning that appears in the console by\n // enabling \"pause on exceptions\" in your JavaScript debugger.\n throw new Error(message);\n // eslint-disable-next-line no-empty\n } catch (e) {}\n }\n}\nfunction createKey() {\n return Math.random().toString(36).substr(2, 8);\n}\n/**\n * For browser-based histories, we combine the state and key into an object\n */\nfunction getHistoryState(location, index) {\n return {\n usr: location.state,\n key: location.key,\n idx: index\n };\n}\n/**\n * Creates a Location object with a unique key from the given Path\n */\nfunction createLocation(current, to, state, key) {\n if (state === void 0) {\n state = null;\n }\n let location = _extends({\n pathname: typeof current === \"string\" ? current : current.pathname,\n search: \"\",\n hash: \"\"\n }, typeof to === \"string\" ? parsePath(to) : to, {\n state,\n // TODO: This could be cleaned up. push/replace should probably just take\n // full Locations now and avoid the need to run through this flow at all\n // But that's a pretty big refactor to the current test suite so going to\n // keep as is for the time being and just let any incoming keys take precedence\n key: to && to.key || key || createKey()\n });\n return location;\n}\n/**\n * Creates a string URL path from the given pathname, search, and hash components.\n */\nfunction createPath(_ref) {\n let {\n pathname = \"/\",\n search = \"\",\n hash = \"\"\n } = _ref;\n if (search && search !== \"?\") pathname += search.charAt(0) === \"?\" ? search : \"?\" + search;\n if (hash && hash !== \"#\") pathname += hash.charAt(0) === \"#\" ? hash : \"#\" + hash;\n return pathname;\n}\n/**\n * Parses a string URL path into its separate pathname, search, and hash components.\n */\nfunction parsePath(path) {\n let parsedPath = {};\n if (path) {\n let hashIndex = path.indexOf(\"#\");\n if (hashIndex >= 0) {\n parsedPath.hash = path.substr(hashIndex);\n path = path.substr(0, hashIndex);\n }\n let searchIndex = path.indexOf(\"?\");\n if (searchIndex >= 0) {\n parsedPath.search = path.substr(searchIndex);\n path = path.substr(0, searchIndex);\n }\n if (path) {\n parsedPath.pathname = path;\n }\n }\n return parsedPath;\n}\nfunction getUrlBasedHistory(getLocation, createHref, validateLocation, options) {\n if (options === void 0) {\n options = {};\n }\n let {\n window = document.defaultView,\n v5Compat = false\n } = options;\n let globalHistory = window.history;\n let action = Action.Pop;\n let listener = null;\n let index = getIndex();\n // Index should only be null when we initialize. If not, it's because the\n // user called history.pushState or history.replaceState directly, in which\n // case we should log a warning as it will result in bugs.\n if (index == null) {\n index = 0;\n globalHistory.replaceState(_extends({}, globalHistory.state, {\n idx: index\n }), \"\");\n }\n function getIndex() {\n let state = globalHistory.state || {\n idx: null\n };\n return state.idx;\n }\n function handlePop() {\n action = Action.Pop;\n let nextIndex = getIndex();\n let delta = nextIndex == null ? null : nextIndex - index;\n index = nextIndex;\n if (listener) {\n listener({\n action,\n location: history.location,\n delta\n });\n }\n }\n function push(to, state) {\n action = Action.Push;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex() + 1;\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location);\n // try...catch because iOS limits us to 100 pushState calls :/\n try {\n globalHistory.pushState(historyState, \"\", url);\n } catch (error) {\n // If the exception is because `state` can't be serialized, let that throw\n // outwards just like a replace call would so the dev knows the cause\n // https://html.spec.whatwg.org/multipage/nav-history-apis.html#shared-history-push/replace-state-steps\n // https://html.spec.whatwg.org/multipage/structured-data.html#structuredserializeinternal\n if (error instanceof DOMException && error.name === \"DataCloneError\") {\n throw error;\n }\n // They are going to lose state here, but there is no real\n // way to warn them about it since the page will refresh...\n window.location.assign(url);\n }\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 1\n });\n }\n }\n function replace(to, state) {\n action = Action.Replace;\n let location = createLocation(history.location, to, state);\n if (validateLocation) validateLocation(location, to);\n index = getIndex();\n let historyState = getHistoryState(location, index);\n let url = history.createHref(location);\n globalHistory.replaceState(historyState, \"\", url);\n if (v5Compat && listener) {\n listener({\n action,\n location: history.location,\n delta: 0\n });\n }\n }\n function createURL(to) {\n // window.location.origin is \"null\" (the literal string value) in Firefox\n // under certain conditions, notably when serving from a local HTML file\n // See https://bugzilla.mozilla.org/show_bug.cgi?id=878297\n let base = window.location.origin !== \"null\" ? window.location.origin : window.location.href;\n let href = typeof to === \"string\" ? to : createPath(to);\n // Treating this as a full URL will strip any trailing spaces so we need to\n // pre-encode them since they might be part of a matching splat param from\n // an ancestor route\n href = href.replace(/ $/, \"%20\");\n invariant(base, \"No window.location.(origin|href) available to create URL for href: \" + href);\n return new URL(href, base);\n }\n let history = {\n get action() {\n return action;\n },\n get location() {\n return getLocation(window, globalHistory);\n },\n listen(fn) {\n if (listener) {\n throw new Error(\"A history only accepts one active listener\");\n }\n window.addEventListener(PopStateEventType, handlePop);\n listener = fn;\n return () => {\n window.removeEventListener(PopStateEventType, handlePop);\n listener = null;\n };\n },\n createHref(to) {\n return createHref(window, to);\n },\n createURL,\n encodeLocation(to) {\n // Encode a Location the same way window.location would\n let url = createURL(to);\n return {\n pathname: url.pathname,\n search: url.search,\n hash: url.hash\n };\n },\n push,\n replace,\n go(n) {\n return globalHistory.go(n);\n }\n };\n return history;\n}\n//#endregion\n\nvar ResultType;\n(function (ResultType) {\n ResultType[\"data\"] = \"data\";\n ResultType[\"deferred\"] = \"deferred\";\n ResultType[\"redirect\"] = \"redirect\";\n ResultType[\"error\"] = \"error\";\n})(ResultType || (ResultType = {}));\nconst immutableRouteKeys = new Set([\"lazy\", \"caseSensitive\", \"path\", \"id\", \"index\", \"children\"]);\nfunction isIndexRoute(route) {\n return route.index === true;\n}\n// Walk the route tree generating unique IDs where necessary, so we are working\n// solely with AgnosticDataRouteObject's within the Router\nfunction convertRoutesToDataRoutes(routes, mapRouteProperties, parentPath, manifest) {\n if (parentPath === void 0) {\n parentPath = [];\n }\n if (manifest === void 0) {\n manifest = {};\n }\n return routes.map((route, index) => {\n let treePath = [...parentPath, String(index)];\n let id = typeof route.id === \"string\" ? route.id : treePath.join(\"-\");\n invariant(route.index !== true || !route.children, \"Cannot specify children on an index route\");\n invariant(!manifest[id], \"Found a route id collision on id \\\"\" + id + \"\\\". Route \" + \"id's must be globally unique within Data Router usages\");\n if (isIndexRoute(route)) {\n let indexRoute = _extends({}, route, mapRouteProperties(route), {\n id\n });\n manifest[id] = indexRoute;\n return indexRoute;\n } else {\n let pathOrLayoutRoute = _extends({}, route, mapRouteProperties(route), {\n id,\n children: undefined\n });\n manifest[id] = pathOrLayoutRoute;\n if (route.children) {\n pathOrLayoutRoute.children = convertRoutesToDataRoutes(route.children, mapRouteProperties, treePath, manifest);\n }\n return pathOrLayoutRoute;\n }\n });\n}\n/**\n * Matches the given routes to a location and returns the match data.\n *\n * @see https://reactrouter.com/utils/match-routes\n */\nfunction matchRoutes(routes, locationArg, basename) {\n if (basename === void 0) {\n basename = \"/\";\n }\n return matchRoutesImpl(routes, locationArg, basename, false);\n}\nfunction matchRoutesImpl(routes, locationArg, basename, allowPartial) {\n let location = typeof locationArg === \"string\" ? parsePath(locationArg) : locationArg;\n let pathname = stripBasename(location.pathname || \"/\", basename);\n if (pathname == null) {\n return null;\n }\n let branches = flattenRoutes(routes);\n rankRouteBranches(branches);\n let matches = null;\n for (let i = 0; matches == null && i < branches.length; ++i) {\n // Incoming pathnames are generally encoded from either window.location\n // or from router.navigate, but we want to match against the unencoded\n // paths in the route definitions. Memory router locations won't be\n // encoded here but there also shouldn't be anything to decode so this\n // should be a safe operation. This avoids needing matchRoutes to be\n // history-aware.\n let decoded = decodePath(pathname);\n matches = matchRouteBranch(branches[i], decoded, allowPartial);\n }\n return matches;\n}\nfunction convertRouteMatchToUiMatch(match, loaderData) {\n let {\n route,\n pathname,\n params\n } = match;\n return {\n id: route.id,\n pathname,\n params,\n data: loaderData[route.id],\n handle: route.handle\n };\n}\nfunction flattenRoutes(routes, branches, parentsMeta, parentPath) {\n if (branches === void 0) {\n branches = [];\n }\n if (parentsMeta === void 0) {\n parentsMeta = [];\n }\n if (parentPath === void 0) {\n parentPath = \"\";\n }\n let flattenRoute = (route, index, relativePath) => {\n let meta = {\n relativePath: relativePath === undefined ? route.path || \"\" : relativePath,\n caseSensitive: route.caseSensitive === true,\n childrenIndex: index,\n route\n };\n if (meta.relativePath.startsWith(\"/\")) {\n invariant(meta.relativePath.startsWith(parentPath), \"Absolute route path \\\"\" + meta.relativePath + \"\\\" nested under path \" + (\"\\\"\" + parentPath + \"\\\" is not valid. An absolute child route path \") + \"must start with the combined path of all its parent routes.\");\n meta.relativePath = meta.relativePath.slice(parentPath.length);\n }\n let path = joinPaths([parentPath, meta.relativePath]);\n let routesMeta = parentsMeta.concat(meta);\n // Add the children before adding this route to the array, so we traverse the\n // route tree depth-first and child routes appear before their parents in\n // the \"flattened\" version.\n if (route.children && route.children.length > 0) {\n invariant(\n // Our types know better, but runtime JS may not!\n // @ts-expect-error\n route.index !== true, \"Index routes must not have child routes. Please remove \" + (\"all child routes from route path \\\"\" + path + \"\\\".\"));\n flattenRoutes(route.children, branches, routesMeta, path);\n }\n // Routes without a path shouldn't ever match by themselves unless they are\n // index routes, so don't add them to the list of possible branches.\n if (route.path == null && !route.index) {\n return;\n }\n branches.push({\n path,\n score: computeScore(path, route.index),\n routesMeta\n });\n };\n routes.forEach((route, index) => {\n var _route$path;\n // coarse-grain check for optional params\n if (route.path === \"\" || !((_route$path = route.path) != null && _route$path.includes(\"?\"))) {\n flattenRoute(route, index);\n } else {\n for (let exploded of explodeOptionalSegments(route.path)) {\n flattenRoute(route, index, exploded);\n }\n }\n });\n return branches;\n}\n/**\n * Computes all combinations of optional path segments for a given path,\n * excluding combinations that are ambiguous and of lower priority.\n *\n * For example, `/one/:two?/three/:four?/:five?` explodes to:\n * - `/one/three`\n * - `/one/:two/three`\n * - `/one/three/:four`\n * - `/one/three/:five`\n * - `/one/:two/three/:four`\n * - `/one/:two/three/:five`\n * - `/one/three/:four/:five`\n * - `/one/:two/three/:four/:five`\n */\nfunction explodeOptionalSegments(path) {\n let segments = path.split(\"/\");\n if (segments.length === 0) return [];\n let [first, ...rest] = segments;\n // Optional path segments are denoted by a trailing `?`\n let isOptional = first.endsWith(\"?\");\n // Compute the corresponding required segment: `foo?` -> `foo`\n let required = first.replace(/\\?$/, \"\");\n if (rest.length === 0) {\n // Intepret empty string as omitting an optional segment\n // `[\"one\", \"\", \"three\"]` corresponds to omitting `:two` from `/one/:two?/three` -> `/one/three`\n return isOptional ? [required, \"\"] : [required];\n }\n let restExploded = explodeOptionalSegments(rest.join(\"/\"));\n let result = [];\n // All child paths with the prefix. Do this for all children before the\n // optional version for all children, so we get consistent ordering where the\n // parent optional aspect is preferred as required. Otherwise, we can get\n // child sections interspersed where deeper optional segments are higher than\n // parent optional segments, where for example, /:two would explode _earlier_\n // then /:one. By always including the parent as required _for all children_\n // first, we avoid this issue\n result.push(...restExploded.map(subpath => subpath === \"\" ? required : [required, subpath].join(\"/\")));\n // Then, if this is an optional value, add all child versions without\n if (isOptional) {\n result.push(...restExploded);\n }\n // for absolute paths, ensure `/` instead of empty segment\n return result.map(exploded => path.startsWith(\"/\") && exploded === \"\" ? \"/\" : exploded);\n}\nfunction rankRouteBranches(branches) {\n branches.sort((a, b) => a.score !== b.score ? b.score - a.score // Higher score first\n : compareIndexes(a.routesMeta.map(meta => meta.childrenIndex), b.routesMeta.map(meta => meta.childrenIndex)));\n}\nconst paramRe = /^:[\\w-]+$/;\nconst dynamicSegmentValue = 3;\nconst indexRouteValue = 2;\nconst emptySegmentValue = 1;\nconst staticSegmentValue = 10;\nconst splatPenalty = -2;\nconst isSplat = s => s === \"*\";\nfunction computeScore(path, index) {\n let segments = path.split(\"/\");\n let initialScore = segments.length;\n if (segments.some(isSplat)) {\n initialScore += splatPenalty;\n }\n if (index) {\n initialScore += indexRouteValue;\n }\n return segments.filter(s => !isSplat(s)).reduce((score, segment) => score + (paramRe.test(segment) ? dynamicSegmentValue : segment === \"\" ? emptySegmentValue : staticSegmentValue), initialScore);\n}\nfunction compareIndexes(a, b) {\n let siblings = a.length === b.length && a.slice(0, -1).every((n, i) => n === b[i]);\n return siblings ?\n // If two routes are siblings, we should try to match the earlier sibling\n // first. This allows people to have fine-grained control over the matching\n // behavior by simply putting routes with identical paths in the order they\n // want them tried.\n a[a.length - 1] - b[b.length - 1] :\n // Otherwise, it doesn't really make sense to rank non-siblings by index,\n // so they sort equally.\n 0;\n}\nfunction matchRouteBranch(branch, pathname, allowPartial) {\n if (allowPartial === void 0) {\n allowPartial = false;\n }\n let {\n routesMeta\n } = branch;\n let matchedParams = {};\n let matchedPathname = \"/\";\n let matches = [];\n for (let i = 0; i < routesMeta.length; ++i) {\n let meta = routesMeta[i];\n let end = i === routesMeta.length - 1;\n let remainingPathname = matchedPathname === \"/\" ? pathname : pathname.slice(matchedPathname.length) || \"/\";\n let match = matchPath({\n path: meta.relativePath,\n caseSensitive: meta.caseSensitive,\n end\n }, remainingPathname);\n let route = meta.route;\n if (!match && end && allowPartial && !routesMeta[routesMeta.length - 1].route.index) {\n match = matchPath({\n path: meta.relativePath,\n caseSensitive: meta.caseSensitive,\n end: false\n }, remainingPathname);\n }\n if (!match) {\n return null;\n }\n Object.assign(matchedParams, match.params);\n matches.push({\n // TODO: Can this as be avoided?\n params: matchedParams,\n pathname: joinPaths([matchedPathname, match.pathname]),\n pathnameBase: normalizePathname(joinPaths([matchedPathname, match.pathnameBase])),\n route\n });\n if (match.pathnameBase !== \"/\") {\n matchedPathname = joinPaths([matchedPathname, match.pathnameBase]);\n }\n }\n return matches;\n}\n/**\n * Returns a path with params interpolated.\n *\n * @see https://reactrouter.com/utils/generate-path\n */\nfunction generatePath(originalPath, params) {\n if (params === void 0) {\n params = {};\n }\n let path = originalPath;\n if (path.endsWith(\"*\") && path !== \"*\" && !path.endsWith(\"/*\")) {\n warning(false, \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n path = path.replace(/\\*$/, \"/*\");\n }\n // ensure `/` is added at the beginning if the path is absolute\n const prefix = path.startsWith(\"/\") ? \"/\" : \"\";\n const stringify = p => p == null ? \"\" : typeof p === \"string\" ? p : String(p);\n const segments = path.split(/\\/+/).map((segment, index, array) => {\n const isLastSegment = index === array.length - 1;\n // only apply the splat if it's the last segment\n if (isLastSegment && segment === \"*\") {\n const star = \"*\";\n // Apply the splat\n return stringify(params[star]);\n }\n const keyMatch = segment.match(/^:([\\w-]+)(\\??)$/);\n if (keyMatch) {\n const [, key, optional] = keyMatch;\n let param = params[key];\n invariant(optional === \"?\" || param != null, \"Missing \\\":\" + key + \"\\\" param\");\n return stringify(param);\n }\n // Remove any optional markers from optional static segments\n return segment.replace(/\\?$/g, \"\");\n })\n // Remove empty segments\n .filter(segment => !!segment);\n return prefix + segments.join(\"/\");\n}\n/**\n * Performs pattern matching on a URL pathname and returns information about\n * the match.\n *\n * @see https://reactrouter.com/utils/match-path\n */\nfunction matchPath(pattern, pathname) {\n if (typeof pattern === \"string\") {\n pattern = {\n path: pattern,\n caseSensitive: false,\n end: true\n };\n }\n let [matcher, compiledParams] = compilePath(pattern.path, pattern.caseSensitive, pattern.end);\n let match = pathname.match(matcher);\n if (!match) return null;\n let matchedPathname = match[0];\n let pathnameBase = matchedPathname.replace(/(.)\\/+$/, \"$1\");\n let captureGroups = match.slice(1);\n let params = compiledParams.reduce((memo, _ref, index) => {\n let {\n paramName,\n isOptional\n } = _ref;\n // We need to compute the pathnameBase here using the raw splat value\n // instead of using params[\"*\"] later because it will be decoded then\n if (paramName === \"*\") {\n let splatValue = captureGroups[index] || \"\";\n pathnameBase = matchedPathname.slice(0, matchedPathname.length - splatValue.length).replace(/(.)\\/+$/, \"$1\");\n }\n const value = captureGroups[index];\n if (isOptional && !value) {\n memo[paramName] = undefined;\n } else {\n memo[paramName] = (value || \"\").replace(/%2F/g, \"/\");\n }\n return memo;\n }, {});\n return {\n params,\n pathname: matchedPathname,\n pathnameBase,\n pattern\n };\n}\nfunction compilePath(path, caseSensitive, end) {\n if (caseSensitive === void 0) {\n caseSensitive = false;\n }\n if (end === void 0) {\n end = true;\n }\n warning(path === \"*\" || !path.endsWith(\"*\") || path.endsWith(\"/*\"), \"Route path \\\"\" + path + \"\\\" will be treated as if it were \" + (\"\\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\" because the `*` character must \") + \"always follow a `/` in the pattern. To get rid of this warning, \" + (\"please change the route path to \\\"\" + path.replace(/\\*$/, \"/*\") + \"\\\".\"));\n let params = [];\n let regexpSource = \"^\" + path.replace(/\\/*\\*?$/, \"\") // Ignore trailing / and /*, we'll handle it below\n .replace(/^\\/*/, \"/\") // Make sure it has a leading /\n .replace(/[\\\\.*+^${}|()[\\]]/g, \"\\\\$&\") // Escape special regex chars\n .replace(/\\/:([\\w-]+)(\\?)?/g, (_, paramName, isOptional) => {\n params.push({\n paramName,\n isOptional: isOptional != null\n });\n return isOptional ? \"/?([^\\\\/]+)?\" : \"/([^\\\\/]+)\";\n });\n if (path.endsWith(\"*\")) {\n params.push({\n paramName: \"*\"\n });\n regexpSource += path === \"*\" || path === \"/*\" ? \"(.*)$\" // Already matched the initial /, just match the rest\n : \"(?:\\\\/(.+)|\\\\/*)$\"; // Don't include the / in params[\"*\"]\n } else if (end) {\n // When matching to the end, ignore trailing slashes\n regexpSource += \"\\\\/*$\";\n } else if (path !== \"\" && path !== \"/\") {\n // If our path is non-empty and contains anything beyond an initial slash,\n // then we have _some_ form of path in our regex, so we should expect to\n // match only if we find the end of this path segment. Look for an optional\n // non-captured trailing slash (to match a portion of the URL) or the end\n // of the path (if we've matched to the end). We used to do this with a\n // word boundary but that gives false positives on routes like\n // /user-preferences since `-` counts as a word boundary.\n regexpSource += \"(?:(?=\\\\/|$))\";\n } else ;\n let matcher = new RegExp(regexpSource, caseSensitive ? undefined : \"i\");\n return [matcher, params];\n}\nfunction decodePath(value) {\n try {\n return value.split(\"/\").map(v => decodeURIComponent(v).replace(/\\//g, \"%2F\")).join(\"/\");\n } catch (error) {\n warning(false, \"The URL path \\\"\" + value + \"\\\" could not be decoded because it is is a \" + \"malformed URL segment. This is probably due to a bad percent \" + (\"encoding (\" + error + \").\"));\n return value;\n }\n}\n/**\n * @private\n */\nfunction stripBasename(pathname, basename) {\n if (basename === \"/\") return pathname;\n if (!pathname.toLowerCase().startsWith(basename.toLowerCase())) {\n return null;\n }\n // We want to leave trailing slash behavior in the user's control, so if they\n // specify a basename with a trailing slash, we should support it\n let startIndex = basename.endsWith(\"/\") ? basename.length - 1 : basename.length;\n let nextChar = pathname.charAt(startIndex);\n if (nextChar && nextChar !== \"/\") {\n // pathname does not start with basename/\n return null;\n }\n return pathname.slice(startIndex) || \"/\";\n}\n/**\n * Returns a resolved path object relative to the given pathname.\n *\n * @see https://reactrouter.com/utils/resolve-path\n */\nfunction resolvePath(to, fromPathname) {\n if (fromPathname === void 0) {\n fromPathname = \"/\";\n }\n let {\n pathname: toPathname,\n search = \"\",\n hash = \"\"\n } = typeof to === \"string\" ? parsePath(to) : to;\n let pathname = toPathname ? toPathname.startsWith(\"/\") ? toPathname : resolvePathname(toPathname, fromPathname) : fromPathname;\n return {\n pathname,\n search: normalizeSearch(search),\n hash: normalizeHash(hash)\n };\n}\nfunction resolvePathname(relativePath, fromPathname) {\n let segments = fromPathname.replace(/\\/+$/, \"\").split(\"/\");\n let relativeSegments = relativePath.split(\"/\");\n relativeSegments.forEach(segment => {\n if (segment === \"..\") {\n // Keep the root \"\" segment so the pathname starts at /\n if (segments.length > 1) segments.pop();\n } else if (segment !== \".\") {\n segments.push(segment);\n }\n });\n return segments.length > 1 ? segments.join(\"/\") : \"/\";\n}\nfunction getInvalidPathError(char, field, dest, path) {\n return \"Cannot include a '\" + char + \"' character in a manually specified \" + (\"`to.\" + field + \"` field [\" + JSON.stringify(path) + \"]. Please separate it out to the \") + (\"`to.\" + dest + \"` field. Alternatively you may provide the full path as \") + \"a string in and the router will parse it for you.\";\n}\n/**\n * @private\n *\n * When processing relative navigation we want to ignore ancestor routes that\n * do not contribute to the path, such that index/pathless layout routes don't\n * interfere.\n *\n * For example, when moving a route element into an index route and/or a\n * pathless layout route, relative link behavior contained within should stay\n * the same. Both of the following examples should link back to the root:\n *\n * \n * \n * \n *\n * \n * \n * }> // <-- Does not contribute\n * // <-- Does not contribute\n * \n * \n */\nfunction getPathContributingMatches(matches) {\n return matches.filter((match, index) => index === 0 || match.route.path && match.route.path.length > 0);\n}\n// Return the array of pathnames for the current route matches - used to\n// generate the routePathnames input for resolveTo()\nfunction getResolveToMatches(matches, v7_relativeSplatPath) {\n let pathMatches = getPathContributingMatches(matches);\n // When v7_relativeSplatPath is enabled, use the full pathname for the leaf\n // match so we include splat values for \".\" links. See:\n // https://github.com/remix-run/react-router/issues/11052#issuecomment-1836589329\n if (v7_relativeSplatPath) {\n return pathMatches.map((match, idx) => idx === pathMatches.length - 1 ? match.pathname : match.pathnameBase);\n }\n return pathMatches.map(match => match.pathnameBase);\n}\n/**\n * @private\n */\nfunction resolveTo(toArg, routePathnames, locationPathname, isPathRelative) {\n if (isPathRelative === void 0) {\n isPathRelative = false;\n }\n let to;\n if (typeof toArg === \"string\") {\n to = parsePath(toArg);\n } else {\n to = _extends({}, toArg);\n invariant(!to.pathname || !to.pathname.includes(\"?\"), getInvalidPathError(\"?\", \"pathname\", \"search\", to));\n invariant(!to.pathname || !to.pathname.includes(\"#\"), getInvalidPathError(\"#\", \"pathname\", \"hash\", to));\n invariant(!to.search || !to.search.includes(\"#\"), getInvalidPathError(\"#\", \"search\", \"hash\", to));\n }\n let isEmptyPath = toArg === \"\" || to.pathname === \"\";\n let toPathname = isEmptyPath ? \"/\" : to.pathname;\n let from;\n // Routing is relative to the current pathname if explicitly requested.\n //\n // If a pathname is explicitly provided in `to`, it should be relative to the\n // route context. This is explained in `Note on `` values` in our\n // migration guide from v5 as a means of disambiguation between `to` values\n // that begin with `/` and those that do not. However, this is problematic for\n // `to` values that do not provide a pathname. `to` can simply be a search or\n // hash string, in which case we should assume that the navigation is relative\n // to the current location's pathname and *not* the route pathname.\n if (toPathname == null) {\n from = locationPathname;\n } else {\n let routePathnameIndex = routePathnames.length - 1;\n // With relative=\"route\" (the default), each leading .. segment means\n // \"go up one route\" instead of \"go up one URL segment\". This is a key\n // difference from how works and a major reason we call this a\n // \"to\" value instead of a \"href\".\n if (!isPathRelative && toPathname.startsWith(\"..\")) {\n let toSegments = toPathname.split(\"/\");\n while (toSegments[0] === \"..\") {\n toSegments.shift();\n routePathnameIndex -= 1;\n }\n to.pathname = toSegments.join(\"/\");\n }\n from = routePathnameIndex >= 0 ? routePathnames[routePathnameIndex] : \"/\";\n }\n let path = resolvePath(to, from);\n // Ensure the pathname has a trailing slash if the original \"to\" had one\n let hasExplicitTrailingSlash = toPathname && toPathname !== \"/\" && toPathname.endsWith(\"/\");\n // Or if this was a link to the current path which has a trailing slash\n let hasCurrentTrailingSlash = (isEmptyPath || toPathname === \".\") && locationPathname.endsWith(\"/\");\n if (!path.pathname.endsWith(\"/\") && (hasExplicitTrailingSlash || hasCurrentTrailingSlash)) {\n path.pathname += \"/\";\n }\n return path;\n}\n/**\n * @private\n */\nfunction getToPathname(to) {\n // Empty strings should be treated the same as / paths\n return to === \"\" || to.pathname === \"\" ? \"/\" : typeof to === \"string\" ? parsePath(to).pathname : to.pathname;\n}\n/**\n * @private\n */\nconst joinPaths = paths => paths.join(\"/\").replace(/\\/\\/+/g, \"/\");\n/**\n * @private\n */\nconst normalizePathname = pathname => pathname.replace(/\\/+$/, \"\").replace(/^\\/*/, \"/\");\n/**\n * @private\n */\nconst normalizeSearch = search => !search || search === \"?\" ? \"\" : search.startsWith(\"?\") ? search : \"?\" + search;\n/**\n * @private\n */\nconst normalizeHash = hash => !hash || hash === \"#\" ? \"\" : hash.startsWith(\"#\") ? hash : \"#\" + hash;\n/**\n * This is a shortcut for creating `application/json` responses. Converts `data`\n * to JSON and sets the `Content-Type` header.\n */\nconst json = function json(data, init) {\n if (init === void 0) {\n init = {};\n }\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n let headers = new Headers(responseInit.headers);\n if (!headers.has(\"Content-Type\")) {\n headers.set(\"Content-Type\", \"application/json; charset=utf-8\");\n }\n return new Response(JSON.stringify(data), _extends({}, responseInit, {\n headers\n }));\n};\nclass DataWithResponseInit {\n constructor(data, init) {\n this.type = \"DataWithResponseInit\";\n this.data = data;\n this.init = init || null;\n }\n}\n/**\n * Create \"responses\" that contain `status`/`headers` without forcing\n * serialization into an actual `Response` - used by Remix single fetch\n */\nfunction data(data, init) {\n return new DataWithResponseInit(data, typeof init === \"number\" ? {\n status: init\n } : init);\n}\nclass AbortedDeferredError extends Error {}\nclass DeferredData {\n constructor(data, responseInit) {\n this.pendingKeysSet = new Set();\n this.subscribers = new Set();\n this.deferredKeys = [];\n invariant(data && typeof data === \"object\" && !Array.isArray(data), \"defer() only accepts plain objects\");\n // Set up an AbortController + Promise we can race against to exit early\n // cancellation\n let reject;\n this.abortPromise = new Promise((_, r) => reject = r);\n this.controller = new AbortController();\n let onAbort = () => reject(new AbortedDeferredError(\"Deferred data aborted\"));\n this.unlistenAbortSignal = () => this.controller.signal.removeEventListener(\"abort\", onAbort);\n this.controller.signal.addEventListener(\"abort\", onAbort);\n this.data = Object.entries(data).reduce((acc, _ref2) => {\n let [key, value] = _ref2;\n return Object.assign(acc, {\n [key]: this.trackPromise(key, value)\n });\n }, {});\n if (this.done) {\n // All incoming values were resolved\n this.unlistenAbortSignal();\n }\n this.init = responseInit;\n }\n trackPromise(key, value) {\n if (!(value instanceof Promise)) {\n return value;\n }\n this.deferredKeys.push(key);\n this.pendingKeysSet.add(key);\n // We store a little wrapper promise that will be extended with\n // _data/_error props upon resolve/reject\n let promise = Promise.race([value, this.abortPromise]).then(data => this.onSettle(promise, key, undefined, data), error => this.onSettle(promise, key, error));\n // Register rejection listeners to avoid uncaught promise rejections on\n // errors or aborted deferred values\n promise.catch(() => {});\n Object.defineProperty(promise, \"_tracked\", {\n get: () => true\n });\n return promise;\n }\n onSettle(promise, key, error, data) {\n if (this.controller.signal.aborted && error instanceof AbortedDeferredError) {\n this.unlistenAbortSignal();\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n return Promise.reject(error);\n }\n this.pendingKeysSet.delete(key);\n if (this.done) {\n // Nothing left to abort!\n this.unlistenAbortSignal();\n }\n // If the promise was resolved/rejected with undefined, we'll throw an error as you\n // should always resolve with a value or null\n if (error === undefined && data === undefined) {\n let undefinedError = new Error(\"Deferred data for key \\\"\" + key + \"\\\" resolved/rejected with `undefined`, \" + \"you must resolve/reject with a value or `null`.\");\n Object.defineProperty(promise, \"_error\", {\n get: () => undefinedError\n });\n this.emit(false, key);\n return Promise.reject(undefinedError);\n }\n if (data === undefined) {\n Object.defineProperty(promise, \"_error\", {\n get: () => error\n });\n this.emit(false, key);\n return Promise.reject(error);\n }\n Object.defineProperty(promise, \"_data\", {\n get: () => data\n });\n this.emit(false, key);\n return data;\n }\n emit(aborted, settledKey) {\n this.subscribers.forEach(subscriber => subscriber(aborted, settledKey));\n }\n subscribe(fn) {\n this.subscribers.add(fn);\n return () => this.subscribers.delete(fn);\n }\n cancel() {\n this.controller.abort();\n this.pendingKeysSet.forEach((v, k) => this.pendingKeysSet.delete(k));\n this.emit(true);\n }\n async resolveData(signal) {\n let aborted = false;\n if (!this.done) {\n let onAbort = () => this.cancel();\n signal.addEventListener(\"abort\", onAbort);\n aborted = await new Promise(resolve => {\n this.subscribe(aborted => {\n signal.removeEventListener(\"abort\", onAbort);\n if (aborted || this.done) {\n resolve(aborted);\n }\n });\n });\n }\n return aborted;\n }\n get done() {\n return this.pendingKeysSet.size === 0;\n }\n get unwrappedData() {\n invariant(this.data !== null && this.done, \"Can only unwrap data on initialized and settled deferreds\");\n return Object.entries(this.data).reduce((acc, _ref3) => {\n let [key, value] = _ref3;\n return Object.assign(acc, {\n [key]: unwrapTrackedPromise(value)\n });\n }, {});\n }\n get pendingKeys() {\n return Array.from(this.pendingKeysSet);\n }\n}\nfunction isTrackedPromise(value) {\n return value instanceof Promise && value._tracked === true;\n}\nfunction unwrapTrackedPromise(value) {\n if (!isTrackedPromise(value)) {\n return value;\n }\n if (value._error) {\n throw value._error;\n }\n return value._data;\n}\nconst defer = function defer(data, init) {\n if (init === void 0) {\n init = {};\n }\n let responseInit = typeof init === \"number\" ? {\n status: init\n } : init;\n return new DeferredData(data, responseInit);\n};\n/**\n * A redirect response. Sets the status code and the `Location` header.\n * Defaults to \"302 Found\".\n */\nconst redirect = function redirect(url, init) {\n if (init === void 0) {\n init = 302;\n }\n let responseInit = init;\n if (typeof responseInit === \"number\") {\n responseInit = {\n status: responseInit\n };\n } else if (typeof responseInit.status === \"undefined\") {\n responseInit.status = 302;\n }\n let headers = new Headers(responseInit.headers);\n headers.set(\"Location\", url);\n return new Response(null, _extends({}, responseInit, {\n headers\n }));\n};\n/**\n * A redirect response that will force a document reload to the new location.\n * Sets the status code and the `Location` header.\n * Defaults to \"302 Found\".\n */\nconst redirectDocument = (url, init) => {\n let response = redirect(url, init);\n response.headers.set(\"X-Remix-Reload-Document\", \"true\");\n return response;\n};\n/**\n * A redirect response that will perform a `history.replaceState` instead of a\n * `history.pushState` for client-side navigation redirects.\n * Sets the status code and the `Location` header.\n * Defaults to \"302 Found\".\n */\nconst replace = (url, init) => {\n let response = redirect(url, init);\n response.headers.set(\"X-Remix-Replace\", \"true\");\n return response;\n};\n/**\n * @private\n * Utility class we use to hold auto-unwrapped 4xx/5xx Response bodies\n *\n * We don't export the class for public use since it's an implementation\n * detail, but we export the interface above so folks can build their own\n * abstractions around instances via isRouteErrorResponse()\n */\nclass ErrorResponseImpl {\n constructor(status, statusText, data, internal) {\n if (internal === void 0) {\n internal = false;\n }\n this.status = status;\n this.statusText = statusText || \"\";\n this.internal = internal;\n if (data instanceof Error) {\n this.data = data.toString();\n this.error = data;\n } else {\n this.data = data;\n }\n }\n}\n/**\n * Check if the given error is an ErrorResponse generated from a 4xx/5xx\n * Response thrown from an action/loader\n */\nfunction isRouteErrorResponse(error) {\n return error != null && typeof error.status === \"number\" && typeof error.statusText === \"string\" && typeof error.internal === \"boolean\" && \"data\" in error;\n}\n\nconst validMutationMethodsArr = [\"post\", \"put\", \"patch\", \"delete\"];\nconst validMutationMethods = new Set(validMutationMethodsArr);\nconst validRequestMethodsArr = [\"get\", ...validMutationMethodsArr];\nconst validRequestMethods = new Set(validRequestMethodsArr);\nconst redirectStatusCodes = new Set([301, 302, 303, 307, 308]);\nconst redirectPreserveMethodStatusCodes = new Set([307, 308]);\nconst IDLE_NAVIGATION = {\n state: \"idle\",\n location: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n json: undefined,\n text: undefined\n};\nconst IDLE_FETCHER = {\n state: \"idle\",\n data: undefined,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n json: undefined,\n text: undefined\n};\nconst IDLE_BLOCKER = {\n state: \"unblocked\",\n proceed: undefined,\n reset: undefined,\n location: undefined\n};\nconst ABSOLUTE_URL_REGEX = /^(?:[a-z][a-z0-9+.-]*:|\\/\\/)/i;\nconst defaultMapRouteProperties = route => ({\n hasErrorBoundary: Boolean(route.hasErrorBoundary)\n});\nconst TRANSITIONS_STORAGE_KEY = \"remix-router-transitions\";\n//#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region createRouter\n////////////////////////////////////////////////////////////////////////////////\n/**\n * Create a router and listen to history POP navigations\n */\nfunction createRouter(init) {\n const routerWindow = init.window ? init.window : typeof window !== \"undefined\" ? window : undefined;\n const isBrowser = typeof routerWindow !== \"undefined\" && typeof routerWindow.document !== \"undefined\" && typeof routerWindow.document.createElement !== \"undefined\";\n const isServer = !isBrowser;\n invariant(init.routes.length > 0, \"You must provide a non-empty routes array to createRouter\");\n let mapRouteProperties;\n if (init.mapRouteProperties) {\n mapRouteProperties = init.mapRouteProperties;\n } else if (init.detectErrorBoundary) {\n // If they are still using the deprecated version, wrap it with the new API\n let detectErrorBoundary = init.detectErrorBoundary;\n mapRouteProperties = route => ({\n hasErrorBoundary: detectErrorBoundary(route)\n });\n } else {\n mapRouteProperties = defaultMapRouteProperties;\n }\n // Routes keyed by ID\n let manifest = {};\n // Routes in tree format for matching\n let dataRoutes = convertRoutesToDataRoutes(init.routes, mapRouteProperties, undefined, manifest);\n let inFlightDataRoutes;\n let basename = init.basename || \"/\";\n let dataStrategyImpl = init.dataStrategy || defaultDataStrategy;\n let patchRoutesOnNavigationImpl = init.patchRoutesOnNavigation;\n // Config driven behavior flags\n let future = _extends({\n v7_fetcherPersist: false,\n v7_normalizeFormMethod: false,\n v7_partialHydration: false,\n v7_prependBasename: false,\n v7_relativeSplatPath: false,\n v7_skipActionErrorRevalidation: false\n }, init.future);\n // Cleanup function for history\n let unlistenHistory = null;\n // Externally-provided functions to call on all state changes\n let subscribers = new Set();\n // Externally-provided object to hold scroll restoration locations during routing\n let savedScrollPositions = null;\n // Externally-provided function to get scroll restoration keys\n let getScrollRestorationKey = null;\n // Externally-provided function to get current scroll position\n let getScrollPosition = null;\n // One-time flag to control the initial hydration scroll restoration. Because\n // we don't get the saved positions from until _after_\n // the initial render, we need to manually trigger a separate updateState to\n // send along the restoreScrollPosition\n // Set to true if we have `hydrationData` since we assume we were SSR'd and that\n // SSR did the initial scroll restoration.\n let initialScrollRestored = init.hydrationData != null;\n let initialMatches = matchRoutes(dataRoutes, init.history.location, basename);\n let initialErrors = null;\n if (initialMatches == null && !patchRoutesOnNavigationImpl) {\n // If we do not match a user-provided-route, fall back to the root\n // to allow the error boundary to take over\n let error = getInternalRouterError(404, {\n pathname: init.history.location.pathname\n });\n let {\n matches,\n route\n } = getShortCircuitMatches(dataRoutes);\n initialMatches = matches;\n initialErrors = {\n [route.id]: error\n };\n }\n // In SPA apps, if the user provided a patchRoutesOnNavigation implementation and\n // our initial match is a splat route, clear them out so we run through lazy\n // discovery on hydration in case there's a more accurate lazy route match.\n // In SSR apps (with `hydrationData`), we expect that the server will send\n // up the proper matched routes so we don't want to run lazy discovery on\n // initial hydration and want to hydrate into the splat route.\n if (initialMatches && !init.hydrationData) {\n let fogOfWar = checkFogOfWar(initialMatches, dataRoutes, init.history.location.pathname);\n if (fogOfWar.active) {\n initialMatches = null;\n }\n }\n let initialized;\n if (!initialMatches) {\n initialized = false;\n initialMatches = [];\n // If partial hydration and fog of war is enabled, we will be running\n // `patchRoutesOnNavigation` during hydration so include any partial matches as\n // the initial matches so we can properly render `HydrateFallback`'s\n if (future.v7_partialHydration) {\n let fogOfWar = checkFogOfWar(null, dataRoutes, init.history.location.pathname);\n if (fogOfWar.active && fogOfWar.matches) {\n initialMatches = fogOfWar.matches;\n }\n }\n } else if (initialMatches.some(m => m.route.lazy)) {\n // All initialMatches need to be loaded before we're ready. If we have lazy\n // functions around still then we'll need to run them in initialize()\n initialized = false;\n } else if (!initialMatches.some(m => m.route.loader)) {\n // If we've got no loaders to run, then we're good to go\n initialized = true;\n } else if (future.v7_partialHydration) {\n // If partial hydration is enabled, we're initialized so long as we were\n // provided with hydrationData for every route with a loader, and no loaders\n // were marked for explicit hydration\n let loaderData = init.hydrationData ? init.hydrationData.loaderData : null;\n let errors = init.hydrationData ? init.hydrationData.errors : null;\n // If errors exist, don't consider routes below the boundary\n if (errors) {\n let idx = initialMatches.findIndex(m => errors[m.route.id] !== undefined);\n initialized = initialMatches.slice(0, idx + 1).every(m => !shouldLoadRouteOnHydration(m.route, loaderData, errors));\n } else {\n initialized = initialMatches.every(m => !shouldLoadRouteOnHydration(m.route, loaderData, errors));\n }\n } else {\n // Without partial hydration - we're initialized if we were provided any\n // hydrationData - which is expected to be complete\n initialized = init.hydrationData != null;\n }\n let router;\n let state = {\n historyAction: init.history.action,\n location: init.history.location,\n matches: initialMatches,\n initialized,\n navigation: IDLE_NAVIGATION,\n // Don't restore on initial updateState() if we were SSR'd\n restoreScrollPosition: init.hydrationData != null ? false : null,\n preventScrollReset: false,\n revalidation: \"idle\",\n loaderData: init.hydrationData && init.hydrationData.loaderData || {},\n actionData: init.hydrationData && init.hydrationData.actionData || null,\n errors: init.hydrationData && init.hydrationData.errors || initialErrors,\n fetchers: new Map(),\n blockers: new Map()\n };\n // -- Stateful internal variables to manage navigations --\n // Current navigation in progress (to be committed in completeNavigation)\n let pendingAction = Action.Pop;\n // Should the current navigation prevent the scroll reset if scroll cannot\n // be restored?\n let pendingPreventScrollReset = false;\n // AbortController for the active navigation\n let pendingNavigationController;\n // Should the current navigation enable document.startViewTransition?\n let pendingViewTransitionEnabled = false;\n // Store applied view transitions so we can apply them on POP\n let appliedViewTransitions = new Map();\n // Cleanup function for persisting applied transitions to sessionStorage\n let removePageHideEventListener = null;\n // We use this to avoid touching history in completeNavigation if a\n // revalidation is entirely uninterrupted\n let isUninterruptedRevalidation = false;\n // Use this internal flag to force revalidation of all loaders:\n // - submissions (completed or interrupted)\n // - useRevalidator()\n // - X-Remix-Revalidate (from redirect)\n let isRevalidationRequired = false;\n // Use this internal array to capture routes that require revalidation due\n // to a cancelled deferred on action submission\n let cancelledDeferredRoutes = [];\n // Use this internal array to capture fetcher loads that were cancelled by an\n // action navigation and require revalidation\n let cancelledFetcherLoads = new Set();\n // AbortControllers for any in-flight fetchers\n let fetchControllers = new Map();\n // Track loads based on the order in which they started\n let incrementingLoadId = 0;\n // Track the outstanding pending navigation data load to be compared against\n // the globally incrementing load when a fetcher load lands after a completed\n // navigation\n let pendingNavigationLoadId = -1;\n // Fetchers that triggered data reloads as a result of their actions\n let fetchReloadIds = new Map();\n // Fetchers that triggered redirect navigations\n let fetchRedirectIds = new Set();\n // Most recent href/match for fetcher.load calls for fetchers\n let fetchLoadMatches = new Map();\n // Ref-count mounted fetchers so we know when it's ok to clean them up\n let activeFetchers = new Map();\n // Fetchers that have requested a delete when using v7_fetcherPersist,\n // they'll be officially removed after they return to idle\n let deletedFetchers = new Set();\n // Store DeferredData instances for active route matches. When a\n // route loader returns defer() we stick one in here. Then, when a nested\n // promise resolves we update loaderData. If a new navigation starts we\n // cancel active deferreds for eliminated routes.\n let activeDeferreds = new Map();\n // Store blocker functions in a separate Map outside of router state since\n // we don't need to update UI state if they change\n let blockerFunctions = new Map();\n // Flag to ignore the next history update, so we can revert the URL change on\n // a POP navigation that was blocked by the user without touching router state\n let unblockBlockerHistoryUpdate = undefined;\n // Initialize the router, all side effects should be kicked off from here.\n // Implemented as a Fluent API for ease of:\n // let router = createRouter(init).initialize();\n function initialize() {\n // If history informs us of a POP navigation, start the navigation but do not update\n // state. We'll update our own state once the navigation completes\n unlistenHistory = init.history.listen(_ref => {\n let {\n action: historyAction,\n location,\n delta\n } = _ref;\n // Ignore this event if it was just us resetting the URL from a\n // blocked POP navigation\n if (unblockBlockerHistoryUpdate) {\n unblockBlockerHistoryUpdate();\n unblockBlockerHistoryUpdate = undefined;\n return;\n }\n warning(blockerFunctions.size === 0 || delta != null, \"You are trying to use a blocker on a POP navigation to a location \" + \"that was not created by @remix-run/router. This will fail silently in \" + \"production. This can happen if you are navigating outside the router \" + \"via `window.history.pushState`/`window.location.hash` instead of using \" + \"router navigation APIs. This can also happen if you are using \" + \"createHashRouter and the user manually changes the URL.\");\n let blockerKey = shouldBlockNavigation({\n currentLocation: state.location,\n nextLocation: location,\n historyAction\n });\n if (blockerKey && delta != null) {\n // Restore the URL to match the current UI, but don't update router state\n let nextHistoryUpdatePromise = new Promise(resolve => {\n unblockBlockerHistoryUpdate = resolve;\n });\n init.history.go(delta * -1);\n // Put the blocker into a blocked state\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location,\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location\n });\n // Re-do the same POP navigation we just blocked, after the url\n // restoration is also complete. See:\n // https://github.com/remix-run/react-router/issues/11613\n nextHistoryUpdatePromise.then(() => init.history.go(delta));\n },\n reset() {\n let blockers = new Map(state.blockers);\n blockers.set(blockerKey, IDLE_BLOCKER);\n updateState({\n blockers\n });\n }\n });\n return;\n }\n return startNavigation(historyAction, location);\n });\n if (isBrowser) {\n // FIXME: This feels gross. How can we cleanup the lines between\n // scrollRestoration/appliedTransitions persistance?\n restoreAppliedTransitions(routerWindow, appliedViewTransitions);\n let _saveAppliedTransitions = () => persistAppliedTransitions(routerWindow, appliedViewTransitions);\n routerWindow.addEventListener(\"pagehide\", _saveAppliedTransitions);\n removePageHideEventListener = () => routerWindow.removeEventListener(\"pagehide\", _saveAppliedTransitions);\n }\n // Kick off initial data load if needed. Use Pop to avoid modifying history\n // Note we don't do any handling of lazy here. For SPA's it'll get handled\n // in the normal navigation flow. For SSR it's expected that lazy modules are\n // resolved prior to router creation since we can't go into a fallbackElement\n // UI for SSR'd apps\n if (!state.initialized) {\n startNavigation(Action.Pop, state.location, {\n initialHydration: true\n });\n }\n return router;\n }\n // Clean up a router and it's side effects\n function dispose() {\n if (unlistenHistory) {\n unlistenHistory();\n }\n if (removePageHideEventListener) {\n removePageHideEventListener();\n }\n subscribers.clear();\n pendingNavigationController && pendingNavigationController.abort();\n state.fetchers.forEach((_, key) => deleteFetcher(key));\n state.blockers.forEach((_, key) => deleteBlocker(key));\n }\n // Subscribe to state updates for the router\n function subscribe(fn) {\n subscribers.add(fn);\n return () => subscribers.delete(fn);\n }\n // Update our state and notify the calling context of the change\n function updateState(newState, opts) {\n if (opts === void 0) {\n opts = {};\n }\n state = _extends({}, state, newState);\n // Prep fetcher cleanup so we can tell the UI which fetcher data entries\n // can be removed\n let completedFetchers = [];\n let deletedFetchersKeys = [];\n if (future.v7_fetcherPersist) {\n state.fetchers.forEach((fetcher, key) => {\n if (fetcher.state === \"idle\") {\n if (deletedFetchers.has(key)) {\n // Unmounted from the UI and can be totally removed\n deletedFetchersKeys.push(key);\n } else {\n // Returned to idle but still mounted in the UI, so semi-remains for\n // revalidations and such\n completedFetchers.push(key);\n }\n }\n });\n }\n // Iterate over a local copy so that if flushSync is used and we end up\n // removing and adding a new subscriber due to the useCallback dependencies,\n // we don't get ourselves into a loop calling the new subscriber immediately\n [...subscribers].forEach(subscriber => subscriber(state, {\n deletedFetchers: deletedFetchersKeys,\n viewTransitionOpts: opts.viewTransitionOpts,\n flushSync: opts.flushSync === true\n }));\n // Remove idle fetchers from state since we only care about in-flight fetchers.\n if (future.v7_fetcherPersist) {\n completedFetchers.forEach(key => state.fetchers.delete(key));\n deletedFetchersKeys.forEach(key => deleteFetcher(key));\n }\n }\n // Complete a navigation returning the state.navigation back to the IDLE_NAVIGATION\n // and setting state.[historyAction/location/matches] to the new route.\n // - Location is a required param\n // - Navigation will always be set to IDLE_NAVIGATION\n // - Can pass any other state in newState\n function completeNavigation(location, newState, _temp) {\n var _location$state, _location$state2;\n let {\n flushSync\n } = _temp === void 0 ? {} : _temp;\n // Deduce if we're in a loading/actionReload state:\n // - We have committed actionData in the store\n // - The current navigation was a mutation submission\n // - We're past the submitting state and into the loading state\n // - The location being loaded is not the result of a redirect\n let isActionReload = state.actionData != null && state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && state.navigation.state === \"loading\" && ((_location$state = location.state) == null ? void 0 : _location$state._isRedirect) !== true;\n let actionData;\n if (newState.actionData) {\n if (Object.keys(newState.actionData).length > 0) {\n actionData = newState.actionData;\n } else {\n // Empty actionData -> clear prior actionData due to an action error\n actionData = null;\n }\n } else if (isActionReload) {\n // Keep the current data if we're wrapping up the action reload\n actionData = state.actionData;\n } else {\n // Clear actionData on any other completed navigations\n actionData = null;\n }\n // Always preserve any existing loaderData from re-used routes\n let loaderData = newState.loaderData ? mergeLoaderData(state.loaderData, newState.loaderData, newState.matches || [], newState.errors) : state.loaderData;\n // On a successful navigation we can assume we got through all blockers\n // so we can start fresh\n let blockers = state.blockers;\n if (blockers.size > 0) {\n blockers = new Map(blockers);\n blockers.forEach((_, k) => blockers.set(k, IDLE_BLOCKER));\n }\n // Always respect the user flag. Otherwise don't reset on mutation\n // submission navigations unless they redirect\n let preventScrollReset = pendingPreventScrollReset === true || state.navigation.formMethod != null && isMutationMethod(state.navigation.formMethod) && ((_location$state2 = location.state) == null ? void 0 : _location$state2._isRedirect) !== true;\n // Commit any in-flight routes at the end of the HMR revalidation \"navigation\"\n if (inFlightDataRoutes) {\n dataRoutes = inFlightDataRoutes;\n inFlightDataRoutes = undefined;\n }\n if (isUninterruptedRevalidation) ; else if (pendingAction === Action.Pop) ; else if (pendingAction === Action.Push) {\n init.history.push(location, location.state);\n } else if (pendingAction === Action.Replace) {\n init.history.replace(location, location.state);\n }\n let viewTransitionOpts;\n // On POP, enable transitions if they were enabled on the original navigation\n if (pendingAction === Action.Pop) {\n // Forward takes precedence so they behave like the original navigation\n let priorPaths = appliedViewTransitions.get(state.location.pathname);\n if (priorPaths && priorPaths.has(location.pathname)) {\n viewTransitionOpts = {\n currentLocation: state.location,\n nextLocation: location\n };\n } else if (appliedViewTransitions.has(location.pathname)) {\n // If we don't have a previous forward nav, assume we're popping back to\n // the new location and enable if that location previously enabled\n viewTransitionOpts = {\n currentLocation: location,\n nextLocation: state.location\n };\n }\n } else if (pendingViewTransitionEnabled) {\n // Store the applied transition on PUSH/REPLACE\n let toPaths = appliedViewTransitions.get(state.location.pathname);\n if (toPaths) {\n toPaths.add(location.pathname);\n } else {\n toPaths = new Set([location.pathname]);\n appliedViewTransitions.set(state.location.pathname, toPaths);\n }\n viewTransitionOpts = {\n currentLocation: state.location,\n nextLocation: location\n };\n }\n updateState(_extends({}, newState, {\n actionData,\n loaderData,\n historyAction: pendingAction,\n location,\n initialized: true,\n navigation: IDLE_NAVIGATION,\n revalidation: \"idle\",\n restoreScrollPosition: getSavedScrollPosition(location, newState.matches || state.matches),\n preventScrollReset,\n blockers\n }), {\n viewTransitionOpts,\n flushSync: flushSync === true\n });\n // Reset stateful navigation vars\n pendingAction = Action.Pop;\n pendingPreventScrollReset = false;\n pendingViewTransitionEnabled = false;\n isUninterruptedRevalidation = false;\n isRevalidationRequired = false;\n cancelledDeferredRoutes = [];\n }\n // Trigger a navigation event, which can either be a numerical POP or a PUSH\n // replace with an optional submission\n async function navigate(to, opts) {\n if (typeof to === \"number\") {\n init.history.go(to);\n return;\n }\n let normalizedPath = normalizeTo(state.location, state.matches, basename, future.v7_prependBasename, to, future.v7_relativeSplatPath, opts == null ? void 0 : opts.fromRouteId, opts == null ? void 0 : opts.relative);\n let {\n path,\n submission,\n error\n } = normalizeNavigateOptions(future.v7_normalizeFormMethod, false, normalizedPath, opts);\n let currentLocation = state.location;\n let nextLocation = createLocation(state.location, path, opts && opts.state);\n // When using navigate as a PUSH/REPLACE we aren't reading an already-encoded\n // URL from window.location, so we need to encode it here so the behavior\n // remains the same as POP and non-data-router usages. new URL() does all\n // the same encoding we'd get from a history.pushState/window.location read\n // without having to touch history\n nextLocation = _extends({}, nextLocation, init.history.encodeLocation(nextLocation));\n let userReplace = opts && opts.replace != null ? opts.replace : undefined;\n let historyAction = Action.Push;\n if (userReplace === true) {\n historyAction = Action.Replace;\n } else if (userReplace === false) ; else if (submission != null && isMutationMethod(submission.formMethod) && submission.formAction === state.location.pathname + state.location.search) {\n // By default on submissions to the current location we REPLACE so that\n // users don't have to double-click the back button to get to the prior\n // location. If the user redirects to a different location from the\n // action/loader this will be ignored and the redirect will be a PUSH\n historyAction = Action.Replace;\n }\n let preventScrollReset = opts && \"preventScrollReset\" in opts ? opts.preventScrollReset === true : undefined;\n let flushSync = (opts && opts.flushSync) === true;\n let blockerKey = shouldBlockNavigation({\n currentLocation,\n nextLocation,\n historyAction\n });\n if (blockerKey) {\n // Put the blocker into a blocked state\n updateBlocker(blockerKey, {\n state: \"blocked\",\n location: nextLocation,\n proceed() {\n updateBlocker(blockerKey, {\n state: \"proceeding\",\n proceed: undefined,\n reset: undefined,\n location: nextLocation\n });\n // Send the same navigation through\n navigate(to, opts);\n },\n reset() {\n let blockers = new Map(state.blockers);\n blockers.set(blockerKey, IDLE_BLOCKER);\n updateState({\n blockers\n });\n }\n });\n return;\n }\n return await startNavigation(historyAction, nextLocation, {\n submission,\n // Send through the formData serialization error if we have one so we can\n // render at the right error boundary after we match routes\n pendingError: error,\n preventScrollReset,\n replace: opts && opts.replace,\n enableViewTransition: opts && opts.viewTransition,\n flushSync\n });\n }\n // Revalidate all current loaders. If a navigation is in progress or if this\n // is interrupted by a navigation, allow this to \"succeed\" by calling all\n // loaders during the next loader round\n function revalidate() {\n interruptActiveLoads();\n updateState({\n revalidation: \"loading\"\n });\n // If we're currently submitting an action, we don't need to start a new\n // navigation, we'll just let the follow up loader execution call all loaders\n if (state.navigation.state === \"submitting\") {\n return;\n }\n // If we're currently in an idle state, start a new navigation for the current\n // action/location and mark it as uninterrupted, which will skip the history\n // update in completeNavigation\n if (state.navigation.state === \"idle\") {\n startNavigation(state.historyAction, state.location, {\n startUninterruptedRevalidation: true\n });\n return;\n }\n // Otherwise, if we're currently in a loading state, just start a new\n // navigation to the navigation.location but do not trigger an uninterrupted\n // revalidation so that history correctly updates once the navigation completes\n startNavigation(pendingAction || state.historyAction, state.navigation.location, {\n overrideNavigation: state.navigation,\n // Proxy through any rending view transition\n enableViewTransition: pendingViewTransitionEnabled === true\n });\n }\n // Start a navigation to the given action/location. Can optionally provide a\n // overrideNavigation which will override the normalLoad in the case of a redirect\n // navigation\n async function startNavigation(historyAction, location, opts) {\n // Abort any in-progress navigations and start a new one. Unset any ongoing\n // uninterrupted revalidations unless told otherwise, since we want this\n // new navigation to update history normally\n pendingNavigationController && pendingNavigationController.abort();\n pendingNavigationController = null;\n pendingAction = historyAction;\n isUninterruptedRevalidation = (opts && opts.startUninterruptedRevalidation) === true;\n // Save the current scroll position every time we start a new navigation,\n // and track whether we should reset scroll on completion\n saveScrollPosition(state.location, state.matches);\n pendingPreventScrollReset = (opts && opts.preventScrollReset) === true;\n pendingViewTransitionEnabled = (opts && opts.enableViewTransition) === true;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let loadingNavigation = opts && opts.overrideNavigation;\n let matches = matchRoutes(routesToUse, location, basename);\n let flushSync = (opts && opts.flushSync) === true;\n let fogOfWar = checkFogOfWar(matches, routesToUse, location.pathname);\n if (fogOfWar.active && fogOfWar.matches) {\n matches = fogOfWar.matches;\n }\n // Short circuit with a 404 on the root error boundary if we match nothing\n if (!matches) {\n let {\n error,\n notFoundMatches,\n route\n } = handleNavigational404(location.pathname);\n completeNavigation(location, {\n matches: notFoundMatches,\n loaderData: {},\n errors: {\n [route.id]: error\n }\n }, {\n flushSync\n });\n return;\n }\n // Short circuit if it's only a hash change and not a revalidation or\n // mutation submission.\n //\n // Ignore on initial page loads because since the initial hydration will always\n // be \"same hash\". For example, on /page#hash and submit a
\n // which will default to a navigation to /page\n if (state.initialized && !isRevalidationRequired && isHashChangeOnly(state.location, location) && !(opts && opts.submission && isMutationMethod(opts.submission.formMethod))) {\n completeNavigation(location, {\n matches\n }, {\n flushSync\n });\n return;\n }\n // Create a controller/Request for this navigation\n pendingNavigationController = new AbortController();\n let request = createClientSideRequest(init.history, location, pendingNavigationController.signal, opts && opts.submission);\n let pendingActionResult;\n if (opts && opts.pendingError) {\n // If we have a pendingError, it means the user attempted a GET submission\n // with binary FormData so assign here and skip to handleLoaders. That\n // way we handle calling loaders above the boundary etc. It's not really\n // different from an actionError in that sense.\n pendingActionResult = [findNearestBoundary(matches).route.id, {\n type: ResultType.error,\n error: opts.pendingError\n }];\n } else if (opts && opts.submission && isMutationMethod(opts.submission.formMethod)) {\n // Call action if we received an action submission\n let actionResult = await handleAction(request, location, opts.submission, matches, fogOfWar.active, {\n replace: opts.replace,\n flushSync\n });\n if (actionResult.shortCircuited) {\n return;\n }\n // If we received a 404 from handleAction, it's because we couldn't lazily\n // discover the destination route so we don't want to call loaders\n if (actionResult.pendingActionResult) {\n let [routeId, result] = actionResult.pendingActionResult;\n if (isErrorResult(result) && isRouteErrorResponse(result.error) && result.error.status === 404) {\n pendingNavigationController = null;\n completeNavigation(location, {\n matches: actionResult.matches,\n loaderData: {},\n errors: {\n [routeId]: result.error\n }\n });\n return;\n }\n }\n matches = actionResult.matches || matches;\n pendingActionResult = actionResult.pendingActionResult;\n loadingNavigation = getLoadingNavigation(location, opts.submission);\n flushSync = false;\n // No need to do fog of war matching again on loader execution\n fogOfWar.active = false;\n // Create a GET request for the loaders\n request = createClientSideRequest(init.history, request.url, request.signal);\n }\n // Call loaders\n let {\n shortCircuited,\n matches: updatedMatches,\n loaderData,\n errors\n } = await handleLoaders(request, location, matches, fogOfWar.active, loadingNavigation, opts && opts.submission, opts && opts.fetcherSubmission, opts && opts.replace, opts && opts.initialHydration === true, flushSync, pendingActionResult);\n if (shortCircuited) {\n return;\n }\n // Clean up now that the action/loaders have completed. Don't clean up if\n // we short circuited because pendingNavigationController will have already\n // been assigned to a new controller for the next navigation\n pendingNavigationController = null;\n completeNavigation(location, _extends({\n matches: updatedMatches || matches\n }, getActionDataForCommit(pendingActionResult), {\n loaderData,\n errors\n }));\n }\n // Call the action matched by the leaf route for this navigation and handle\n // redirects/errors\n async function handleAction(request, location, submission, matches, isFogOfWar, opts) {\n if (opts === void 0) {\n opts = {};\n }\n interruptActiveLoads();\n // Put us in a submitting state\n let navigation = getSubmittingNavigation(location, submission);\n updateState({\n navigation\n }, {\n flushSync: opts.flushSync === true\n });\n if (isFogOfWar) {\n let discoverResult = await discoverRoutes(matches, location.pathname, request.signal);\n if (discoverResult.type === \"aborted\") {\n return {\n shortCircuited: true\n };\n } else if (discoverResult.type === \"error\") {\n let boundaryId = findNearestBoundary(discoverResult.partialMatches).route.id;\n return {\n matches: discoverResult.partialMatches,\n pendingActionResult: [boundaryId, {\n type: ResultType.error,\n error: discoverResult.error\n }]\n };\n } else if (!discoverResult.matches) {\n let {\n notFoundMatches,\n error,\n route\n } = handleNavigational404(location.pathname);\n return {\n matches: notFoundMatches,\n pendingActionResult: [route.id, {\n type: ResultType.error,\n error\n }]\n };\n } else {\n matches = discoverResult.matches;\n }\n }\n // Call our action and get the result\n let result;\n let actionMatch = getTargetMatch(matches, location);\n if (!actionMatch.route.action && !actionMatch.route.lazy) {\n result = {\n type: ResultType.error,\n error: getInternalRouterError(405, {\n method: request.method,\n pathname: location.pathname,\n routeId: actionMatch.route.id\n })\n };\n } else {\n let results = await callDataStrategy(\"action\", state, request, [actionMatch], matches, null);\n result = results[actionMatch.route.id];\n if (request.signal.aborted) {\n return {\n shortCircuited: true\n };\n }\n }\n if (isRedirectResult(result)) {\n let replace;\n if (opts && opts.replace != null) {\n replace = opts.replace;\n } else {\n // If the user didn't explicity indicate replace behavior, replace if\n // we redirected to the exact same location we're currently at to avoid\n // double back-buttons\n let location = normalizeRedirectLocation(result.response.headers.get(\"Location\"), new URL(request.url), basename);\n replace = location === state.location.pathname + state.location.search;\n }\n await startRedirectNavigation(request, result, true, {\n submission,\n replace\n });\n return {\n shortCircuited: true\n };\n }\n if (isDeferredResult(result)) {\n throw getInternalRouterError(400, {\n type: \"defer-action\"\n });\n }\n if (isErrorResult(result)) {\n // Store off the pending error - we use it to determine which loaders\n // to call and will commit it when we complete the navigation\n let boundaryMatch = findNearestBoundary(matches, actionMatch.route.id);\n // By default, all submissions to the current location are REPLACE\n // navigations, but if the action threw an error that'll be rendered in\n // an errorElement, we fall back to PUSH so that the user can use the\n // back button to get back to the pre-submission form location to try\n // again\n if ((opts && opts.replace) !== true) {\n pendingAction = Action.Push;\n }\n return {\n matches,\n pendingActionResult: [boundaryMatch.route.id, result]\n };\n }\n return {\n matches,\n pendingActionResult: [actionMatch.route.id, result]\n };\n }\n // Call all applicable loaders for the given matches, handling redirects,\n // errors, etc.\n async function handleLoaders(request, location, matches, isFogOfWar, overrideNavigation, submission, fetcherSubmission, replace, initialHydration, flushSync, pendingActionResult) {\n // Figure out the right navigation we want to use for data loading\n let loadingNavigation = overrideNavigation || getLoadingNavigation(location, submission);\n // If this was a redirect from an action we don't have a \"submission\" but\n // we have it on the loading navigation so use that if available\n let activeSubmission = submission || fetcherSubmission || getSubmissionFromNavigation(loadingNavigation);\n // If this is an uninterrupted revalidation, we remain in our current idle\n // state. If not, we need to switch to our loading state and load data,\n // preserving any new action data or existing action data (in the case of\n // a revalidation interrupting an actionReload)\n // If we have partialHydration enabled, then don't update the state for the\n // initial data load since it's not a \"navigation\"\n let shouldUpdateNavigationState = !isUninterruptedRevalidation && (!future.v7_partialHydration || !initialHydration);\n // When fog of war is enabled, we enter our `loading` state earlier so we\n // can discover new routes during the `loading` state. We skip this if\n // we've already run actions since we would have done our matching already.\n // If the children() function threw then, we want to proceed with the\n // partial matches it discovered.\n if (isFogOfWar) {\n if (shouldUpdateNavigationState) {\n let actionData = getUpdatedActionData(pendingActionResult);\n updateState(_extends({\n navigation: loadingNavigation\n }, actionData !== undefined ? {\n actionData\n } : {}), {\n flushSync\n });\n }\n let discoverResult = await discoverRoutes(matches, location.pathname, request.signal);\n if (discoverResult.type === \"aborted\") {\n return {\n shortCircuited: true\n };\n } else if (discoverResult.type === \"error\") {\n let boundaryId = findNearestBoundary(discoverResult.partialMatches).route.id;\n return {\n matches: discoverResult.partialMatches,\n loaderData: {},\n errors: {\n [boundaryId]: discoverResult.error\n }\n };\n } else if (!discoverResult.matches) {\n let {\n error,\n notFoundMatches,\n route\n } = handleNavigational404(location.pathname);\n return {\n matches: notFoundMatches,\n loaderData: {},\n errors: {\n [route.id]: error\n }\n };\n } else {\n matches = discoverResult.matches;\n }\n }\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let [matchesToLoad, revalidatingFetchers] = getMatchesToLoad(init.history, state, matches, activeSubmission, location, future.v7_partialHydration && initialHydration === true, future.v7_skipActionErrorRevalidation, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, deletedFetchers, fetchLoadMatches, fetchRedirectIds, routesToUse, basename, pendingActionResult);\n // Cancel pending deferreds for no-longer-matched routes or routes we're\n // about to reload. Note that if this is an action reload we would have\n // already cancelled all pending deferreds so this would be a no-op\n cancelActiveDeferreds(routeId => !(matches && matches.some(m => m.route.id === routeId)) || matchesToLoad && matchesToLoad.some(m => m.route.id === routeId));\n pendingNavigationLoadId = ++incrementingLoadId;\n // Short circuit if we have no loaders to run\n if (matchesToLoad.length === 0 && revalidatingFetchers.length === 0) {\n let updatedFetchers = markFetchRedirectsDone();\n completeNavigation(location, _extends({\n matches,\n loaderData: {},\n // Commit pending error if we're short circuiting\n errors: pendingActionResult && isErrorResult(pendingActionResult[1]) ? {\n [pendingActionResult[0]]: pendingActionResult[1].error\n } : null\n }, getActionDataForCommit(pendingActionResult), updatedFetchers ? {\n fetchers: new Map(state.fetchers)\n } : {}), {\n flushSync\n });\n return {\n shortCircuited: true\n };\n }\n if (shouldUpdateNavigationState) {\n let updates = {};\n if (!isFogOfWar) {\n // Only update navigation/actionNData if we didn't already do it above\n updates.navigation = loadingNavigation;\n let actionData = getUpdatedActionData(pendingActionResult);\n if (actionData !== undefined) {\n updates.actionData = actionData;\n }\n }\n if (revalidatingFetchers.length > 0) {\n updates.fetchers = getUpdatedRevalidatingFetchers(revalidatingFetchers);\n }\n updateState(updates, {\n flushSync\n });\n }\n revalidatingFetchers.forEach(rf => {\n abortFetcher(rf.key);\n if (rf.controller) {\n // Fetchers use an independent AbortController so that aborting a fetcher\n // (via deleteFetcher) does not abort the triggering navigation that\n // triggered the revalidation\n fetchControllers.set(rf.key, rf.controller);\n }\n });\n // Proxy navigation abort through to revalidation fetchers\n let abortPendingFetchRevalidations = () => revalidatingFetchers.forEach(f => abortFetcher(f.key));\n if (pendingNavigationController) {\n pendingNavigationController.signal.addEventListener(\"abort\", abortPendingFetchRevalidations);\n }\n let {\n loaderResults,\n fetcherResults\n } = await callLoadersAndMaybeResolveData(state, matches, matchesToLoad, revalidatingFetchers, request);\n if (request.signal.aborted) {\n return {\n shortCircuited: true\n };\n }\n // Clean up _after_ loaders have completed. Don't clean up if we short\n // circuited because fetchControllers would have been aborted and\n // reassigned to new controllers for the next navigation\n if (pendingNavigationController) {\n pendingNavigationController.signal.removeEventListener(\"abort\", abortPendingFetchRevalidations);\n }\n revalidatingFetchers.forEach(rf => fetchControllers.delete(rf.key));\n // If any loaders returned a redirect Response, start a new REPLACE navigation\n let redirect = findRedirect(loaderResults);\n if (redirect) {\n await startRedirectNavigation(request, redirect.result, true, {\n replace\n });\n return {\n shortCircuited: true\n };\n }\n redirect = findRedirect(fetcherResults);\n if (redirect) {\n // If this redirect came from a fetcher make sure we mark it in\n // fetchRedirectIds so it doesn't get revalidated on the next set of\n // loader executions\n fetchRedirectIds.add(redirect.key);\n await startRedirectNavigation(request, redirect.result, true, {\n replace\n });\n return {\n shortCircuited: true\n };\n }\n // Process and commit output from loaders\n let {\n loaderData,\n errors\n } = processLoaderData(state, matches, loaderResults, pendingActionResult, revalidatingFetchers, fetcherResults, activeDeferreds);\n // Wire up subscribers to update loaderData as promises settle\n activeDeferreds.forEach((deferredData, routeId) => {\n deferredData.subscribe(aborted => {\n // Note: No need to updateState here since the TrackedPromise on\n // loaderData is stable across resolve/reject\n // Remove this instance if we were aborted or if promises have settled\n if (aborted || deferredData.done) {\n activeDeferreds.delete(routeId);\n }\n });\n });\n // Preserve SSR errors during partial hydration\n if (future.v7_partialHydration && initialHydration && state.errors) {\n errors = _extends({}, state.errors, errors);\n }\n let updatedFetchers = markFetchRedirectsDone();\n let didAbortFetchLoads = abortStaleFetchLoads(pendingNavigationLoadId);\n let shouldUpdateFetchers = updatedFetchers || didAbortFetchLoads || revalidatingFetchers.length > 0;\n return _extends({\n matches,\n loaderData,\n errors\n }, shouldUpdateFetchers ? {\n fetchers: new Map(state.fetchers)\n } : {});\n }\n function getUpdatedActionData(pendingActionResult) {\n if (pendingActionResult && !isErrorResult(pendingActionResult[1])) {\n // This is cast to `any` currently because `RouteData`uses any and it\n // would be a breaking change to use any.\n // TODO: v7 - change `RouteData` to use `unknown` instead of `any`\n return {\n [pendingActionResult[0]]: pendingActionResult[1].data\n };\n } else if (state.actionData) {\n if (Object.keys(state.actionData).length === 0) {\n return null;\n } else {\n return state.actionData;\n }\n }\n }\n function getUpdatedRevalidatingFetchers(revalidatingFetchers) {\n revalidatingFetchers.forEach(rf => {\n let fetcher = state.fetchers.get(rf.key);\n let revalidatingFetcher = getLoadingFetcher(undefined, fetcher ? fetcher.data : undefined);\n state.fetchers.set(rf.key, revalidatingFetcher);\n });\n return new Map(state.fetchers);\n }\n // Trigger a fetcher load/submit for the given fetcher key\n function fetch(key, routeId, href, opts) {\n if (isServer) {\n throw new Error(\"router.fetch() was called during the server render, but it shouldn't be. \" + \"You are likely calling a useFetcher() method in the body of your component. \" + \"Try moving it to a useEffect or a callback.\");\n }\n abortFetcher(key);\n let flushSync = (opts && opts.flushSync) === true;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let normalizedPath = normalizeTo(state.location, state.matches, basename, future.v7_prependBasename, href, future.v7_relativeSplatPath, routeId, opts == null ? void 0 : opts.relative);\n let matches = matchRoutes(routesToUse, normalizedPath, basename);\n let fogOfWar = checkFogOfWar(matches, routesToUse, normalizedPath);\n if (fogOfWar.active && fogOfWar.matches) {\n matches = fogOfWar.matches;\n }\n if (!matches) {\n setFetcherError(key, routeId, getInternalRouterError(404, {\n pathname: normalizedPath\n }), {\n flushSync\n });\n return;\n }\n let {\n path,\n submission,\n error\n } = normalizeNavigateOptions(future.v7_normalizeFormMethod, true, normalizedPath, opts);\n if (error) {\n setFetcherError(key, routeId, error, {\n flushSync\n });\n return;\n }\n let match = getTargetMatch(matches, path);\n let preventScrollReset = (opts && opts.preventScrollReset) === true;\n if (submission && isMutationMethod(submission.formMethod)) {\n handleFetcherAction(key, routeId, path, match, matches, fogOfWar.active, flushSync, preventScrollReset, submission);\n return;\n }\n // Store off the match so we can call it's shouldRevalidate on subsequent\n // revalidations\n fetchLoadMatches.set(key, {\n routeId,\n path\n });\n handleFetcherLoader(key, routeId, path, match, matches, fogOfWar.active, flushSync, preventScrollReset, submission);\n }\n // Call the action for the matched fetcher.submit(), and then handle redirects,\n // errors, and revalidation\n async function handleFetcherAction(key, routeId, path, match, requestMatches, isFogOfWar, flushSync, preventScrollReset, submission) {\n interruptActiveLoads();\n fetchLoadMatches.delete(key);\n function detectAndHandle405Error(m) {\n if (!m.route.action && !m.route.lazy) {\n let error = getInternalRouterError(405, {\n method: submission.formMethod,\n pathname: path,\n routeId: routeId\n });\n setFetcherError(key, routeId, error, {\n flushSync\n });\n return true;\n }\n return false;\n }\n if (!isFogOfWar && detectAndHandle405Error(match)) {\n return;\n }\n // Put this fetcher into it's submitting state\n let existingFetcher = state.fetchers.get(key);\n updateFetcherState(key, getSubmittingFetcher(submission, existingFetcher), {\n flushSync\n });\n let abortController = new AbortController();\n let fetchRequest = createClientSideRequest(init.history, path, abortController.signal, submission);\n if (isFogOfWar) {\n let discoverResult = await discoverRoutes(requestMatches, path, fetchRequest.signal);\n if (discoverResult.type === \"aborted\") {\n return;\n } else if (discoverResult.type === \"error\") {\n setFetcherError(key, routeId, discoverResult.error, {\n flushSync\n });\n return;\n } else if (!discoverResult.matches) {\n setFetcherError(key, routeId, getInternalRouterError(404, {\n pathname: path\n }), {\n flushSync\n });\n return;\n } else {\n requestMatches = discoverResult.matches;\n match = getTargetMatch(requestMatches, path);\n if (detectAndHandle405Error(match)) {\n return;\n }\n }\n }\n // Call the action for the fetcher\n fetchControllers.set(key, abortController);\n let originatingLoadId = incrementingLoadId;\n let actionResults = await callDataStrategy(\"action\", state, fetchRequest, [match], requestMatches, key);\n let actionResult = actionResults[match.route.id];\n if (fetchRequest.signal.aborted) {\n // We can delete this so long as we weren't aborted by our own fetcher\n // re-submit which would have put _new_ controller is in fetchControllers\n if (fetchControllers.get(key) === abortController) {\n fetchControllers.delete(key);\n }\n return;\n }\n // When using v7_fetcherPersist, we don't want errors bubbling up to the UI\n // or redirects processed for unmounted fetchers so we just revert them to\n // idle\n if (future.v7_fetcherPersist && deletedFetchers.has(key)) {\n if (isRedirectResult(actionResult) || isErrorResult(actionResult)) {\n updateFetcherState(key, getDoneFetcher(undefined));\n return;\n }\n // Let SuccessResult's fall through for revalidation\n } else {\n if (isRedirectResult(actionResult)) {\n fetchControllers.delete(key);\n if (pendingNavigationLoadId > originatingLoadId) {\n // A new navigation was kicked off after our action started, so that\n // should take precedence over this redirect navigation. We already\n // set isRevalidationRequired so all loaders for the new route should\n // fire unless opted out via shouldRevalidate\n updateFetcherState(key, getDoneFetcher(undefined));\n return;\n } else {\n fetchRedirectIds.add(key);\n updateFetcherState(key, getLoadingFetcher(submission));\n return startRedirectNavigation(fetchRequest, actionResult, false, {\n fetcherSubmission: submission,\n preventScrollReset\n });\n }\n }\n // Process any non-redirect errors thrown\n if (isErrorResult(actionResult)) {\n setFetcherError(key, routeId, actionResult.error);\n return;\n }\n }\n if (isDeferredResult(actionResult)) {\n throw getInternalRouterError(400, {\n type: \"defer-action\"\n });\n }\n // Start the data load for current matches, or the next location if we're\n // in the middle of a navigation\n let nextLocation = state.navigation.location || state.location;\n let revalidationRequest = createClientSideRequest(init.history, nextLocation, abortController.signal);\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let matches = state.navigation.state !== \"idle\" ? matchRoutes(routesToUse, state.navigation.location, basename) : state.matches;\n invariant(matches, \"Didn't find any matches after fetcher action\");\n let loadId = ++incrementingLoadId;\n fetchReloadIds.set(key, loadId);\n let loadFetcher = getLoadingFetcher(submission, actionResult.data);\n state.fetchers.set(key, loadFetcher);\n let [matchesToLoad, revalidatingFetchers] = getMatchesToLoad(init.history, state, matches, submission, nextLocation, false, future.v7_skipActionErrorRevalidation, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, deletedFetchers, fetchLoadMatches, fetchRedirectIds, routesToUse, basename, [match.route.id, actionResult]);\n // Put all revalidating fetchers into the loading state, except for the\n // current fetcher which we want to keep in it's current loading state which\n // contains it's action submission info + action data\n revalidatingFetchers.filter(rf => rf.key !== key).forEach(rf => {\n let staleKey = rf.key;\n let existingFetcher = state.fetchers.get(staleKey);\n let revalidatingFetcher = getLoadingFetcher(undefined, existingFetcher ? existingFetcher.data : undefined);\n state.fetchers.set(staleKey, revalidatingFetcher);\n abortFetcher(staleKey);\n if (rf.controller) {\n fetchControllers.set(staleKey, rf.controller);\n }\n });\n updateState({\n fetchers: new Map(state.fetchers)\n });\n let abortPendingFetchRevalidations = () => revalidatingFetchers.forEach(rf => abortFetcher(rf.key));\n abortController.signal.addEventListener(\"abort\", abortPendingFetchRevalidations);\n let {\n loaderResults,\n fetcherResults\n } = await callLoadersAndMaybeResolveData(state, matches, matchesToLoad, revalidatingFetchers, revalidationRequest);\n if (abortController.signal.aborted) {\n return;\n }\n abortController.signal.removeEventListener(\"abort\", abortPendingFetchRevalidations);\n fetchReloadIds.delete(key);\n fetchControllers.delete(key);\n revalidatingFetchers.forEach(r => fetchControllers.delete(r.key));\n let redirect = findRedirect(loaderResults);\n if (redirect) {\n return startRedirectNavigation(revalidationRequest, redirect.result, false, {\n preventScrollReset\n });\n }\n redirect = findRedirect(fetcherResults);\n if (redirect) {\n // If this redirect came from a fetcher make sure we mark it in\n // fetchRedirectIds so it doesn't get revalidated on the next set of\n // loader executions\n fetchRedirectIds.add(redirect.key);\n return startRedirectNavigation(revalidationRequest, redirect.result, false, {\n preventScrollReset\n });\n }\n // Process and commit output from loaders\n let {\n loaderData,\n errors\n } = processLoaderData(state, matches, loaderResults, undefined, revalidatingFetchers, fetcherResults, activeDeferreds);\n // Since we let revalidations complete even if the submitting fetcher was\n // deleted, only put it back to idle if it hasn't been deleted\n if (state.fetchers.has(key)) {\n let doneFetcher = getDoneFetcher(actionResult.data);\n state.fetchers.set(key, doneFetcher);\n }\n abortStaleFetchLoads(loadId);\n // If we are currently in a navigation loading state and this fetcher is\n // more recent than the navigation, we want the newer data so abort the\n // navigation and complete it with the fetcher data\n if (state.navigation.state === \"loading\" && loadId > pendingNavigationLoadId) {\n invariant(pendingAction, \"Expected pending action\");\n pendingNavigationController && pendingNavigationController.abort();\n completeNavigation(state.navigation.location, {\n matches,\n loaderData,\n errors,\n fetchers: new Map(state.fetchers)\n });\n } else {\n // otherwise just update with the fetcher data, preserving any existing\n // loaderData for loaders that did not need to reload. We have to\n // manually merge here since we aren't going through completeNavigation\n updateState({\n errors,\n loaderData: mergeLoaderData(state.loaderData, loaderData, matches, errors),\n fetchers: new Map(state.fetchers)\n });\n isRevalidationRequired = false;\n }\n }\n // Call the matched loader for fetcher.load(), handling redirects, errors, etc.\n async function handleFetcherLoader(key, routeId, path, match, matches, isFogOfWar, flushSync, preventScrollReset, submission) {\n let existingFetcher = state.fetchers.get(key);\n updateFetcherState(key, getLoadingFetcher(submission, existingFetcher ? existingFetcher.data : undefined), {\n flushSync\n });\n let abortController = new AbortController();\n let fetchRequest = createClientSideRequest(init.history, path, abortController.signal);\n if (isFogOfWar) {\n let discoverResult = await discoverRoutes(matches, path, fetchRequest.signal);\n if (discoverResult.type === \"aborted\") {\n return;\n } else if (discoverResult.type === \"error\") {\n setFetcherError(key, routeId, discoverResult.error, {\n flushSync\n });\n return;\n } else if (!discoverResult.matches) {\n setFetcherError(key, routeId, getInternalRouterError(404, {\n pathname: path\n }), {\n flushSync\n });\n return;\n } else {\n matches = discoverResult.matches;\n match = getTargetMatch(matches, path);\n }\n }\n // Call the loader for this fetcher route match\n fetchControllers.set(key, abortController);\n let originatingLoadId = incrementingLoadId;\n let results = await callDataStrategy(\"loader\", state, fetchRequest, [match], matches, key);\n let result = results[match.route.id];\n // Deferred isn't supported for fetcher loads, await everything and treat it\n // as a normal load. resolveDeferredData will return undefined if this\n // fetcher gets aborted, so we just leave result untouched and short circuit\n // below if that happens\n if (isDeferredResult(result)) {\n result = (await resolveDeferredData(result, fetchRequest.signal, true)) || result;\n }\n // We can delete this so long as we weren't aborted by our our own fetcher\n // re-load which would have put _new_ controller is in fetchControllers\n if (fetchControllers.get(key) === abortController) {\n fetchControllers.delete(key);\n }\n if (fetchRequest.signal.aborted) {\n return;\n }\n // We don't want errors bubbling up or redirects followed for unmounted\n // fetchers, so short circuit here if it was removed from the UI\n if (deletedFetchers.has(key)) {\n updateFetcherState(key, getDoneFetcher(undefined));\n return;\n }\n // If the loader threw a redirect Response, start a new REPLACE navigation\n if (isRedirectResult(result)) {\n if (pendingNavigationLoadId > originatingLoadId) {\n // A new navigation was kicked off after our loader started, so that\n // should take precedence over this redirect navigation\n updateFetcherState(key, getDoneFetcher(undefined));\n return;\n } else {\n fetchRedirectIds.add(key);\n await startRedirectNavigation(fetchRequest, result, false, {\n preventScrollReset\n });\n return;\n }\n }\n // Process any non-redirect errors thrown\n if (isErrorResult(result)) {\n setFetcherError(key, routeId, result.error);\n return;\n }\n invariant(!isDeferredResult(result), \"Unhandled fetcher deferred data\");\n // Put the fetcher back into an idle state\n updateFetcherState(key, getDoneFetcher(result.data));\n }\n /**\n * Utility function to handle redirects returned from an action or loader.\n * Normally, a redirect \"replaces\" the navigation that triggered it. So, for\n * example:\n *\n * - user is on /a\n * - user clicks a link to /b\n * - loader for /b redirects to /c\n *\n * In a non-JS app the browser would track the in-flight navigation to /b and\n * then replace it with /c when it encountered the redirect response. In\n * the end it would only ever update the URL bar with /c.\n *\n * In client-side routing using pushState/replaceState, we aim to emulate\n * this behavior and we also do not update history until the end of the\n * navigation (including processed redirects). This means that we never\n * actually touch history until we've processed redirects, so we just use\n * the history action from the original navigation (PUSH or REPLACE).\n */\n async function startRedirectNavigation(request, redirect, isNavigation, _temp2) {\n let {\n submission,\n fetcherSubmission,\n preventScrollReset,\n replace\n } = _temp2 === void 0 ? {} : _temp2;\n if (redirect.response.headers.has(\"X-Remix-Revalidate\")) {\n isRevalidationRequired = true;\n }\n let location = redirect.response.headers.get(\"Location\");\n invariant(location, \"Expected a Location header on the redirect Response\");\n location = normalizeRedirectLocation(location, new URL(request.url), basename);\n let redirectLocation = createLocation(state.location, location, {\n _isRedirect: true\n });\n if (isBrowser) {\n let isDocumentReload = false;\n if (redirect.response.headers.has(\"X-Remix-Reload-Document\")) {\n // Hard reload if the response contained X-Remix-Reload-Document\n isDocumentReload = true;\n } else if (ABSOLUTE_URL_REGEX.test(location)) {\n const url = init.history.createURL(location);\n isDocumentReload =\n // Hard reload if it's an absolute URL to a new origin\n url.origin !== routerWindow.location.origin ||\n // Hard reload if it's an absolute URL that does not match our basename\n stripBasename(url.pathname, basename) == null;\n }\n if (isDocumentReload) {\n if (replace) {\n routerWindow.location.replace(location);\n } else {\n routerWindow.location.assign(location);\n }\n return;\n }\n }\n // There's no need to abort on redirects, since we don't detect the\n // redirect until the action/loaders have settled\n pendingNavigationController = null;\n let redirectHistoryAction = replace === true || redirect.response.headers.has(\"X-Remix-Replace\") ? Action.Replace : Action.Push;\n // Use the incoming submission if provided, fallback on the active one in\n // state.navigation\n let {\n formMethod,\n formAction,\n formEncType\n } = state.navigation;\n if (!submission && !fetcherSubmission && formMethod && formAction && formEncType) {\n submission = getSubmissionFromNavigation(state.navigation);\n }\n // If this was a 307/308 submission we want to preserve the HTTP method and\n // re-submit the GET/POST/PUT/PATCH/DELETE as a submission navigation to the\n // redirected location\n let activeSubmission = submission || fetcherSubmission;\n if (redirectPreserveMethodStatusCodes.has(redirect.response.status) && activeSubmission && isMutationMethod(activeSubmission.formMethod)) {\n await startNavigation(redirectHistoryAction, redirectLocation, {\n submission: _extends({}, activeSubmission, {\n formAction: location\n }),\n // Preserve these flags across redirects\n preventScrollReset: preventScrollReset || pendingPreventScrollReset,\n enableViewTransition: isNavigation ? pendingViewTransitionEnabled : undefined\n });\n } else {\n // If we have a navigation submission, we will preserve it through the\n // redirect navigation\n let overrideNavigation = getLoadingNavigation(redirectLocation, submission);\n await startNavigation(redirectHistoryAction, redirectLocation, {\n overrideNavigation,\n // Send fetcher submissions through for shouldRevalidate\n fetcherSubmission,\n // Preserve these flags across redirects\n preventScrollReset: preventScrollReset || pendingPreventScrollReset,\n enableViewTransition: isNavigation ? pendingViewTransitionEnabled : undefined\n });\n }\n }\n // Utility wrapper for calling dataStrategy client-side without having to\n // pass around the manifest, mapRouteProperties, etc.\n async function callDataStrategy(type, state, request, matchesToLoad, matches, fetcherKey) {\n let results;\n let dataResults = {};\n try {\n results = await callDataStrategyImpl(dataStrategyImpl, type, state, request, matchesToLoad, matches, fetcherKey, manifest, mapRouteProperties);\n } catch (e) {\n // If the outer dataStrategy method throws, just return the error for all\n // matches - and it'll naturally bubble to the root\n matchesToLoad.forEach(m => {\n dataResults[m.route.id] = {\n type: ResultType.error,\n error: e\n };\n });\n return dataResults;\n }\n for (let [routeId, result] of Object.entries(results)) {\n if (isRedirectDataStrategyResultResult(result)) {\n let response = result.result;\n dataResults[routeId] = {\n type: ResultType.redirect,\n response: normalizeRelativeRoutingRedirectResponse(response, request, routeId, matches, basename, future.v7_relativeSplatPath)\n };\n } else {\n dataResults[routeId] = await convertDataStrategyResultToDataResult(result);\n }\n }\n return dataResults;\n }\n async function callLoadersAndMaybeResolveData(state, matches, matchesToLoad, fetchersToLoad, request) {\n let currentMatches = state.matches;\n // Kick off loaders and fetchers in parallel\n let loaderResultsPromise = callDataStrategy(\"loader\", state, request, matchesToLoad, matches, null);\n let fetcherResultsPromise = Promise.all(fetchersToLoad.map(async f => {\n if (f.matches && f.match && f.controller) {\n let results = await callDataStrategy(\"loader\", state, createClientSideRequest(init.history, f.path, f.controller.signal), [f.match], f.matches, f.key);\n let result = results[f.match.route.id];\n // Fetcher results are keyed by fetcher key from here on out, not routeId\n return {\n [f.key]: result\n };\n } else {\n return Promise.resolve({\n [f.key]: {\n type: ResultType.error,\n error: getInternalRouterError(404, {\n pathname: f.path\n })\n }\n });\n }\n }));\n let loaderResults = await loaderResultsPromise;\n let fetcherResults = (await fetcherResultsPromise).reduce((acc, r) => Object.assign(acc, r), {});\n await Promise.all([resolveNavigationDeferredResults(matches, loaderResults, request.signal, currentMatches, state.loaderData), resolveFetcherDeferredResults(matches, fetcherResults, fetchersToLoad)]);\n return {\n loaderResults,\n fetcherResults\n };\n }\n function interruptActiveLoads() {\n // Every interruption triggers a revalidation\n isRevalidationRequired = true;\n // Cancel pending route-level deferreds and mark cancelled routes for\n // revalidation\n cancelledDeferredRoutes.push(...cancelActiveDeferreds());\n // Abort in-flight fetcher loads\n fetchLoadMatches.forEach((_, key) => {\n if (fetchControllers.has(key)) {\n cancelledFetcherLoads.add(key);\n }\n abortFetcher(key);\n });\n }\n function updateFetcherState(key, fetcher, opts) {\n if (opts === void 0) {\n opts = {};\n }\n state.fetchers.set(key, fetcher);\n updateState({\n fetchers: new Map(state.fetchers)\n }, {\n flushSync: (opts && opts.flushSync) === true\n });\n }\n function setFetcherError(key, routeId, error, opts) {\n if (opts === void 0) {\n opts = {};\n }\n let boundaryMatch = findNearestBoundary(state.matches, routeId);\n deleteFetcher(key);\n updateState({\n errors: {\n [boundaryMatch.route.id]: error\n },\n fetchers: new Map(state.fetchers)\n }, {\n flushSync: (opts && opts.flushSync) === true\n });\n }\n function getFetcher(key) {\n if (future.v7_fetcherPersist) {\n activeFetchers.set(key, (activeFetchers.get(key) || 0) + 1);\n // If this fetcher was previously marked for deletion, unmark it since we\n // have a new instance\n if (deletedFetchers.has(key)) {\n deletedFetchers.delete(key);\n }\n }\n return state.fetchers.get(key) || IDLE_FETCHER;\n }\n function deleteFetcher(key) {\n let fetcher = state.fetchers.get(key);\n // Don't abort the controller if this is a deletion of a fetcher.submit()\n // in it's loading phase since - we don't want to abort the corresponding\n // revalidation and want them to complete and land\n if (fetchControllers.has(key) && !(fetcher && fetcher.state === \"loading\" && fetchReloadIds.has(key))) {\n abortFetcher(key);\n }\n fetchLoadMatches.delete(key);\n fetchReloadIds.delete(key);\n fetchRedirectIds.delete(key);\n deletedFetchers.delete(key);\n cancelledFetcherLoads.delete(key);\n state.fetchers.delete(key);\n }\n function deleteFetcherAndUpdateState(key) {\n if (future.v7_fetcherPersist) {\n let count = (activeFetchers.get(key) || 0) - 1;\n if (count <= 0) {\n activeFetchers.delete(key);\n deletedFetchers.add(key);\n } else {\n activeFetchers.set(key, count);\n }\n } else {\n deleteFetcher(key);\n }\n updateState({\n fetchers: new Map(state.fetchers)\n });\n }\n function abortFetcher(key) {\n let controller = fetchControllers.get(key);\n if (controller) {\n controller.abort();\n fetchControllers.delete(key);\n }\n }\n function markFetchersDone(keys) {\n for (let key of keys) {\n let fetcher = getFetcher(key);\n let doneFetcher = getDoneFetcher(fetcher.data);\n state.fetchers.set(key, doneFetcher);\n }\n }\n function markFetchRedirectsDone() {\n let doneKeys = [];\n let updatedFetchers = false;\n for (let key of fetchRedirectIds) {\n let fetcher = state.fetchers.get(key);\n invariant(fetcher, \"Expected fetcher: \" + key);\n if (fetcher.state === \"loading\") {\n fetchRedirectIds.delete(key);\n doneKeys.push(key);\n updatedFetchers = true;\n }\n }\n markFetchersDone(doneKeys);\n return updatedFetchers;\n }\n function abortStaleFetchLoads(landedId) {\n let yeetedKeys = [];\n for (let [key, id] of fetchReloadIds) {\n if (id < landedId) {\n let fetcher = state.fetchers.get(key);\n invariant(fetcher, \"Expected fetcher: \" + key);\n if (fetcher.state === \"loading\") {\n abortFetcher(key);\n fetchReloadIds.delete(key);\n yeetedKeys.push(key);\n }\n }\n }\n markFetchersDone(yeetedKeys);\n return yeetedKeys.length > 0;\n }\n function getBlocker(key, fn) {\n let blocker = state.blockers.get(key) || IDLE_BLOCKER;\n if (blockerFunctions.get(key) !== fn) {\n blockerFunctions.set(key, fn);\n }\n return blocker;\n }\n function deleteBlocker(key) {\n state.blockers.delete(key);\n blockerFunctions.delete(key);\n }\n // Utility function to update blockers, ensuring valid state transitions\n function updateBlocker(key, newBlocker) {\n let blocker = state.blockers.get(key) || IDLE_BLOCKER;\n // Poor mans state machine :)\n // https://mermaid.live/edit#pako:eNqVkc9OwzAMxl8l8nnjAYrEtDIOHEBIgwvKJTReGy3_lDpIqO27k6awMG0XcrLlnz87nwdonESogKXXBuE79rq75XZO3-yHds0RJVuv70YrPlUrCEe2HfrORS3rubqZfuhtpg5C9wk5tZ4VKcRUq88q9Z8RS0-48cE1iHJkL0ugbHuFLus9L6spZy8nX9MP2CNdomVaposqu3fGayT8T8-jJQwhepo_UtpgBQaDEUom04dZhAN1aJBDlUKJBxE1ceB2Smj0Mln-IBW5AFU2dwUiktt_2Qaq2dBfaKdEup85UV7Yd-dKjlnkabl2Pvr0DTkTreM\n invariant(blocker.state === \"unblocked\" && newBlocker.state === \"blocked\" || blocker.state === \"blocked\" && newBlocker.state === \"blocked\" || blocker.state === \"blocked\" && newBlocker.state === \"proceeding\" || blocker.state === \"blocked\" && newBlocker.state === \"unblocked\" || blocker.state === \"proceeding\" && newBlocker.state === \"unblocked\", \"Invalid blocker state transition: \" + blocker.state + \" -> \" + newBlocker.state);\n let blockers = new Map(state.blockers);\n blockers.set(key, newBlocker);\n updateState({\n blockers\n });\n }\n function shouldBlockNavigation(_ref2) {\n let {\n currentLocation,\n nextLocation,\n historyAction\n } = _ref2;\n if (blockerFunctions.size === 0) {\n return;\n }\n // We ony support a single active blocker at the moment since we don't have\n // any compelling use cases for multi-blocker yet\n if (blockerFunctions.size > 1) {\n warning(false, \"A router only supports one blocker at a time\");\n }\n let entries = Array.from(blockerFunctions.entries());\n let [blockerKey, blockerFunction] = entries[entries.length - 1];\n let blocker = state.blockers.get(blockerKey);\n if (blocker && blocker.state === \"proceeding\") {\n // If the blocker is currently proceeding, we don't need to re-check\n // it and can let this navigation continue\n return;\n }\n // At this point, we know we're unblocked/blocked so we need to check the\n // user-provided blocker function\n if (blockerFunction({\n currentLocation,\n nextLocation,\n historyAction\n })) {\n return blockerKey;\n }\n }\n function handleNavigational404(pathname) {\n let error = getInternalRouterError(404, {\n pathname\n });\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let {\n matches,\n route\n } = getShortCircuitMatches(routesToUse);\n // Cancel all pending deferred on 404s since we don't keep any routes\n cancelActiveDeferreds();\n return {\n notFoundMatches: matches,\n route,\n error\n };\n }\n function cancelActiveDeferreds(predicate) {\n let cancelledRouteIds = [];\n activeDeferreds.forEach((dfd, routeId) => {\n if (!predicate || predicate(routeId)) {\n // Cancel the deferred - but do not remove from activeDeferreds here -\n // we rely on the subscribers to do that so our tests can assert proper\n // cleanup via _internalActiveDeferreds\n dfd.cancel();\n cancelledRouteIds.push(routeId);\n activeDeferreds.delete(routeId);\n }\n });\n return cancelledRouteIds;\n }\n // Opt in to capturing and reporting scroll positions during navigations,\n // used by the component\n function enableScrollRestoration(positions, getPosition, getKey) {\n savedScrollPositions = positions;\n getScrollPosition = getPosition;\n getScrollRestorationKey = getKey || null;\n // Perform initial hydration scroll restoration, since we miss the boat on\n // the initial updateState() because we've not yet rendered \n // and therefore have no savedScrollPositions available\n if (!initialScrollRestored && state.navigation === IDLE_NAVIGATION) {\n initialScrollRestored = true;\n let y = getSavedScrollPosition(state.location, state.matches);\n if (y != null) {\n updateState({\n restoreScrollPosition: y\n });\n }\n }\n return () => {\n savedScrollPositions = null;\n getScrollPosition = null;\n getScrollRestorationKey = null;\n };\n }\n function getScrollKey(location, matches) {\n if (getScrollRestorationKey) {\n let key = getScrollRestorationKey(location, matches.map(m => convertRouteMatchToUiMatch(m, state.loaderData)));\n return key || location.key;\n }\n return location.key;\n }\n function saveScrollPosition(location, matches) {\n if (savedScrollPositions && getScrollPosition) {\n let key = getScrollKey(location, matches);\n savedScrollPositions[key] = getScrollPosition();\n }\n }\n function getSavedScrollPosition(location, matches) {\n if (savedScrollPositions) {\n let key = getScrollKey(location, matches);\n let y = savedScrollPositions[key];\n if (typeof y === \"number\") {\n return y;\n }\n }\n return null;\n }\n function checkFogOfWar(matches, routesToUse, pathname) {\n if (patchRoutesOnNavigationImpl) {\n if (!matches) {\n let fogMatches = matchRoutesImpl(routesToUse, pathname, basename, true);\n return {\n active: true,\n matches: fogMatches || []\n };\n } else {\n if (Object.keys(matches[0].params).length > 0) {\n // If we matched a dynamic param or a splat, it might only be because\n // we haven't yet discovered other routes that would match with a\n // higher score. Call patchRoutesOnNavigation just to be sure\n let partialMatches = matchRoutesImpl(routesToUse, pathname, basename, true);\n return {\n active: true,\n matches: partialMatches\n };\n }\n }\n }\n return {\n active: false,\n matches: null\n };\n }\n async function discoverRoutes(matches, pathname, signal) {\n if (!patchRoutesOnNavigationImpl) {\n return {\n type: \"success\",\n matches\n };\n }\n let partialMatches = matches;\n while (true) {\n let isNonHMR = inFlightDataRoutes == null;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n let localManifest = manifest;\n try {\n await patchRoutesOnNavigationImpl({\n path: pathname,\n matches: partialMatches,\n patch: (routeId, children) => {\n if (signal.aborted) return;\n patchRoutesImpl(routeId, children, routesToUse, localManifest, mapRouteProperties);\n }\n });\n } catch (e) {\n return {\n type: \"error\",\n error: e,\n partialMatches\n };\n } finally {\n // If we are not in the middle of an HMR revalidation and we changed the\n // routes, provide a new identity so when we `updateState` at the end of\n // this navigation/fetch `router.routes` will be a new identity and\n // trigger a re-run of memoized `router.routes` dependencies.\n // HMR will already update the identity and reflow when it lands\n // `inFlightDataRoutes` in `completeNavigation`\n if (isNonHMR && !signal.aborted) {\n dataRoutes = [...dataRoutes];\n }\n }\n if (signal.aborted) {\n return {\n type: \"aborted\"\n };\n }\n let newMatches = matchRoutes(routesToUse, pathname, basename);\n if (newMatches) {\n return {\n type: \"success\",\n matches: newMatches\n };\n }\n let newPartialMatches = matchRoutesImpl(routesToUse, pathname, basename, true);\n // Avoid loops if the second pass results in the same partial matches\n if (!newPartialMatches || partialMatches.length === newPartialMatches.length && partialMatches.every((m, i) => m.route.id === newPartialMatches[i].route.id)) {\n return {\n type: \"success\",\n matches: null\n };\n }\n partialMatches = newPartialMatches;\n }\n }\n function _internalSetRoutes(newRoutes) {\n manifest = {};\n inFlightDataRoutes = convertRoutesToDataRoutes(newRoutes, mapRouteProperties, undefined, manifest);\n }\n function patchRoutes(routeId, children) {\n let isNonHMR = inFlightDataRoutes == null;\n let routesToUse = inFlightDataRoutes || dataRoutes;\n patchRoutesImpl(routeId, children, routesToUse, manifest, mapRouteProperties);\n // If we are not in the middle of an HMR revalidation and we changed the\n // routes, provide a new identity and trigger a reflow via `updateState`\n // to re-run memoized `router.routes` dependencies.\n // HMR will already update the identity and reflow when it lands\n // `inFlightDataRoutes` in `completeNavigation`\n if (isNonHMR) {\n dataRoutes = [...dataRoutes];\n updateState({});\n }\n }\n router = {\n get basename() {\n return basename;\n },\n get future() {\n return future;\n },\n get state() {\n return state;\n },\n get routes() {\n return dataRoutes;\n },\n get window() {\n return routerWindow;\n },\n initialize,\n subscribe,\n enableScrollRestoration,\n navigate,\n fetch,\n revalidate,\n // Passthrough to history-aware createHref used by useHref so we get proper\n // hash-aware URLs in DOM paths\n createHref: to => init.history.createHref(to),\n encodeLocation: to => init.history.encodeLocation(to),\n getFetcher,\n deleteFetcher: deleteFetcherAndUpdateState,\n dispose,\n getBlocker,\n deleteBlocker,\n patchRoutes,\n _internalFetchControllers: fetchControllers,\n _internalActiveDeferreds: activeDeferreds,\n // TODO: Remove setRoutes, it's temporary to avoid dealing with\n // updating the tree while validating the update algorithm.\n _internalSetRoutes\n };\n return router;\n}\n//#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region createStaticHandler\n////////////////////////////////////////////////////////////////////////////////\nconst UNSAFE_DEFERRED_SYMBOL = Symbol(\"deferred\");\nfunction createStaticHandler(routes, opts) {\n invariant(routes.length > 0, \"You must provide a non-empty routes array to createStaticHandler\");\n let manifest = {};\n let basename = (opts ? opts.basename : null) || \"/\";\n let mapRouteProperties;\n if (opts != null && opts.mapRouteProperties) {\n mapRouteProperties = opts.mapRouteProperties;\n } else if (opts != null && opts.detectErrorBoundary) {\n // If they are still using the deprecated version, wrap it with the new API\n let detectErrorBoundary = opts.detectErrorBoundary;\n mapRouteProperties = route => ({\n hasErrorBoundary: detectErrorBoundary(route)\n });\n } else {\n mapRouteProperties = defaultMapRouteProperties;\n }\n // Config driven behavior flags\n let future = _extends({\n v7_relativeSplatPath: false,\n v7_throwAbortReason: false\n }, opts ? opts.future : null);\n let dataRoutes = convertRoutesToDataRoutes(routes, mapRouteProperties, undefined, manifest);\n /**\n * The query() method is intended for document requests, in which we want to\n * call an optional action and potentially multiple loaders for all nested\n * routes. It returns a StaticHandlerContext object, which is very similar\n * to the router state (location, loaderData, actionData, errors, etc.) and\n * also adds SSR-specific information such as the statusCode and headers\n * from action/loaders Responses.\n *\n * It _should_ never throw and should report all errors through the\n * returned context.errors object, properly associating errors to their error\n * boundary. Additionally, it tracks _deepestRenderedBoundaryId which can be\n * used to emulate React error boundaries during SSr by performing a second\n * pass only down to the boundaryId.\n *\n * The one exception where we do not return a StaticHandlerContext is when a\n * redirect response is returned or thrown from any action/loader. We\n * propagate that out and return the raw Response so the HTTP server can\n * return it directly.\n *\n * - `opts.requestContext` is an optional server context that will be passed\n * to actions/loaders in the `context` parameter\n * - `opts.skipLoaderErrorBubbling` is an optional parameter that will prevent\n * the bubbling of errors which allows single-fetch-type implementations\n * where the client will handle the bubbling and we may need to return data\n * for the handling route\n */\n async function query(request, _temp3) {\n let {\n requestContext,\n skipLoaderErrorBubbling,\n dataStrategy\n } = _temp3 === void 0 ? {} : _temp3;\n let url = new URL(request.url);\n let method = request.method;\n let location = createLocation(\"\", createPath(url), null, \"default\");\n let matches = matchRoutes(dataRoutes, location, basename);\n // SSR supports HEAD requests while SPA doesn't\n if (!isValidMethod(method) && method !== \"HEAD\") {\n let error = getInternalRouterError(405, {\n method\n });\n let {\n matches: methodNotAllowedMatches,\n route\n } = getShortCircuitMatches(dataRoutes);\n return {\n basename,\n location,\n matches: methodNotAllowedMatches,\n loaderData: {},\n actionData: null,\n errors: {\n [route.id]: error\n },\n statusCode: error.status,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n } else if (!matches) {\n let error = getInternalRouterError(404, {\n pathname: location.pathname\n });\n let {\n matches: notFoundMatches,\n route\n } = getShortCircuitMatches(dataRoutes);\n return {\n basename,\n location,\n matches: notFoundMatches,\n loaderData: {},\n actionData: null,\n errors: {\n [route.id]: error\n },\n statusCode: error.status,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n }\n let result = await queryImpl(request, location, matches, requestContext, dataStrategy || null, skipLoaderErrorBubbling === true, null);\n if (isResponse(result)) {\n return result;\n }\n // When returning StaticHandlerContext, we patch back in the location here\n // since we need it for React Context. But this helps keep our submit and\n // loadRouteData operating on a Request instead of a Location\n return _extends({\n location,\n basename\n }, result);\n }\n /**\n * The queryRoute() method is intended for targeted route requests, either\n * for fetch ?_data requests or resource route requests. In this case, we\n * are only ever calling a single action or loader, and we are returning the\n * returned value directly. In most cases, this will be a Response returned\n * from the action/loader, but it may be a primitive or other value as well -\n * and in such cases the calling context should handle that accordingly.\n *\n * We do respect the throw/return differentiation, so if an action/loader\n * throws, then this method will throw the value. This is important so we\n * can do proper boundary identification in Remix where a thrown Response\n * must go to the Catch Boundary but a returned Response is happy-path.\n *\n * One thing to note is that any Router-initiated Errors that make sense\n * to associate with a status code will be thrown as an ErrorResponse\n * instance which include the raw Error, such that the calling context can\n * serialize the error as they see fit while including the proper response\n * code. Examples here are 404 and 405 errors that occur prior to reaching\n * any user-defined loaders.\n *\n * - `opts.routeId` allows you to specify the specific route handler to call.\n * If not provided the handler will determine the proper route by matching\n * against `request.url`\n * - `opts.requestContext` is an optional server context that will be passed\n * to actions/loaders in the `context` parameter\n */\n async function queryRoute(request, _temp4) {\n let {\n routeId,\n requestContext,\n dataStrategy\n } = _temp4 === void 0 ? {} : _temp4;\n let url = new URL(request.url);\n let method = request.method;\n let location = createLocation(\"\", createPath(url), null, \"default\");\n let matches = matchRoutes(dataRoutes, location, basename);\n // SSR supports HEAD requests while SPA doesn't\n if (!isValidMethod(method) && method !== \"HEAD\" && method !== \"OPTIONS\") {\n throw getInternalRouterError(405, {\n method\n });\n } else if (!matches) {\n throw getInternalRouterError(404, {\n pathname: location.pathname\n });\n }\n let match = routeId ? matches.find(m => m.route.id === routeId) : getTargetMatch(matches, location);\n if (routeId && !match) {\n throw getInternalRouterError(403, {\n pathname: location.pathname,\n routeId\n });\n } else if (!match) {\n // This should never hit I don't think?\n throw getInternalRouterError(404, {\n pathname: location.pathname\n });\n }\n let result = await queryImpl(request, location, matches, requestContext, dataStrategy || null, false, match);\n if (isResponse(result)) {\n return result;\n }\n let error = result.errors ? Object.values(result.errors)[0] : undefined;\n if (error !== undefined) {\n // If we got back result.errors, that means the loader/action threw\n // _something_ that wasn't a Response, but it's not guaranteed/required\n // to be an `instanceof Error` either, so we have to use throw here to\n // preserve the \"error\" state outside of queryImpl.\n throw error;\n }\n // Pick off the right state value to return\n if (result.actionData) {\n return Object.values(result.actionData)[0];\n }\n if (result.loaderData) {\n var _result$activeDeferre;\n let data = Object.values(result.loaderData)[0];\n if ((_result$activeDeferre = result.activeDeferreds) != null && _result$activeDeferre[match.route.id]) {\n data[UNSAFE_DEFERRED_SYMBOL] = result.activeDeferreds[match.route.id];\n }\n return data;\n }\n return undefined;\n }\n async function queryImpl(request, location, matches, requestContext, dataStrategy, skipLoaderErrorBubbling, routeMatch) {\n invariant(request.signal, \"query()/queryRoute() requests must contain an AbortController signal\");\n try {\n if (isMutationMethod(request.method.toLowerCase())) {\n let result = await submit(request, matches, routeMatch || getTargetMatch(matches, location), requestContext, dataStrategy, skipLoaderErrorBubbling, routeMatch != null);\n return result;\n }\n let result = await loadRouteData(request, matches, requestContext, dataStrategy, skipLoaderErrorBubbling, routeMatch);\n return isResponse(result) ? result : _extends({}, result, {\n actionData: null,\n actionHeaders: {}\n });\n } catch (e) {\n // If the user threw/returned a Response in callLoaderOrAction for a\n // `queryRoute` call, we throw the `DataStrategyResult` to bail out early\n // and then return or throw the raw Response here accordingly\n if (isDataStrategyResult(e) && isResponse(e.result)) {\n if (e.type === ResultType.error) {\n throw e.result;\n }\n return e.result;\n }\n // Redirects are always returned since they don't propagate to catch\n // boundaries\n if (isRedirectResponse(e)) {\n return e;\n }\n throw e;\n }\n }\n async function submit(request, matches, actionMatch, requestContext, dataStrategy, skipLoaderErrorBubbling, isRouteRequest) {\n let result;\n if (!actionMatch.route.action && !actionMatch.route.lazy) {\n let error = getInternalRouterError(405, {\n method: request.method,\n pathname: new URL(request.url).pathname,\n routeId: actionMatch.route.id\n });\n if (isRouteRequest) {\n throw error;\n }\n result = {\n type: ResultType.error,\n error\n };\n } else {\n let results = await callDataStrategy(\"action\", request, [actionMatch], matches, isRouteRequest, requestContext, dataStrategy);\n result = results[actionMatch.route.id];\n if (request.signal.aborted) {\n throwStaticHandlerAbortedError(request, isRouteRequest, future);\n }\n }\n if (isRedirectResult(result)) {\n // Uhhhh - this should never happen, we should always throw these from\n // callLoaderOrAction, but the type narrowing here keeps TS happy and we\n // can get back on the \"throw all redirect responses\" train here should\n // this ever happen :/\n throw new Response(null, {\n status: result.response.status,\n headers: {\n Location: result.response.headers.get(\"Location\")\n }\n });\n }\n if (isDeferredResult(result)) {\n let error = getInternalRouterError(400, {\n type: \"defer-action\"\n });\n if (isRouteRequest) {\n throw error;\n }\n result = {\n type: ResultType.error,\n error\n };\n }\n if (isRouteRequest) {\n // Note: This should only be non-Response values if we get here, since\n // isRouteRequest should throw any Response received in callLoaderOrAction\n if (isErrorResult(result)) {\n throw result.error;\n }\n return {\n matches: [actionMatch],\n loaderData: {},\n actionData: {\n [actionMatch.route.id]: result.data\n },\n errors: null,\n // Note: statusCode + headers are unused here since queryRoute will\n // return the raw Response or value\n statusCode: 200,\n loaderHeaders: {},\n actionHeaders: {},\n activeDeferreds: null\n };\n }\n // Create a GET request for the loaders\n let loaderRequest = new Request(request.url, {\n headers: request.headers,\n redirect: request.redirect,\n signal: request.signal\n });\n if (isErrorResult(result)) {\n // Store off the pending error - we use it to determine which loaders\n // to call and will commit it when we complete the navigation\n let boundaryMatch = skipLoaderErrorBubbling ? actionMatch : findNearestBoundary(matches, actionMatch.route.id);\n let context = await loadRouteData(loaderRequest, matches, requestContext, dataStrategy, skipLoaderErrorBubbling, null, [boundaryMatch.route.id, result]);\n // action status codes take precedence over loader status codes\n return _extends({}, context, {\n statusCode: isRouteErrorResponse(result.error) ? result.error.status : result.statusCode != null ? result.statusCode : 500,\n actionData: null,\n actionHeaders: _extends({}, result.headers ? {\n [actionMatch.route.id]: result.headers\n } : {})\n });\n }\n let context = await loadRouteData(loaderRequest, matches, requestContext, dataStrategy, skipLoaderErrorBubbling, null);\n return _extends({}, context, {\n actionData: {\n [actionMatch.route.id]: result.data\n }\n }, result.statusCode ? {\n statusCode: result.statusCode\n } : {}, {\n actionHeaders: result.headers ? {\n [actionMatch.route.id]: result.headers\n } : {}\n });\n }\n async function loadRouteData(request, matches, requestContext, dataStrategy, skipLoaderErrorBubbling, routeMatch, pendingActionResult) {\n let isRouteRequest = routeMatch != null;\n // Short circuit if we have no loaders to run (queryRoute())\n if (isRouteRequest && !(routeMatch != null && routeMatch.route.loader) && !(routeMatch != null && routeMatch.route.lazy)) {\n throw getInternalRouterError(400, {\n method: request.method,\n pathname: new URL(request.url).pathname,\n routeId: routeMatch == null ? void 0 : routeMatch.route.id\n });\n }\n let requestMatches = routeMatch ? [routeMatch] : pendingActionResult && isErrorResult(pendingActionResult[1]) ? getLoaderMatchesUntilBoundary(matches, pendingActionResult[0]) : matches;\n let matchesToLoad = requestMatches.filter(m => m.route.loader || m.route.lazy);\n // Short circuit if we have no loaders to run (query())\n if (matchesToLoad.length === 0) {\n return {\n matches,\n // Add a null for all matched routes for proper revalidation on the client\n loaderData: matches.reduce((acc, m) => Object.assign(acc, {\n [m.route.id]: null\n }), {}),\n errors: pendingActionResult && isErrorResult(pendingActionResult[1]) ? {\n [pendingActionResult[0]]: pendingActionResult[1].error\n } : null,\n statusCode: 200,\n loaderHeaders: {},\n activeDeferreds: null\n };\n }\n let results = await callDataStrategy(\"loader\", request, matchesToLoad, matches, isRouteRequest, requestContext, dataStrategy);\n if (request.signal.aborted) {\n throwStaticHandlerAbortedError(request, isRouteRequest, future);\n }\n // Process and commit output from loaders\n let activeDeferreds = new Map();\n let context = processRouteLoaderData(matches, results, pendingActionResult, activeDeferreds, skipLoaderErrorBubbling);\n // Add a null for any non-loader matches for proper revalidation on the client\n let executedLoaders = new Set(matchesToLoad.map(match => match.route.id));\n matches.forEach(match => {\n if (!executedLoaders.has(match.route.id)) {\n context.loaderData[match.route.id] = null;\n }\n });\n return _extends({}, context, {\n matches,\n activeDeferreds: activeDeferreds.size > 0 ? Object.fromEntries(activeDeferreds.entries()) : null\n });\n }\n // Utility wrapper for calling dataStrategy server-side without having to\n // pass around the manifest, mapRouteProperties, etc.\n async function callDataStrategy(type, request, matchesToLoad, matches, isRouteRequest, requestContext, dataStrategy) {\n let results = await callDataStrategyImpl(dataStrategy || defaultDataStrategy, type, null, request, matchesToLoad, matches, null, manifest, mapRouteProperties, requestContext);\n let dataResults = {};\n await Promise.all(matches.map(async match => {\n if (!(match.route.id in results)) {\n return;\n }\n let result = results[match.route.id];\n if (isRedirectDataStrategyResultResult(result)) {\n let response = result.result;\n // Throw redirects and let the server handle them with an HTTP redirect\n throw normalizeRelativeRoutingRedirectResponse(response, request, match.route.id, matches, basename, future.v7_relativeSplatPath);\n }\n if (isResponse(result.result) && isRouteRequest) {\n // For SSR single-route requests, we want to hand Responses back\n // directly without unwrapping\n throw result;\n }\n dataResults[match.route.id] = await convertDataStrategyResultToDataResult(result);\n }));\n return dataResults;\n }\n return {\n dataRoutes,\n query,\n queryRoute\n };\n}\n//#endregion\n////////////////////////////////////////////////////////////////////////////////\n//#region Helpers\n////////////////////////////////////////////////////////////////////////////////\n/**\n * Given an existing StaticHandlerContext and an error thrown at render time,\n * provide an updated StaticHandlerContext suitable for a second SSR render\n */\nfunction getStaticContextFromError(routes, context, error) {\n let newContext = _extends({}, context, {\n statusCode: isRouteErrorResponse(error) ? error.status : 500,\n errors: {\n [context._deepestRenderedBoundaryId || routes[0].id]: error\n }\n });\n return newContext;\n}\nfunction throwStaticHandlerAbortedError(request, isRouteRequest, future) {\n if (future.v7_throwAbortReason && request.signal.reason !== undefined) {\n throw request.signal.reason;\n }\n let method = isRouteRequest ? \"queryRoute\" : \"query\";\n throw new Error(method + \"() call aborted: \" + request.method + \" \" + request.url);\n}\nfunction isSubmissionNavigation(opts) {\n return opts != null && (\"formData\" in opts && opts.formData != null || \"body\" in opts && opts.body !== undefined);\n}\nfunction normalizeTo(location, matches, basename, prependBasename, to, v7_relativeSplatPath, fromRouteId, relative) {\n let contextualMatches;\n let activeRouteMatch;\n if (fromRouteId) {\n // Grab matches up to the calling route so our route-relative logic is\n // relative to the correct source route\n contextualMatches = [];\n for (let match of matches) {\n contextualMatches.push(match);\n if (match.route.id === fromRouteId) {\n activeRouteMatch = match;\n break;\n }\n }\n } else {\n contextualMatches = matches;\n activeRouteMatch = matches[matches.length - 1];\n }\n // Resolve the relative path\n let path = resolveTo(to ? to : \".\", getResolveToMatches(contextualMatches, v7_relativeSplatPath), stripBasename(location.pathname, basename) || location.pathname, relative === \"path\");\n // When `to` is not specified we inherit search/hash from the current\n // location, unlike when to=\".\" and we just inherit the path.\n // See https://github.com/remix-run/remix/issues/927\n if (to == null) {\n path.search = location.search;\n path.hash = location.hash;\n }\n // Account for `?index` params when routing to the current location\n if ((to == null || to === \"\" || to === \".\") && activeRouteMatch) {\n let nakedIndex = hasNakedIndexQuery(path.search);\n if (activeRouteMatch.route.index && !nakedIndex) {\n // Add one when we're targeting an index route\n path.search = path.search ? path.search.replace(/^\\?/, \"?index&\") : \"?index\";\n } else if (!activeRouteMatch.route.index && nakedIndex) {\n // Remove existing ones when we're not\n let params = new URLSearchParams(path.search);\n let indexValues = params.getAll(\"index\");\n params.delete(\"index\");\n indexValues.filter(v => v).forEach(v => params.append(\"index\", v));\n let qs = params.toString();\n path.search = qs ? \"?\" + qs : \"\";\n }\n }\n // If we're operating within a basename, prepend it to the pathname. If\n // this is a root navigation, then just use the raw basename which allows\n // the basename to have full control over the presence of a trailing slash\n // on root actions\n if (prependBasename && basename !== \"/\") {\n path.pathname = path.pathname === \"/\" ? basename : joinPaths([basename, path.pathname]);\n }\n return createPath(path);\n}\n// Normalize navigation options by converting formMethod=GET formData objects to\n// URLSearchParams so they behave identically to links with query params\nfunction normalizeNavigateOptions(normalizeFormMethod, isFetcher, path, opts) {\n // Return location verbatim on non-submission navigations\n if (!opts || !isSubmissionNavigation(opts)) {\n return {\n path\n };\n }\n if (opts.formMethod && !isValidMethod(opts.formMethod)) {\n return {\n path,\n error: getInternalRouterError(405, {\n method: opts.formMethod\n })\n };\n }\n let getInvalidBodyError = () => ({\n path,\n error: getInternalRouterError(400, {\n type: \"invalid-body\"\n })\n });\n // Create a Submission on non-GET navigations\n let rawFormMethod = opts.formMethod || \"get\";\n let formMethod = normalizeFormMethod ? rawFormMethod.toUpperCase() : rawFormMethod.toLowerCase();\n let formAction = stripHashFromPath(path);\n if (opts.body !== undefined) {\n if (opts.formEncType === \"text/plain\") {\n // text only support POST/PUT/PATCH/DELETE submissions\n if (!isMutationMethod(formMethod)) {\n return getInvalidBodyError();\n }\n let text = typeof opts.body === \"string\" ? opts.body : opts.body instanceof FormData || opts.body instanceof URLSearchParams ?\n // https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#plain-text-form-data\n Array.from(opts.body.entries()).reduce((acc, _ref3) => {\n let [name, value] = _ref3;\n return \"\" + acc + name + \"=\" + value + \"\\n\";\n }, \"\") : String(opts.body);\n return {\n path,\n submission: {\n formMethod,\n formAction,\n formEncType: opts.formEncType,\n formData: undefined,\n json: undefined,\n text\n }\n };\n } else if (opts.formEncType === \"application/json\") {\n // json only supports POST/PUT/PATCH/DELETE submissions\n if (!isMutationMethod(formMethod)) {\n return getInvalidBodyError();\n }\n try {\n let json = typeof opts.body === \"string\" ? JSON.parse(opts.body) : opts.body;\n return {\n path,\n submission: {\n formMethod,\n formAction,\n formEncType: opts.formEncType,\n formData: undefined,\n json,\n text: undefined\n }\n };\n } catch (e) {\n return getInvalidBodyError();\n }\n }\n }\n invariant(typeof FormData === \"function\", \"FormData is not available in this environment\");\n let searchParams;\n let formData;\n if (opts.formData) {\n searchParams = convertFormDataToSearchParams(opts.formData);\n formData = opts.formData;\n } else if (opts.body instanceof FormData) {\n searchParams = convertFormDataToSearchParams(opts.body);\n formData = opts.body;\n } else if (opts.body instanceof URLSearchParams) {\n searchParams = opts.body;\n formData = convertSearchParamsToFormData(searchParams);\n } else if (opts.body == null) {\n searchParams = new URLSearchParams();\n formData = new FormData();\n } else {\n try {\n searchParams = new URLSearchParams(opts.body);\n formData = convertSearchParamsToFormData(searchParams);\n } catch (e) {\n return getInvalidBodyError();\n }\n }\n let submission = {\n formMethod,\n formAction,\n formEncType: opts && opts.formEncType || \"application/x-www-form-urlencoded\",\n formData,\n json: undefined,\n text: undefined\n };\n if (isMutationMethod(submission.formMethod)) {\n return {\n path,\n submission\n };\n }\n // Flatten submission onto URLSearchParams for GET submissions\n let parsedPath = parsePath(path);\n // On GET navigation submissions we can drop the ?index param from the\n // resulting location since all loaders will run. But fetcher GET submissions\n // only run a single loader so we need to preserve any incoming ?index params\n if (isFetcher && parsedPath.search && hasNakedIndexQuery(parsedPath.search)) {\n searchParams.append(\"index\", \"\");\n }\n parsedPath.search = \"?\" + searchParams;\n return {\n path: createPath(parsedPath),\n submission\n };\n}\n// Filter out all routes at/below any caught error as they aren't going to\n// render so we don't need to load them\nfunction getLoaderMatchesUntilBoundary(matches, boundaryId, includeBoundary) {\n if (includeBoundary === void 0) {\n includeBoundary = false;\n }\n let index = matches.findIndex(m => m.route.id === boundaryId);\n if (index >= 0) {\n return matches.slice(0, includeBoundary ? index + 1 : index);\n }\n return matches;\n}\nfunction getMatchesToLoad(history, state, matches, submission, location, initialHydration, skipActionErrorRevalidation, isRevalidationRequired, cancelledDeferredRoutes, cancelledFetcherLoads, deletedFetchers, fetchLoadMatches, fetchRedirectIds, routesToUse, basename, pendingActionResult) {\n let actionResult = pendingActionResult ? isErrorResult(pendingActionResult[1]) ? pendingActionResult[1].error : pendingActionResult[1].data : undefined;\n let currentUrl = history.createURL(state.location);\n let nextUrl = history.createURL(location);\n // Pick navigation matches that are net-new or qualify for revalidation\n let boundaryMatches = matches;\n if (initialHydration && state.errors) {\n // On initial hydration, only consider matches up to _and including_ the boundary.\n // This is inclusive to handle cases where a server loader ran successfully,\n // a child server loader bubbled up to this route, but this route has\n // `clientLoader.hydrate` so we want to still run the `clientLoader` so that\n // we have a complete version of `loaderData`\n boundaryMatches = getLoaderMatchesUntilBoundary(matches, Object.keys(state.errors)[0], true);\n } else if (pendingActionResult && isErrorResult(pendingActionResult[1])) {\n // If an action threw an error, we call loaders up to, but not including the\n // boundary\n boundaryMatches = getLoaderMatchesUntilBoundary(matches, pendingActionResult[0]);\n }\n // Don't revalidate loaders by default after action 4xx/5xx responses\n // when the flag is enabled. They can still opt-into revalidation via\n // `shouldRevalidate` via `actionResult`\n let actionStatus = pendingActionResult ? pendingActionResult[1].statusCode : undefined;\n let shouldSkipRevalidation = skipActionErrorRevalidation && actionStatus && actionStatus >= 400;\n let navigationMatches = boundaryMatches.filter((match, index) => {\n let {\n route\n } = match;\n if (route.lazy) {\n // We haven't loaded this route yet so we don't know if it's got a loader!\n return true;\n }\n if (route.loader == null) {\n return false;\n }\n if (initialHydration) {\n return shouldLoadRouteOnHydration(route, state.loaderData, state.errors);\n }\n // Always call the loader on new route instances and pending defer cancellations\n if (isNewLoader(state.loaderData, state.matches[index], match) || cancelledDeferredRoutes.some(id => id === match.route.id)) {\n return true;\n }\n // This is the default implementation for when we revalidate. If the route\n // provides it's own implementation, then we give them full control but\n // provide this value so they can leverage it if needed after they check\n // their own specific use cases\n let currentRouteMatch = state.matches[index];\n let nextRouteMatch = match;\n return shouldRevalidateLoader(match, _extends({\n currentUrl,\n currentParams: currentRouteMatch.params,\n nextUrl,\n nextParams: nextRouteMatch.params\n }, submission, {\n actionResult,\n actionStatus,\n defaultShouldRevalidate: shouldSkipRevalidation ? false :\n // Forced revalidation due to submission, useRevalidator, or X-Remix-Revalidate\n isRevalidationRequired || currentUrl.pathname + currentUrl.search === nextUrl.pathname + nextUrl.search ||\n // Search params affect all loaders\n currentUrl.search !== nextUrl.search || isNewRouteInstance(currentRouteMatch, nextRouteMatch)\n }));\n });\n // Pick fetcher.loads that need to be revalidated\n let revalidatingFetchers = [];\n fetchLoadMatches.forEach((f, key) => {\n // Don't revalidate:\n // - on initial hydration (shouldn't be any fetchers then anyway)\n // - if fetcher won't be present in the subsequent render\n // - no longer matches the URL (v7_fetcherPersist=false)\n // - was unmounted but persisted due to v7_fetcherPersist=true\n if (initialHydration || !matches.some(m => m.route.id === f.routeId) || deletedFetchers.has(key)) {\n return;\n }\n let fetcherMatches = matchRoutes(routesToUse, f.path, basename);\n // If the fetcher path no longer matches, push it in with null matches so\n // we can trigger a 404 in callLoadersAndMaybeResolveData. Note this is\n // currently only a use-case for Remix HMR where the route tree can change\n // at runtime and remove a route previously loaded via a fetcher\n if (!fetcherMatches) {\n revalidatingFetchers.push({\n key,\n routeId: f.routeId,\n path: f.path,\n matches: null,\n match: null,\n controller: null\n });\n return;\n }\n // Revalidating fetchers are decoupled from the route matches since they\n // load from a static href. They revalidate based on explicit revalidation\n // (submission, useRevalidator, or X-Remix-Revalidate)\n let fetcher = state.fetchers.get(key);\n let fetcherMatch = getTargetMatch(fetcherMatches, f.path);\n let shouldRevalidate = false;\n if (fetchRedirectIds.has(key)) {\n // Never trigger a revalidation of an actively redirecting fetcher\n shouldRevalidate = false;\n } else if (cancelledFetcherLoads.has(key)) {\n // Always mark for revalidation if the fetcher was cancelled\n cancelledFetcherLoads.delete(key);\n shouldRevalidate = true;\n } else if (fetcher && fetcher.state !== \"idle\" && fetcher.data === undefined) {\n // If the fetcher hasn't ever completed loading yet, then this isn't a\n // revalidation, it would just be a brand new load if an explicit\n // revalidation is required\n shouldRevalidate = isRevalidationRequired;\n } else {\n // Otherwise fall back on any user-defined shouldRevalidate, defaulting\n // to explicit revalidations only\n shouldRevalidate = shouldRevalidateLoader(fetcherMatch, _extends({\n currentUrl,\n currentParams: state.matches[state.matches.length - 1].params,\n nextUrl,\n nextParams: matches[matches.length - 1].params\n }, submission, {\n actionResult,\n actionStatus,\n defaultShouldRevalidate: shouldSkipRevalidation ? false : isRevalidationRequired\n }));\n }\n if (shouldRevalidate) {\n revalidatingFetchers.push({\n key,\n routeId: f.routeId,\n path: f.path,\n matches: fetcherMatches,\n match: fetcherMatch,\n controller: new AbortController()\n });\n }\n });\n return [navigationMatches, revalidatingFetchers];\n}\nfunction shouldLoadRouteOnHydration(route, loaderData, errors) {\n // We dunno if we have a loader - gotta find out!\n if (route.lazy) {\n return true;\n }\n // No loader, nothing to initialize\n if (!route.loader) {\n return false;\n }\n let hasData = loaderData != null && loaderData[route.id] !== undefined;\n let hasError = errors != null && errors[route.id] !== undefined;\n // Don't run if we error'd during SSR\n if (!hasData && hasError) {\n return false;\n }\n // Explicitly opting-in to running on hydration\n if (typeof route.loader === \"function\" && route.loader.hydrate === true) {\n return true;\n }\n // Otherwise, run if we're not yet initialized with anything\n return !hasData && !hasError;\n}\nfunction isNewLoader(currentLoaderData, currentMatch, match) {\n let isNew =\n // [a] -> [a, b]\n !currentMatch ||\n // [a, b] -> [a, c]\n match.route.id !== currentMatch.route.id;\n // Handle the case that we don't have data for a re-used route, potentially\n // from a prior error or from a cancelled pending deferred\n let isMissingData = currentLoaderData[match.route.id] === undefined;\n // Always load if this is a net-new route or we don't yet have data\n return isNew || isMissingData;\n}\nfunction isNewRouteInstance(currentMatch, match) {\n let currentPath = currentMatch.route.path;\n return (\n // param change for this match, /users/123 -> /users/456\n currentMatch.pathname !== match.pathname ||\n // splat param changed, which is not present in match.path\n // e.g. /files/images/avatar.jpg -> files/finances.xls\n currentPath != null && currentPath.endsWith(\"*\") && currentMatch.params[\"*\"] !== match.params[\"*\"]\n );\n}\nfunction shouldRevalidateLoader(loaderMatch, arg) {\n if (loaderMatch.route.shouldRevalidate) {\n let routeChoice = loaderMatch.route.shouldRevalidate(arg);\n if (typeof routeChoice === \"boolean\") {\n return routeChoice;\n }\n }\n return arg.defaultShouldRevalidate;\n}\nfunction patchRoutesImpl(routeId, children, routesToUse, manifest, mapRouteProperties) {\n var _childrenToPatch;\n let childrenToPatch;\n if (routeId) {\n let route = manifest[routeId];\n invariant(route, \"No route found to patch children into: routeId = \" + routeId);\n if (!route.children) {\n route.children = [];\n }\n childrenToPatch = route.children;\n } else {\n childrenToPatch = routesToUse;\n }\n // Don't patch in routes we already know about so that `patch` is idempotent\n // to simplify user-land code. This is useful because we re-call the\n // `patchRoutesOnNavigation` function for matched routes with params.\n let uniqueChildren = children.filter(newRoute => !childrenToPatch.some(existingRoute => isSameRoute(newRoute, existingRoute)));\n let newRoutes = convertRoutesToDataRoutes(uniqueChildren, mapRouteProperties, [routeId || \"_\", \"patch\", String(((_childrenToPatch = childrenToPatch) == null ? void 0 : _childrenToPatch.length) || \"0\")], manifest);\n childrenToPatch.push(...newRoutes);\n}\nfunction isSameRoute(newRoute, existingRoute) {\n // Most optimal check is by id\n if (\"id\" in newRoute && \"id\" in existingRoute && newRoute.id === existingRoute.id) {\n return true;\n }\n // Second is by pathing differences\n if (!(newRoute.index === existingRoute.index && newRoute.path === existingRoute.path && newRoute.caseSensitive === existingRoute.caseSensitive)) {\n return false;\n }\n // Pathless layout routes are trickier since we need to check children.\n // If they have no children then they're the same as far as we can tell\n if ((!newRoute.children || newRoute.children.length === 0) && (!existingRoute.children || existingRoute.children.length === 0)) {\n return true;\n }\n // Otherwise, we look to see if every child in the new route is already\n // represented in the existing route's children\n return newRoute.children.every((aChild, i) => {\n var _existingRoute$childr;\n return (_existingRoute$childr = existingRoute.children) == null ? void 0 : _existingRoute$childr.some(bChild => isSameRoute(aChild, bChild));\n });\n}\n/**\n * Execute route.lazy() methods to lazily load route modules (loader, action,\n * shouldRevalidate) and update the routeManifest in place which shares objects\n * with dataRoutes so those get updated as well.\n */\nasync function loadLazyRouteModule(route, mapRouteProperties, manifest) {\n if (!route.lazy) {\n return;\n }\n let lazyRoute = await route.lazy();\n // If the lazy route function was executed and removed by another parallel\n // call then we can return - first lazy() to finish wins because the return\n // value of lazy is expected to be static\n if (!route.lazy) {\n return;\n }\n let routeToUpdate = manifest[route.id];\n invariant(routeToUpdate, \"No route found in manifest\");\n // Update the route in place. This should be safe because there's no way\n // we could yet be sitting on this route as we can't get there without\n // resolving lazy() first.\n //\n // This is different than the HMR \"update\" use-case where we may actively be\n // on the route being updated. The main concern boils down to \"does this\n // mutation affect any ongoing navigations or any current state.matches\n // values?\". If not, it should be safe to update in place.\n let routeUpdates = {};\n for (let lazyRouteProperty in lazyRoute) {\n let staticRouteValue = routeToUpdate[lazyRouteProperty];\n let isPropertyStaticallyDefined = staticRouteValue !== undefined &&\n // This property isn't static since it should always be updated based\n // on the route updates\n lazyRouteProperty !== \"hasErrorBoundary\";\n warning(!isPropertyStaticallyDefined, \"Route \\\"\" + routeToUpdate.id + \"\\\" has a static property \\\"\" + lazyRouteProperty + \"\\\" \" + \"defined but its lazy function is also returning a value for this property. \" + (\"The lazy route property \\\"\" + lazyRouteProperty + \"\\\" will be ignored.\"));\n if (!isPropertyStaticallyDefined && !immutableRouteKeys.has(lazyRouteProperty)) {\n routeUpdates[lazyRouteProperty] = lazyRoute[lazyRouteProperty];\n }\n }\n // Mutate the route with the provided updates. Do this first so we pass\n // the updated version to mapRouteProperties\n Object.assign(routeToUpdate, routeUpdates);\n // Mutate the `hasErrorBoundary` property on the route based on the route\n // updates and remove the `lazy` function so we don't resolve the lazy\n // route again.\n Object.assign(routeToUpdate, _extends({}, mapRouteProperties(routeToUpdate), {\n lazy: undefined\n }));\n}\n// Default implementation of `dataStrategy` which fetches all loaders in parallel\nasync function defaultDataStrategy(_ref4) {\n let {\n matches\n } = _ref4;\n let matchesToLoad = matches.filter(m => m.shouldLoad);\n let results = await Promise.all(matchesToLoad.map(m => m.resolve()));\n return results.reduce((acc, result, i) => Object.assign(acc, {\n [matchesToLoad[i].route.id]: result\n }), {});\n}\nasync function callDataStrategyImpl(dataStrategyImpl, type, state, request, matchesToLoad, matches, fetcherKey, manifest, mapRouteProperties, requestContext) {\n let loadRouteDefinitionsPromises = matches.map(m => m.route.lazy ? loadLazyRouteModule(m.route, mapRouteProperties, manifest) : undefined);\n let dsMatches = matches.map((match, i) => {\n let loadRoutePromise = loadRouteDefinitionsPromises[i];\n let shouldLoad = matchesToLoad.some(m => m.route.id === match.route.id);\n // `resolve` encapsulates route.lazy(), executing the loader/action,\n // and mapping return values/thrown errors to a `DataStrategyResult`. Users\n // can pass a callback to take fine-grained control over the execution\n // of the loader/action\n let resolve = async handlerOverride => {\n if (handlerOverride && request.method === \"GET\" && (match.route.lazy || match.route.loader)) {\n shouldLoad = true;\n }\n return shouldLoad ? callLoaderOrAction(type, request, match, loadRoutePromise, handlerOverride, requestContext) : Promise.resolve({\n type: ResultType.data,\n result: undefined\n });\n };\n return _extends({}, match, {\n shouldLoad,\n resolve\n });\n });\n // Send all matches here to allow for a middleware-type implementation.\n // handler will be a no-op for unneeded routes and we filter those results\n // back out below.\n let results = await dataStrategyImpl({\n matches: dsMatches,\n request,\n params: matches[0].params,\n fetcherKey,\n context: requestContext\n });\n // Wait for all routes to load here but 'swallow the error since we want\n // it to bubble up from the `await loadRoutePromise` in `callLoaderOrAction` -\n // called from `match.resolve()`\n try {\n await Promise.all(loadRouteDefinitionsPromises);\n } catch (e) {\n // No-op\n }\n return results;\n}\n// Default logic for calling a loader/action is the user has no specified a dataStrategy\nasync function callLoaderOrAction(type, request, match, loadRoutePromise, handlerOverride, staticContext) {\n let result;\n let onReject;\n let runHandler = handler => {\n // Setup a promise we can race against so that abort signals short circuit\n let reject;\n // This will never resolve so safe to type it as Promise to\n // satisfy the function return value\n let abortPromise = new Promise((_, r) => reject = r);\n onReject = () => reject();\n request.signal.addEventListener(\"abort\", onReject);\n let actualHandler = ctx => {\n if (typeof handler !== \"function\") {\n return Promise.reject(new Error(\"You cannot call the handler for a route which defines a boolean \" + (\"\\\"\" + type + \"\\\" [routeId: \" + match.route.id + \"]\")));\n }\n return handler({\n request,\n params: match.params,\n context: staticContext\n }, ...(ctx !== undefined ? [ctx] : []));\n };\n let handlerPromise = (async () => {\n try {\n let val = await (handlerOverride ? handlerOverride(ctx => actualHandler(ctx)) : actualHandler());\n return {\n type: \"data\",\n result: val\n };\n } catch (e) {\n return {\n type: \"error\",\n result: e\n };\n }\n })();\n return Promise.race([handlerPromise, abortPromise]);\n };\n try {\n let handler = match.route[type];\n // If we have a route.lazy promise, await that first\n if (loadRoutePromise) {\n if (handler) {\n // Run statically defined handler in parallel with lazy()\n let handlerError;\n let [value] = await Promise.all([\n // If the handler throws, don't let it immediately bubble out,\n // since we need to let the lazy() execution finish so we know if this\n // route has a boundary that can handle the error\n runHandler(handler).catch(e => {\n handlerError = e;\n }), loadRoutePromise]);\n if (handlerError !== undefined) {\n throw handlerError;\n }\n result = value;\n } else {\n // Load lazy route module, then run any returned handler\n await loadRoutePromise;\n handler = match.route[type];\n if (handler) {\n // Handler still runs even if we got interrupted to maintain consistency\n // with un-abortable behavior of handler execution on non-lazy or\n // previously-lazy-loaded routes\n result = await runHandler(handler);\n } else if (type === \"action\") {\n let url = new URL(request.url);\n let pathname = url.pathname + url.search;\n throw getInternalRouterError(405, {\n method: request.method,\n pathname,\n routeId: match.route.id\n });\n } else {\n // lazy() route has no loader to run. Short circuit here so we don't\n // hit the invariant below that errors on returning undefined.\n return {\n type: ResultType.data,\n result: undefined\n };\n }\n }\n } else if (!handler) {\n let url = new URL(request.url);\n let pathname = url.pathname + url.search;\n throw getInternalRouterError(404, {\n pathname\n });\n } else {\n result = await runHandler(handler);\n }\n invariant(result.result !== undefined, \"You defined \" + (type === \"action\" ? \"an action\" : \"a loader\") + \" for route \" + (\"\\\"\" + match.route.id + \"\\\" but didn't return anything from your `\" + type + \"` \") + \"function. Please return a value or `null`.\");\n } catch (e) {\n // We should already be catching and converting normal handler executions to\n // DataStrategyResults and returning them, so anything that throws here is an\n // unexpected error we still need to wrap\n return {\n type: ResultType.error,\n result: e\n };\n } finally {\n if (onReject) {\n request.signal.removeEventListener(\"abort\", onReject);\n }\n }\n return result;\n}\nasync function convertDataStrategyResultToDataResult(dataStrategyResult) {\n let {\n result,\n type\n } = dataStrategyResult;\n if (isResponse(result)) {\n let data;\n try {\n let contentType = result.headers.get(\"Content-Type\");\n // Check between word boundaries instead of startsWith() due to the last\n // paragraph of https://httpwg.org/specs/rfc9110.html#field.content-type\n if (contentType && /\\bapplication\\/json\\b/.test(contentType)) {\n if (result.body == null) {\n data = null;\n } else {\n data = await result.json();\n }\n } else {\n data = await result.text();\n }\n } catch (e) {\n return {\n type: ResultType.error,\n error: e\n };\n }\n if (type === ResultType.error) {\n return {\n type: ResultType.error,\n error: new ErrorResponseImpl(result.status, result.statusText, data),\n statusCode: result.status,\n headers: result.headers\n };\n }\n return {\n type: ResultType.data,\n data,\n statusCode: result.status,\n headers: result.headers\n };\n }\n if (type === ResultType.error) {\n if (isDataWithResponseInit(result)) {\n var _result$init2;\n if (result.data instanceof Error) {\n var _result$init;\n return {\n type: ResultType.error,\n error: result.data,\n statusCode: (_result$init = result.init) == null ? void 0 : _result$init.status\n };\n }\n // Convert thrown data() to ErrorResponse instances\n result = new ErrorResponseImpl(((_result$init2 = result.init) == null ? void 0 : _result$init2.status) || 500, undefined, result.data);\n }\n return {\n type: ResultType.error,\n error: result,\n statusCode: isRouteErrorResponse(result) ? result.status : undefined\n };\n }\n if (isDeferredData(result)) {\n var _result$init3, _result$init4;\n return {\n type: ResultType.deferred,\n deferredData: result,\n statusCode: (_result$init3 = result.init) == null ? void 0 : _result$init3.status,\n headers: ((_result$init4 = result.init) == null ? void 0 : _result$init4.headers) && new Headers(result.init.headers)\n };\n }\n if (isDataWithResponseInit(result)) {\n var _result$init5, _result$init6;\n return {\n type: ResultType.data,\n data: result.data,\n statusCode: (_result$init5 = result.init) == null ? void 0 : _result$init5.status,\n headers: (_result$init6 = result.init) != null && _result$init6.headers ? new Headers(result.init.headers) : undefined\n };\n }\n return {\n type: ResultType.data,\n data: result\n };\n}\n// Support relative routing in internal redirects\nfunction normalizeRelativeRoutingRedirectResponse(response, request, routeId, matches, basename, v7_relativeSplatPath) {\n let location = response.headers.get(\"Location\");\n invariant(location, \"Redirects returned/thrown from loaders/actions must have a Location header\");\n if (!ABSOLUTE_URL_REGEX.test(location)) {\n let trimmedMatches = matches.slice(0, matches.findIndex(m => m.route.id === routeId) + 1);\n location = normalizeTo(new URL(request.url), trimmedMatches, basename, true, location, v7_relativeSplatPath);\n response.headers.set(\"Location\", location);\n }\n return response;\n}\nfunction normalizeRedirectLocation(location, currentUrl, basename) {\n if (ABSOLUTE_URL_REGEX.test(location)) {\n // Strip off the protocol+origin for same-origin + same-basename absolute redirects\n let normalizedLocation = location;\n let url = normalizedLocation.startsWith(\"//\") ? new URL(currentUrl.protocol + normalizedLocation) : new URL(normalizedLocation);\n let isSameBasename = stripBasename(url.pathname, basename) != null;\n if (url.origin === currentUrl.origin && isSameBasename) {\n return url.pathname + url.search + url.hash;\n }\n }\n return location;\n}\n// Utility method for creating the Request instances for loaders/actions during\n// client-side navigations and fetches. During SSR we will always have a\n// Request instance from the static handler (query/queryRoute)\nfunction createClientSideRequest(history, location, signal, submission) {\n let url = history.createURL(stripHashFromPath(location)).toString();\n let init = {\n signal\n };\n if (submission && isMutationMethod(submission.formMethod)) {\n let {\n formMethod,\n formEncType\n } = submission;\n // Didn't think we needed this but it turns out unlike other methods, patch\n // won't be properly normalized to uppercase and results in a 405 error.\n // See: https://fetch.spec.whatwg.org/#concept-method\n init.method = formMethod.toUpperCase();\n if (formEncType === \"application/json\") {\n init.headers = new Headers({\n \"Content-Type\": formEncType\n });\n init.body = JSON.stringify(submission.json);\n } else if (formEncType === \"text/plain\") {\n // Content-Type is inferred (https://fetch.spec.whatwg.org/#dom-request)\n init.body = submission.text;\n } else if (formEncType === \"application/x-www-form-urlencoded\" && submission.formData) {\n // Content-Type is inferred (https://fetch.spec.whatwg.org/#dom-request)\n init.body = convertFormDataToSearchParams(submission.formData);\n } else {\n // Content-Type is inferred (https://fetch.spec.whatwg.org/#dom-request)\n init.body = submission.formData;\n }\n }\n return new Request(url, init);\n}\nfunction convertFormDataToSearchParams(formData) {\n let searchParams = new URLSearchParams();\n for (let [key, value] of formData.entries()) {\n // https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#converting-an-entry-list-to-a-list-of-name-value-pairs\n searchParams.append(key, typeof value === \"string\" ? value : value.name);\n }\n return searchParams;\n}\nfunction convertSearchParamsToFormData(searchParams) {\n let formData = new FormData();\n for (let [key, value] of searchParams.entries()) {\n formData.append(key, value);\n }\n return formData;\n}\nfunction processRouteLoaderData(matches, results, pendingActionResult, activeDeferreds, skipLoaderErrorBubbling) {\n // Fill in loaderData/errors from our loaders\n let loaderData = {};\n let errors = null;\n let statusCode;\n let foundError = false;\n let loaderHeaders = {};\n let pendingError = pendingActionResult && isErrorResult(pendingActionResult[1]) ? pendingActionResult[1].error : undefined;\n // Process loader results into state.loaderData/state.errors\n matches.forEach(match => {\n if (!(match.route.id in results)) {\n return;\n }\n let id = match.route.id;\n let result = results[id];\n invariant(!isRedirectResult(result), \"Cannot handle redirect results in processLoaderData\");\n if (isErrorResult(result)) {\n let error = result.error;\n // If we have a pending action error, we report it at the highest-route\n // that throws a loader error, and then clear it out to indicate that\n // it was consumed\n if (pendingError !== undefined) {\n error = pendingError;\n pendingError = undefined;\n }\n errors = errors || {};\n if (skipLoaderErrorBubbling) {\n errors[id] = error;\n } else {\n // Look upwards from the matched route for the closest ancestor error\n // boundary, defaulting to the root match. Prefer higher error values\n // if lower errors bubble to the same boundary\n let boundaryMatch = findNearestBoundary(matches, id);\n if (errors[boundaryMatch.route.id] == null) {\n errors[boundaryMatch.route.id] = error;\n }\n }\n // Clear our any prior loaderData for the throwing route\n loaderData[id] = undefined;\n // Once we find our first (highest) error, we set the status code and\n // prevent deeper status codes from overriding\n if (!foundError) {\n foundError = true;\n statusCode = isRouteErrorResponse(result.error) ? result.error.status : 500;\n }\n if (result.headers) {\n loaderHeaders[id] = result.headers;\n }\n } else {\n if (isDeferredResult(result)) {\n activeDeferreds.set(id, result.deferredData);\n loaderData[id] = result.deferredData.data;\n // Error status codes always override success status codes, but if all\n // loaders are successful we take the deepest status code.\n if (result.statusCode != null && result.statusCode !== 200 && !foundError) {\n statusCode = result.statusCode;\n }\n if (result.headers) {\n loaderHeaders[id] = result.headers;\n }\n } else {\n loaderData[id] = result.data;\n // Error status codes always override success status codes, but if all\n // loaders are successful we take the deepest status code.\n if (result.statusCode && result.statusCode !== 200 && !foundError) {\n statusCode = result.statusCode;\n }\n if (result.headers) {\n loaderHeaders[id] = result.headers;\n }\n }\n }\n });\n // If we didn't consume the pending action error (i.e., all loaders\n // resolved), then consume it here. Also clear out any loaderData for the\n // throwing route\n if (pendingError !== undefined && pendingActionResult) {\n errors = {\n [pendingActionResult[0]]: pendingError\n };\n loaderData[pendingActionResult[0]] = undefined;\n }\n return {\n loaderData,\n errors,\n statusCode: statusCode || 200,\n loaderHeaders\n };\n}\nfunction processLoaderData(state, matches, results, pendingActionResult, revalidatingFetchers, fetcherResults, activeDeferreds) {\n let {\n loaderData,\n errors\n } = processRouteLoaderData(matches, results, pendingActionResult, activeDeferreds, false // This method is only called client side so we always want to bubble\n );\n // Process results from our revalidating fetchers\n revalidatingFetchers.forEach(rf => {\n let {\n key,\n match,\n controller\n } = rf;\n let result = fetcherResults[key];\n invariant(result, \"Did not find corresponding fetcher result\");\n // Process fetcher non-redirect errors\n if (controller && controller.signal.aborted) {\n // Nothing to do for aborted fetchers\n return;\n } else if (isErrorResult(result)) {\n let boundaryMatch = findNearestBoundary(state.matches, match == null ? void 0 : match.route.id);\n if (!(errors && errors[boundaryMatch.route.id])) {\n errors = _extends({}, errors, {\n [boundaryMatch.route.id]: result.error\n });\n }\n state.fetchers.delete(key);\n } else if (isRedirectResult(result)) {\n // Should never get here, redirects should get processed above, but we\n // keep this to type narrow to a success result in the else\n invariant(false, \"Unhandled fetcher revalidation redirect\");\n } else if (isDeferredResult(result)) {\n // Should never get here, deferred data should be awaited for fetchers\n // in resolveDeferredResults\n invariant(false, \"Unhandled fetcher deferred data\");\n } else {\n let doneFetcher = getDoneFetcher(result.data);\n state.fetchers.set(key, doneFetcher);\n }\n });\n return {\n loaderData,\n errors\n };\n}\nfunction mergeLoaderData(loaderData, newLoaderData, matches, errors) {\n let mergedLoaderData = _extends({}, newLoaderData);\n for (let match of matches) {\n let id = match.route.id;\n if (newLoaderData.hasOwnProperty(id)) {\n if (newLoaderData[id] !== undefined) {\n mergedLoaderData[id] = newLoaderData[id];\n }\n } else if (loaderData[id] !== undefined && match.route.loader) {\n // Preserve existing keys not included in newLoaderData and where a loader\n // wasn't removed by HMR\n mergedLoaderData[id] = loaderData[id];\n }\n if (errors && errors.hasOwnProperty(id)) {\n // Don't keep any loader data below the boundary\n break;\n }\n }\n return mergedLoaderData;\n}\nfunction getActionDataForCommit(pendingActionResult) {\n if (!pendingActionResult) {\n return {};\n }\n return isErrorResult(pendingActionResult[1]) ? {\n // Clear out prior actionData on errors\n actionData: {}\n } : {\n actionData: {\n [pendingActionResult[0]]: pendingActionResult[1].data\n }\n };\n}\n// Find the nearest error boundary, looking upwards from the leaf route (or the\n// route specified by routeId) for the closest ancestor error boundary,\n// defaulting to the root match\nfunction findNearestBoundary(matches, routeId) {\n let eligibleMatches = routeId ? matches.slice(0, matches.findIndex(m => m.route.id === routeId) + 1) : [...matches];\n return eligibleMatches.reverse().find(m => m.route.hasErrorBoundary === true) || matches[0];\n}\nfunction getShortCircuitMatches(routes) {\n // Prefer a root layout route if present, otherwise shim in a route object\n let route = routes.length === 1 ? routes[0] : routes.find(r => r.index || !r.path || r.path === \"/\") || {\n id: \"__shim-error-route__\"\n };\n return {\n matches: [{\n params: {},\n pathname: \"\",\n pathnameBase: \"\",\n route\n }],\n route\n };\n}\nfunction getInternalRouterError(status, _temp5) {\n let {\n pathname,\n routeId,\n method,\n type,\n message\n } = _temp5 === void 0 ? {} : _temp5;\n let statusText = \"Unknown Server Error\";\n let errorMessage = \"Unknown @remix-run/router error\";\n if (status === 400) {\n statusText = \"Bad Request\";\n if (method && pathname && routeId) {\n errorMessage = \"You made a \" + method + \" request to \\\"\" + pathname + \"\\\" but \" + (\"did not provide a `loader` for route \\\"\" + routeId + \"\\\", \") + \"so there is no way to handle the request.\";\n } else if (type === \"defer-action\") {\n errorMessage = \"defer() is not supported in actions\";\n } else if (type === \"invalid-body\") {\n errorMessage = \"Unable to encode submission body\";\n }\n } else if (status === 403) {\n statusText = \"Forbidden\";\n errorMessage = \"Route \\\"\" + routeId + \"\\\" does not match URL \\\"\" + pathname + \"\\\"\";\n } else if (status === 404) {\n statusText = \"Not Found\";\n errorMessage = \"No route matches URL \\\"\" + pathname + \"\\\"\";\n } else if (status === 405) {\n statusText = \"Method Not Allowed\";\n if (method && pathname && routeId) {\n errorMessage = \"You made a \" + method.toUpperCase() + \" request to \\\"\" + pathname + \"\\\" but \" + (\"did not provide an `action` for route \\\"\" + routeId + \"\\\", \") + \"so there is no way to handle the request.\";\n } else if (method) {\n errorMessage = \"Invalid request method \\\"\" + method.toUpperCase() + \"\\\"\";\n }\n }\n return new ErrorResponseImpl(status || 500, statusText, new Error(errorMessage), true);\n}\n// Find any returned redirect errors, starting from the lowest match\nfunction findRedirect(results) {\n let entries = Object.entries(results);\n for (let i = entries.length - 1; i >= 0; i--) {\n let [key, result] = entries[i];\n if (isRedirectResult(result)) {\n return {\n key,\n result\n };\n }\n }\n}\nfunction stripHashFromPath(path) {\n let parsedPath = typeof path === \"string\" ? parsePath(path) : path;\n return createPath(_extends({}, parsedPath, {\n hash: \"\"\n }));\n}\nfunction isHashChangeOnly(a, b) {\n if (a.pathname !== b.pathname || a.search !== b.search) {\n return false;\n }\n if (a.hash === \"\") {\n // /page -> /page#hash\n return b.hash !== \"\";\n } else if (a.hash === b.hash) {\n // /page#hash -> /page#hash\n return true;\n } else if (b.hash !== \"\") {\n // /page#hash -> /page#other\n return true;\n }\n // If the hash is removed the browser will re-perform a request to the server\n // /page#hash -> /page\n return false;\n}\nfunction isDataStrategyResult(result) {\n return result != null && typeof result === \"object\" && \"type\" in result && \"result\" in result && (result.type === ResultType.data || result.type === ResultType.error);\n}\nfunction isRedirectDataStrategyResultResult(result) {\n return isResponse(result.result) && redirectStatusCodes.has(result.result.status);\n}\nfunction isDeferredResult(result) {\n return result.type === ResultType.deferred;\n}\nfunction isErrorResult(result) {\n return result.type === ResultType.error;\n}\nfunction isRedirectResult(result) {\n return (result && result.type) === ResultType.redirect;\n}\nfunction isDataWithResponseInit(value) {\n return typeof value === \"object\" && value != null && \"type\" in value && \"data\" in value && \"init\" in value && value.type === \"DataWithResponseInit\";\n}\nfunction isDeferredData(value) {\n let deferred = value;\n return deferred && typeof deferred === \"object\" && typeof deferred.data === \"object\" && typeof deferred.subscribe === \"function\" && typeof deferred.cancel === \"function\" && typeof deferred.resolveData === \"function\";\n}\nfunction isResponse(value) {\n return value != null && typeof value.status === \"number\" && typeof value.statusText === \"string\" && typeof value.headers === \"object\" && typeof value.body !== \"undefined\";\n}\nfunction isRedirectResponse(result) {\n if (!isResponse(result)) {\n return false;\n }\n let status = result.status;\n let location = result.headers.get(\"Location\");\n return status >= 300 && status <= 399 && location != null;\n}\nfunction isValidMethod(method) {\n return validRequestMethods.has(method.toLowerCase());\n}\nfunction isMutationMethod(method) {\n return validMutationMethods.has(method.toLowerCase());\n}\nasync function resolveNavigationDeferredResults(matches, results, signal, currentMatches, currentLoaderData) {\n let entries = Object.entries(results);\n for (let index = 0; index < entries.length; index++) {\n let [routeId, result] = entries[index];\n let match = matches.find(m => (m == null ? void 0 : m.route.id) === routeId);\n // If we don't have a match, then we can have a deferred result to do\n // anything with. This is for revalidating fetchers where the route was\n // removed during HMR\n if (!match) {\n continue;\n }\n let currentMatch = currentMatches.find(m => m.route.id === match.route.id);\n let isRevalidatingLoader = currentMatch != null && !isNewRouteInstance(currentMatch, match) && (currentLoaderData && currentLoaderData[match.route.id]) !== undefined;\n if (isDeferredResult(result) && isRevalidatingLoader) {\n // Note: we do not have to touch activeDeferreds here since we race them\n // against the signal in resolveDeferredData and they'll get aborted\n // there if needed\n await resolveDeferredData(result, signal, false).then(result => {\n if (result) {\n results[routeId] = result;\n }\n });\n }\n }\n}\nasync function resolveFetcherDeferredResults(matches, results, revalidatingFetchers) {\n for (let index = 0; index < revalidatingFetchers.length; index++) {\n let {\n key,\n routeId,\n controller\n } = revalidatingFetchers[index];\n let result = results[key];\n let match = matches.find(m => (m == null ? void 0 : m.route.id) === routeId);\n // If we don't have a match, then we can have a deferred result to do\n // anything with. This is for revalidating fetchers where the route was\n // removed during HMR\n if (!match) {\n continue;\n }\n if (isDeferredResult(result)) {\n // Note: we do not have to touch activeDeferreds here since we race them\n // against the signal in resolveDeferredData and they'll get aborted\n // there if needed\n invariant(controller, \"Expected an AbortController for revalidating fetcher deferred result\");\n await resolveDeferredData(result, controller.signal, true).then(result => {\n if (result) {\n results[key] = result;\n }\n });\n }\n }\n}\nasync function resolveDeferredData(result, signal, unwrap) {\n if (unwrap === void 0) {\n unwrap = false;\n }\n let aborted = await result.deferredData.resolveData(signal);\n if (aborted) {\n return;\n }\n if (unwrap) {\n try {\n return {\n type: ResultType.data,\n data: result.deferredData.unwrappedData\n };\n } catch (e) {\n // Handle any TrackedPromise._error values encountered while unwrapping\n return {\n type: ResultType.error,\n error: e\n };\n }\n }\n return {\n type: ResultType.data,\n data: result.deferredData.data\n };\n}\nfunction hasNakedIndexQuery(search) {\n return new URLSearchParams(search).getAll(\"index\").some(v => v === \"\");\n}\nfunction getTargetMatch(matches, location) {\n let search = typeof location === \"string\" ? parsePath(location).search : location.search;\n if (matches[matches.length - 1].route.index && hasNakedIndexQuery(search || \"\")) {\n // Return the leaf index route when index is present\n return matches[matches.length - 1];\n }\n // Otherwise grab the deepest \"path contributing\" match (ignoring index and\n // pathless layout routes)\n let pathMatches = getPathContributingMatches(matches);\n return pathMatches[pathMatches.length - 1];\n}\nfunction getSubmissionFromNavigation(navigation) {\n let {\n formMethod,\n formAction,\n formEncType,\n text,\n formData,\n json\n } = navigation;\n if (!formMethod || !formAction || !formEncType) {\n return;\n }\n if (text != null) {\n return {\n formMethod,\n formAction,\n formEncType,\n formData: undefined,\n json: undefined,\n text\n };\n } else if (formData != null) {\n return {\n formMethod,\n formAction,\n formEncType,\n formData,\n json: undefined,\n text: undefined\n };\n } else if (json !== undefined) {\n return {\n formMethod,\n formAction,\n formEncType,\n formData: undefined,\n json,\n text: undefined\n };\n }\n}\nfunction getLoadingNavigation(location, submission) {\n if (submission) {\n let navigation = {\n state: \"loading\",\n location,\n formMethod: submission.formMethod,\n formAction: submission.formAction,\n formEncType: submission.formEncType,\n formData: submission.formData,\n json: submission.json,\n text: submission.text\n };\n return navigation;\n } else {\n let navigation = {\n state: \"loading\",\n location,\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n json: undefined,\n text: undefined\n };\n return navigation;\n }\n}\nfunction getSubmittingNavigation(location, submission) {\n let navigation = {\n state: \"submitting\",\n location,\n formMethod: submission.formMethod,\n formAction: submission.formAction,\n formEncType: submission.formEncType,\n formData: submission.formData,\n json: submission.json,\n text: submission.text\n };\n return navigation;\n}\nfunction getLoadingFetcher(submission, data) {\n if (submission) {\n let fetcher = {\n state: \"loading\",\n formMethod: submission.formMethod,\n formAction: submission.formAction,\n formEncType: submission.formEncType,\n formData: submission.formData,\n json: submission.json,\n text: submission.text,\n data\n };\n return fetcher;\n } else {\n let fetcher = {\n state: \"loading\",\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n json: undefined,\n text: undefined,\n data\n };\n return fetcher;\n }\n}\nfunction getSubmittingFetcher(submission, existingFetcher) {\n let fetcher = {\n state: \"submitting\",\n formMethod: submission.formMethod,\n formAction: submission.formAction,\n formEncType: submission.formEncType,\n formData: submission.formData,\n json: submission.json,\n text: submission.text,\n data: existingFetcher ? existingFetcher.data : undefined\n };\n return fetcher;\n}\nfunction getDoneFetcher(data) {\n let fetcher = {\n state: \"idle\",\n formMethod: undefined,\n formAction: undefined,\n formEncType: undefined,\n formData: undefined,\n json: undefined,\n text: undefined,\n data\n };\n return fetcher;\n}\nfunction restoreAppliedTransitions(_window, transitions) {\n try {\n let sessionPositions = _window.sessionStorage.getItem(TRANSITIONS_STORAGE_KEY);\n if (sessionPositions) {\n let json = JSON.parse(sessionPositions);\n for (let [k, v] of Object.entries(json || {})) {\n if (v && Array.isArray(v)) {\n transitions.set(k, new Set(v || []));\n }\n }\n }\n } catch (e) {\n // no-op, use default empty object\n }\n}\nfunction persistAppliedTransitions(_window, transitions) {\n if (transitions.size > 0) {\n let json = {};\n for (let [k, v] of transitions) {\n json[k] = [...v];\n }\n try {\n _window.sessionStorage.setItem(TRANSITIONS_STORAGE_KEY, JSON.stringify(json));\n } catch (error) {\n warning(false, \"Failed to save applied view transitions in sessionStorage (\" + error + \").\");\n }\n }\n}\n//#endregion\n\nexport { AbortedDeferredError, Action, IDLE_BLOCKER, IDLE_FETCHER, IDLE_NAVIGATION, UNSAFE_DEFERRED_SYMBOL, DeferredData as UNSAFE_DeferredData, ErrorResponseImpl as UNSAFE_ErrorResponseImpl, convertRouteMatchToUiMatch as UNSAFE_convertRouteMatchToUiMatch, convertRoutesToDataRoutes as UNSAFE_convertRoutesToDataRoutes, decodePath as UNSAFE_decodePath, getResolveToMatches as UNSAFE_getResolveToMatches, invariant as UNSAFE_invariant, warning as UNSAFE_warning, createBrowserHistory, createHashHistory, createMemoryHistory, createPath, createRouter, createStaticHandler, data, defer, generatePath, getStaticContextFromError, getToPathname, isDataWithResponseInit, isDeferredData, isRouteErrorResponse, joinPaths, json, matchPath, matchRoutes, normalizePathname, parsePath, redirect, redirectDocument, replace, resolvePath, resolveTo, stripBasename };\n//# sourceMappingURL=router.js.map\n","/**\n * React Router v6.27.0\n *\n * Copyright (c) Remix Software Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE.md file in the root directory of this source tree.\n *\n * @license MIT\n */\nimport * as React from 'react';\nimport { UNSAFE_invariant, joinPaths, matchPath, UNSAFE_decodePath, UNSAFE_getResolveToMatches, UNSAFE_warning, resolveTo, parsePath, matchRoutes, Action, UNSAFE_convertRouteMatchToUiMatch, stripBasename, IDLE_BLOCKER, isRouteErrorResponse, createMemoryHistory, AbortedDeferredError, createRouter } from '@remix-run/router';\nexport { AbortedDeferredError, Action as NavigationType, createPath, defer, generatePath, isRouteErrorResponse, json, matchPath, matchRoutes, parsePath, redirect, redirectDocument, replace, resolvePath } from '@remix-run/router';\n\nfunction _extends() {\n _extends = Object.assign ? Object.assign.bind() : function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n return target;\n };\n return _extends.apply(this, arguments);\n}\n\n// Create react-specific types from the agnostic types in @remix-run/router to\n// export from react-router\nconst DataRouterContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n DataRouterContext.displayName = \"DataRouter\";\n}\nconst DataRouterStateContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n DataRouterStateContext.displayName = \"DataRouterState\";\n}\nconst AwaitContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n AwaitContext.displayName = \"Await\";\n}\n\n/**\n * A Navigator is a \"location changer\"; it's how you get to different locations.\n *\n * Every history instance conforms to the Navigator interface, but the\n * distinction is useful primarily when it comes to the low-level `` API\n * where both the location and a navigator must be provided separately in order\n * to avoid \"tearing\" that may occur in a suspense-enabled app if the action\n * and/or location were to be read directly from the history instance.\n */\n\nconst NavigationContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n NavigationContext.displayName = \"Navigation\";\n}\nconst LocationContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n LocationContext.displayName = \"Location\";\n}\nconst RouteContext = /*#__PURE__*/React.createContext({\n outlet: null,\n matches: [],\n isDataRoute: false\n});\nif (process.env.NODE_ENV !== \"production\") {\n RouteContext.displayName = \"Route\";\n}\nconst RouteErrorContext = /*#__PURE__*/React.createContext(null);\nif (process.env.NODE_ENV !== \"production\") {\n RouteErrorContext.displayName = \"RouteError\";\n}\n\n/**\n * Returns the full href for the given \"to\" value. This is useful for building\n * custom links that are also accessible and preserve right-click behavior.\n *\n * @see https://reactrouter.com/hooks/use-href\n */\nfunction useHref(to, _temp) {\n let {\n relative\n } = _temp === void 0 ? {} : _temp;\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useHref() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n basename,\n navigator\n } = React.useContext(NavigationContext);\n let {\n hash,\n pathname,\n search\n } = useResolvedPath(to, {\n relative\n });\n let joinedPathname = pathname;\n\n // If we're operating within a basename, prepend it to the pathname prior\n // to creating the href. If this is a root navigation, then just use the raw\n // basename which allows the basename to have full control over the presence\n // of a trailing slash on root links\n if (basename !== \"/\") {\n joinedPathname = pathname === \"/\" ? basename : joinPaths([basename, pathname]);\n }\n return navigator.createHref({\n pathname: joinedPathname,\n search,\n hash\n });\n}\n\n/**\n * Returns true if this component is a descendant of a ``.\n *\n * @see https://reactrouter.com/hooks/use-in-router-context\n */\nfunction useInRouterContext() {\n return React.useContext(LocationContext) != null;\n}\n\n/**\n * Returns the current location object, which represents the current URL in web\n * browsers.\n *\n * Note: If you're using this it may mean you're doing some of your own\n * \"routing\" in your app, and we'd like to know what your use case is. We may\n * be able to provide something higher-level to better suit your needs.\n *\n * @see https://reactrouter.com/hooks/use-location\n */\nfunction useLocation() {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useLocation() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n return React.useContext(LocationContext).location;\n}\n\n/**\n * Returns the current navigation action which describes how the router came to\n * the current location, either by a pop, push, or replace on the history stack.\n *\n * @see https://reactrouter.com/hooks/use-navigation-type\n */\nfunction useNavigationType() {\n return React.useContext(LocationContext).navigationType;\n}\n\n/**\n * Returns a PathMatch object if the given pattern matches the current URL.\n * This is useful for components that need to know \"active\" state, e.g.\n * ``.\n *\n * @see https://reactrouter.com/hooks/use-match\n */\nfunction useMatch(pattern) {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useMatch() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n pathname\n } = useLocation();\n return React.useMemo(() => matchPath(pattern, UNSAFE_decodePath(pathname)), [pathname, pattern]);\n}\n\n/**\n * The interface for the navigate() function returned from useNavigate().\n */\n\nconst navigateEffectWarning = \"You should call navigate() in a React.useEffect(), not when \" + \"your component is first rendered.\";\n\n// Mute warnings for calls to useNavigate in SSR environments\nfunction useIsomorphicLayoutEffect(cb) {\n let isStatic = React.useContext(NavigationContext).static;\n if (!isStatic) {\n // We should be able to get rid of this once react 18.3 is released\n // See: https://github.com/facebook/react/pull/26395\n // eslint-disable-next-line react-hooks/rules-of-hooks\n React.useLayoutEffect(cb);\n }\n}\n\n/**\n * Returns an imperative method for changing the location. Used by ``s, but\n * may also be used by other elements to change the location.\n *\n * @see https://reactrouter.com/hooks/use-navigate\n */\nfunction useNavigate() {\n let {\n isDataRoute\n } = React.useContext(RouteContext);\n // Conditional usage is OK here because the usage of a data router is static\n // eslint-disable-next-line react-hooks/rules-of-hooks\n return isDataRoute ? useNavigateStable() : useNavigateUnstable();\n}\nfunction useNavigateUnstable() {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useNavigate() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let dataRouterContext = React.useContext(DataRouterContext);\n let {\n basename,\n future,\n navigator\n } = React.useContext(NavigationContext);\n let {\n matches\n } = React.useContext(RouteContext);\n let {\n pathname: locationPathname\n } = useLocation();\n let routePathnamesJson = JSON.stringify(UNSAFE_getResolveToMatches(matches, future.v7_relativeSplatPath));\n let activeRef = React.useRef(false);\n useIsomorphicLayoutEffect(() => {\n activeRef.current = true;\n });\n let navigate = React.useCallback(function (to, options) {\n if (options === void 0) {\n options = {};\n }\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(activeRef.current, navigateEffectWarning) : void 0;\n\n // Short circuit here since if this happens on first render the navigate\n // is useless because we haven't wired up our history listener yet\n if (!activeRef.current) return;\n if (typeof to === \"number\") {\n navigator.go(to);\n return;\n }\n let path = resolveTo(to, JSON.parse(routePathnamesJson), locationPathname, options.relative === \"path\");\n\n // If we're operating within a basename, prepend it to the pathname prior\n // to handing off to history (but only if we're not in a data router,\n // otherwise it'll prepend the basename inside of the router).\n // If this is a root navigation, then we navigate to the raw basename\n // which allows the basename to have full control over the presence of a\n // trailing slash on root links\n if (dataRouterContext == null && basename !== \"/\") {\n path.pathname = path.pathname === \"/\" ? basename : joinPaths([basename, path.pathname]);\n }\n (!!options.replace ? navigator.replace : navigator.push)(path, options.state, options);\n }, [basename, navigator, routePathnamesJson, locationPathname, dataRouterContext]);\n return navigate;\n}\nconst OutletContext = /*#__PURE__*/React.createContext(null);\n\n/**\n * Returns the context (if provided) for the child route at this level of the route\n * hierarchy.\n * @see https://reactrouter.com/hooks/use-outlet-context\n */\nfunction useOutletContext() {\n return React.useContext(OutletContext);\n}\n\n/**\n * Returns the element for the child route at this level of the route\n * hierarchy. Used internally by `` to render child routes.\n *\n * @see https://reactrouter.com/hooks/use-outlet\n */\nfunction useOutlet(context) {\n let outlet = React.useContext(RouteContext).outlet;\n if (outlet) {\n return /*#__PURE__*/React.createElement(OutletContext.Provider, {\n value: context\n }, outlet);\n }\n return outlet;\n}\n\n/**\n * Returns an object of key/value pairs of the dynamic params from the current\n * URL that were matched by the route path.\n *\n * @see https://reactrouter.com/hooks/use-params\n */\nfunction useParams() {\n let {\n matches\n } = React.useContext(RouteContext);\n let routeMatch = matches[matches.length - 1];\n return routeMatch ? routeMatch.params : {};\n}\n\n/**\n * Resolves the pathname of the given `to` value against the current location.\n *\n * @see https://reactrouter.com/hooks/use-resolved-path\n */\nfunction useResolvedPath(to, _temp2) {\n let {\n relative\n } = _temp2 === void 0 ? {} : _temp2;\n let {\n future\n } = React.useContext(NavigationContext);\n let {\n matches\n } = React.useContext(RouteContext);\n let {\n pathname: locationPathname\n } = useLocation();\n let routePathnamesJson = JSON.stringify(UNSAFE_getResolveToMatches(matches, future.v7_relativeSplatPath));\n return React.useMemo(() => resolveTo(to, JSON.parse(routePathnamesJson), locationPathname, relative === \"path\"), [to, routePathnamesJson, locationPathname, relative]);\n}\n\n/**\n * Returns the element of the route that matched the current location, prepared\n * with the correct context to render the remainder of the route tree. Route\n * elements in the tree must render an `` to render their child route's\n * element.\n *\n * @see https://reactrouter.com/hooks/use-routes\n */\nfunction useRoutes(routes, locationArg) {\n return useRoutesImpl(routes, locationArg);\n}\n\n// Internal implementation with accept optional param for RouterProvider usage\nfunction useRoutesImpl(routes, locationArg, dataRouterState, future) {\n !useInRouterContext() ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, // TODO: This error is probably because they somehow have 2 versions of the\n // router loaded. We can help them understand how to avoid that.\n \"useRoutes() may be used only in the context of a component.\") : UNSAFE_invariant(false) : void 0;\n let {\n navigator\n } = React.useContext(NavigationContext);\n let {\n matches: parentMatches\n } = React.useContext(RouteContext);\n let routeMatch = parentMatches[parentMatches.length - 1];\n let parentParams = routeMatch ? routeMatch.params : {};\n let parentPathname = routeMatch ? routeMatch.pathname : \"/\";\n let parentPathnameBase = routeMatch ? routeMatch.pathnameBase : \"/\";\n let parentRoute = routeMatch && routeMatch.route;\n if (process.env.NODE_ENV !== \"production\") {\n // You won't get a warning about 2 different under a \n // without a trailing *, but this is a best-effort warning anyway since we\n // cannot even give the warning unless they land at the parent route.\n //\n // Example:\n //\n // \n // {/* This route path MUST end with /* because otherwise\n // it will never match /blog/post/123 */}\n // } />\n // } />\n // \n //\n // function Blog() {\n // return (\n // \n // } />\n // \n // );\n // }\n let parentPath = parentRoute && parentRoute.path || \"\";\n warningOnce(parentPathname, !parentRoute || parentPath.endsWith(\"*\"), \"You rendered descendant (or called `useRoutes()`) at \" + (\"\\\"\" + parentPathname + \"\\\" (under ) but the \") + \"parent route path has no trailing \\\"*\\\". This means if you navigate \" + \"deeper, the parent won't match anymore and therefore the child \" + \"routes will never render.\\n\\n\" + (\"Please change the parent to .\"));\n }\n let locationFromContext = useLocation();\n let location;\n if (locationArg) {\n var _parsedLocationArg$pa;\n let parsedLocationArg = typeof locationArg === \"string\" ? parsePath(locationArg) : locationArg;\n !(parentPathnameBase === \"/\" || ((_parsedLocationArg$pa = parsedLocationArg.pathname) == null ? void 0 : _parsedLocationArg$pa.startsWith(parentPathnameBase))) ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, \"When overriding the location using `` or `useRoutes(routes, location)`, \" + \"the location pathname must begin with the portion of the URL pathname that was \" + (\"matched by all parent routes. The current pathname base is \\\"\" + parentPathnameBase + \"\\\" \") + (\"but pathname \\\"\" + parsedLocationArg.pathname + \"\\\" was given in the `location` prop.\")) : UNSAFE_invariant(false) : void 0;\n location = parsedLocationArg;\n } else {\n location = locationFromContext;\n }\n let pathname = location.pathname || \"/\";\n let remainingPathname = pathname;\n if (parentPathnameBase !== \"/\") {\n // Determine the remaining pathname by removing the # of URL segments the\n // parentPathnameBase has, instead of removing based on character count.\n // This is because we can't guarantee that incoming/outgoing encodings/\n // decodings will match exactly.\n // We decode paths before matching on a per-segment basis with\n // decodeURIComponent(), but we re-encode pathnames via `new URL()` so they\n // match what `window.location.pathname` would reflect. Those don't 100%\n // align when it comes to encoded URI characters such as % and &.\n //\n // So we may end up with:\n // pathname: \"/descendant/a%25b/match\"\n // parentPathnameBase: \"/descendant/a%b\"\n //\n // And the direct substring removal approach won't work :/\n let parentSegments = parentPathnameBase.replace(/^\\//, \"\").split(\"/\");\n let segments = pathname.replace(/^\\//, \"\").split(\"/\");\n remainingPathname = \"/\" + segments.slice(parentSegments.length).join(\"/\");\n }\n let matches = matchRoutes(routes, {\n pathname: remainingPathname\n });\n if (process.env.NODE_ENV !== \"production\") {\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(parentRoute || matches != null, \"No routes matched location \\\"\" + location.pathname + location.search + location.hash + \"\\\" \") : void 0;\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(matches == null || matches[matches.length - 1].route.element !== undefined || matches[matches.length - 1].route.Component !== undefined || matches[matches.length - 1].route.lazy !== undefined, \"Matched leaf route at location \\\"\" + location.pathname + location.search + location.hash + \"\\\" \" + \"does not have an element or Component. This means it will render an with a \" + \"null value by default resulting in an \\\"empty\\\" page.\") : void 0;\n }\n let renderedMatches = _renderMatches(matches && matches.map(match => Object.assign({}, match, {\n params: Object.assign({}, parentParams, match.params),\n pathname: joinPaths([parentPathnameBase,\n // Re-encode pathnames that were decoded inside matchRoutes\n navigator.encodeLocation ? navigator.encodeLocation(match.pathname).pathname : match.pathname]),\n pathnameBase: match.pathnameBase === \"/\" ? parentPathnameBase : joinPaths([parentPathnameBase,\n // Re-encode pathnames that were decoded inside matchRoutes\n navigator.encodeLocation ? navigator.encodeLocation(match.pathnameBase).pathname : match.pathnameBase])\n })), parentMatches, dataRouterState, future);\n\n // When a user passes in a `locationArg`, the associated routes need to\n // be wrapped in a new `LocationContext.Provider` in order for `useLocation`\n // to use the scoped location instead of the global location.\n if (locationArg && renderedMatches) {\n return /*#__PURE__*/React.createElement(LocationContext.Provider, {\n value: {\n location: _extends({\n pathname: \"/\",\n search: \"\",\n hash: \"\",\n state: null,\n key: \"default\"\n }, location),\n navigationType: Action.Pop\n }\n }, renderedMatches);\n }\n return renderedMatches;\n}\nfunction DefaultErrorComponent() {\n let error = useRouteError();\n let message = isRouteErrorResponse(error) ? error.status + \" \" + error.statusText : error instanceof Error ? error.message : JSON.stringify(error);\n let stack = error instanceof Error ? error.stack : null;\n let lightgrey = \"rgba(200,200,200, 0.5)\";\n let preStyles = {\n padding: \"0.5rem\",\n backgroundColor: lightgrey\n };\n let codeStyles = {\n padding: \"2px 4px\",\n backgroundColor: lightgrey\n };\n let devInfo = null;\n if (process.env.NODE_ENV !== \"production\") {\n console.error(\"Error handled by React Router default ErrorBoundary:\", error);\n devInfo = /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"p\", null, \"\\uD83D\\uDCBF Hey developer \\uD83D\\uDC4B\"), /*#__PURE__*/React.createElement(\"p\", null, \"You can provide a way better UX than this when your app throws errors by providing your own \", /*#__PURE__*/React.createElement(\"code\", {\n style: codeStyles\n }, \"ErrorBoundary\"), \" or\", \" \", /*#__PURE__*/React.createElement(\"code\", {\n style: codeStyles\n }, \"errorElement\"), \" prop on your route.\"));\n }\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"h2\", null, \"Unexpected Application Error!\"), /*#__PURE__*/React.createElement(\"h3\", {\n style: {\n fontStyle: \"italic\"\n }\n }, message), stack ? /*#__PURE__*/React.createElement(\"pre\", {\n style: preStyles\n }, stack) : null, devInfo);\n}\nconst defaultErrorElement = /*#__PURE__*/React.createElement(DefaultErrorComponent, null);\nclass RenderErrorBoundary extends React.Component {\n constructor(props) {\n super(props);\n this.state = {\n location: props.location,\n revalidation: props.revalidation,\n error: props.error\n };\n }\n static getDerivedStateFromError(error) {\n return {\n error: error\n };\n }\n static getDerivedStateFromProps(props, state) {\n // When we get into an error state, the user will likely click \"back\" to the\n // previous page that didn't have an error. Because this wraps the entire\n // application, that will have no effect--the error page continues to display.\n // This gives us a mechanism to recover from the error when the location changes.\n //\n // Whether we're in an error state or not, we update the location in state\n // so that when we are in an error state, it gets reset when a new location\n // comes in and the user recovers from the error.\n if (state.location !== props.location || state.revalidation !== \"idle\" && props.revalidation === \"idle\") {\n return {\n error: props.error,\n location: props.location,\n revalidation: props.revalidation\n };\n }\n\n // If we're not changing locations, preserve the location but still surface\n // any new errors that may come through. We retain the existing error, we do\n // this because the error provided from the app state may be cleared without\n // the location changing.\n return {\n error: props.error !== undefined ? props.error : state.error,\n location: state.location,\n revalidation: props.revalidation || state.revalidation\n };\n }\n componentDidCatch(error, errorInfo) {\n console.error(\"React Router caught the following error during render\", error, errorInfo);\n }\n render() {\n return this.state.error !== undefined ? /*#__PURE__*/React.createElement(RouteContext.Provider, {\n value: this.props.routeContext\n }, /*#__PURE__*/React.createElement(RouteErrorContext.Provider, {\n value: this.state.error,\n children: this.props.component\n })) : this.props.children;\n }\n}\nfunction RenderedRoute(_ref) {\n let {\n routeContext,\n match,\n children\n } = _ref;\n let dataRouterContext = React.useContext(DataRouterContext);\n\n // Track how deep we got in our render pass to emulate SSR componentDidCatch\n // in a DataStaticRouter\n if (dataRouterContext && dataRouterContext.static && dataRouterContext.staticContext && (match.route.errorElement || match.route.ErrorBoundary)) {\n dataRouterContext.staticContext._deepestRenderedBoundaryId = match.route.id;\n }\n return /*#__PURE__*/React.createElement(RouteContext.Provider, {\n value: routeContext\n }, children);\n}\nfunction _renderMatches(matches, parentMatches, dataRouterState, future) {\n var _dataRouterState;\n if (parentMatches === void 0) {\n parentMatches = [];\n }\n if (dataRouterState === void 0) {\n dataRouterState = null;\n }\n if (future === void 0) {\n future = null;\n }\n if (matches == null) {\n var _future;\n if (!dataRouterState) {\n return null;\n }\n if (dataRouterState.errors) {\n // Don't bail if we have data router errors so we can render them in the\n // boundary. Use the pre-matched (or shimmed) matches\n matches = dataRouterState.matches;\n } else if ((_future = future) != null && _future.v7_partialHydration && parentMatches.length === 0 && !dataRouterState.initialized && dataRouterState.matches.length > 0) {\n // Don't bail if we're initializing with partial hydration and we have\n // router matches. That means we're actively running `patchRoutesOnNavigation`\n // so we should render down the partial matches to the appropriate\n // `HydrateFallback`. We only do this if `parentMatches` is empty so it\n // only impacts the root matches for `RouterProvider` and no descendant\n // ``\n matches = dataRouterState.matches;\n } else {\n return null;\n }\n }\n let renderedMatches = matches;\n\n // If we have data errors, trim matches to the highest error boundary\n let errors = (_dataRouterState = dataRouterState) == null ? void 0 : _dataRouterState.errors;\n if (errors != null) {\n let errorIndex = renderedMatches.findIndex(m => m.route.id && (errors == null ? void 0 : errors[m.route.id]) !== undefined);\n !(errorIndex >= 0) ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, \"Could not find a matching route for errors on route IDs: \" + Object.keys(errors).join(\",\")) : UNSAFE_invariant(false) : void 0;\n renderedMatches = renderedMatches.slice(0, Math.min(renderedMatches.length, errorIndex + 1));\n }\n\n // If we're in a partial hydration mode, detect if we need to render down to\n // a given HydrateFallback while we load the rest of the hydration data\n let renderFallback = false;\n let fallbackIndex = -1;\n if (dataRouterState && future && future.v7_partialHydration) {\n for (let i = 0; i < renderedMatches.length; i++) {\n let match = renderedMatches[i];\n // Track the deepest fallback up until the first route without data\n if (match.route.HydrateFallback || match.route.hydrateFallbackElement) {\n fallbackIndex = i;\n }\n if (match.route.id) {\n let {\n loaderData,\n errors\n } = dataRouterState;\n let needsToRunLoader = match.route.loader && loaderData[match.route.id] === undefined && (!errors || errors[match.route.id] === undefined);\n if (match.route.lazy || needsToRunLoader) {\n // We found the first route that's not ready to render (waiting on\n // lazy, or has a loader that hasn't run yet). Flag that we need to\n // render a fallback and render up until the appropriate fallback\n renderFallback = true;\n if (fallbackIndex >= 0) {\n renderedMatches = renderedMatches.slice(0, fallbackIndex + 1);\n } else {\n renderedMatches = [renderedMatches[0]];\n }\n break;\n }\n }\n }\n }\n return renderedMatches.reduceRight((outlet, match, index) => {\n // Only data routers handle errors/fallbacks\n let error;\n let shouldRenderHydrateFallback = false;\n let errorElement = null;\n let hydrateFallbackElement = null;\n if (dataRouterState) {\n error = errors && match.route.id ? errors[match.route.id] : undefined;\n errorElement = match.route.errorElement || defaultErrorElement;\n if (renderFallback) {\n if (fallbackIndex < 0 && index === 0) {\n warningOnce(\"route-fallback\", false, \"No `HydrateFallback` element provided to render during initial hydration\");\n shouldRenderHydrateFallback = true;\n hydrateFallbackElement = null;\n } else if (fallbackIndex === index) {\n shouldRenderHydrateFallback = true;\n hydrateFallbackElement = match.route.hydrateFallbackElement || null;\n }\n }\n }\n let matches = parentMatches.concat(renderedMatches.slice(0, index + 1));\n let getChildren = () => {\n let children;\n if (error) {\n children = errorElement;\n } else if (shouldRenderHydrateFallback) {\n children = hydrateFallbackElement;\n } else if (match.route.Component) {\n // Note: This is a de-optimized path since React won't re-use the\n // ReactElement since it's identity changes with each new\n // React.createElement call. We keep this so folks can use\n // `` in `` but generally `Component`\n // usage is only advised in `RouterProvider` when we can convert it to\n // `element` ahead of time.\n children = /*#__PURE__*/React.createElement(match.route.Component, null);\n } else if (match.route.element) {\n children = match.route.element;\n } else {\n children = outlet;\n }\n return /*#__PURE__*/React.createElement(RenderedRoute, {\n match: match,\n routeContext: {\n outlet,\n matches,\n isDataRoute: dataRouterState != null\n },\n children: children\n });\n };\n // Only wrap in an error boundary within data router usages when we have an\n // ErrorBoundary/errorElement on this route. Otherwise let it bubble up to\n // an ancestor ErrorBoundary/errorElement\n return dataRouterState && (match.route.ErrorBoundary || match.route.errorElement || index === 0) ? /*#__PURE__*/React.createElement(RenderErrorBoundary, {\n location: dataRouterState.location,\n revalidation: dataRouterState.revalidation,\n component: errorElement,\n error: error,\n children: getChildren(),\n routeContext: {\n outlet: null,\n matches,\n isDataRoute: true\n }\n }) : getChildren();\n }, null);\n}\nvar DataRouterHook = /*#__PURE__*/function (DataRouterHook) {\n DataRouterHook[\"UseBlocker\"] = \"useBlocker\";\n DataRouterHook[\"UseRevalidator\"] = \"useRevalidator\";\n DataRouterHook[\"UseNavigateStable\"] = \"useNavigate\";\n return DataRouterHook;\n}(DataRouterHook || {});\nvar DataRouterStateHook = /*#__PURE__*/function (DataRouterStateHook) {\n DataRouterStateHook[\"UseBlocker\"] = \"useBlocker\";\n DataRouterStateHook[\"UseLoaderData\"] = \"useLoaderData\";\n DataRouterStateHook[\"UseActionData\"] = \"useActionData\";\n DataRouterStateHook[\"UseRouteError\"] = \"useRouteError\";\n DataRouterStateHook[\"UseNavigation\"] = \"useNavigation\";\n DataRouterStateHook[\"UseRouteLoaderData\"] = \"useRouteLoaderData\";\n DataRouterStateHook[\"UseMatches\"] = \"useMatches\";\n DataRouterStateHook[\"UseRevalidator\"] = \"useRevalidator\";\n DataRouterStateHook[\"UseNavigateStable\"] = \"useNavigate\";\n DataRouterStateHook[\"UseRouteId\"] = \"useRouteId\";\n return DataRouterStateHook;\n}(DataRouterStateHook || {});\nfunction getDataRouterConsoleError(hookName) {\n return hookName + \" must be used within a data router. See https://reactrouter.com/routers/picking-a-router.\";\n}\nfunction useDataRouterContext(hookName) {\n let ctx = React.useContext(DataRouterContext);\n !ctx ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return ctx;\n}\nfunction useDataRouterState(hookName) {\n let state = React.useContext(DataRouterStateContext);\n !state ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return state;\n}\nfunction useRouteContext(hookName) {\n let route = React.useContext(RouteContext);\n !route ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, getDataRouterConsoleError(hookName)) : UNSAFE_invariant(false) : void 0;\n return route;\n}\n\n// Internal version with hookName-aware debugging\nfunction useCurrentRouteId(hookName) {\n let route = useRouteContext(hookName);\n let thisRoute = route.matches[route.matches.length - 1];\n !thisRoute.route.id ? process.env.NODE_ENV !== \"production\" ? UNSAFE_invariant(false, hookName + \" can only be used on routes that contain a unique \\\"id\\\"\") : UNSAFE_invariant(false) : void 0;\n return thisRoute.route.id;\n}\n\n/**\n * Returns the ID for the nearest contextual route\n */\nfunction useRouteId() {\n return useCurrentRouteId(DataRouterStateHook.UseRouteId);\n}\n\n/**\n * Returns the current navigation, defaulting to an \"idle\" navigation when\n * no navigation is in progress\n */\nfunction useNavigation() {\n let state = useDataRouterState(DataRouterStateHook.UseNavigation);\n return state.navigation;\n}\n\n/**\n * Returns a revalidate function for manually triggering revalidation, as well\n * as the current state of any manual revalidations\n */\nfunction useRevalidator() {\n let dataRouterContext = useDataRouterContext(DataRouterHook.UseRevalidator);\n let state = useDataRouterState(DataRouterStateHook.UseRevalidator);\n return React.useMemo(() => ({\n revalidate: dataRouterContext.router.revalidate,\n state: state.revalidation\n }), [dataRouterContext.router.revalidate, state.revalidation]);\n}\n\n/**\n * Returns the active route matches, useful for accessing loaderData for\n * parent/child routes or the route \"handle\" property\n */\nfunction useMatches() {\n let {\n matches,\n loaderData\n } = useDataRouterState(DataRouterStateHook.UseMatches);\n return React.useMemo(() => matches.map(m => UNSAFE_convertRouteMatchToUiMatch(m, loaderData)), [matches, loaderData]);\n}\n\n/**\n * Returns the loader data for the nearest ancestor Route loader\n */\nfunction useLoaderData() {\n let state = useDataRouterState(DataRouterStateHook.UseLoaderData);\n let routeId = useCurrentRouteId(DataRouterStateHook.UseLoaderData);\n if (state.errors && state.errors[routeId] != null) {\n console.error(\"You cannot `useLoaderData` in an errorElement (routeId: \" + routeId + \")\");\n return undefined;\n }\n return state.loaderData[routeId];\n}\n\n/**\n * Returns the loaderData for the given routeId\n */\nfunction useRouteLoaderData(routeId) {\n let state = useDataRouterState(DataRouterStateHook.UseRouteLoaderData);\n return state.loaderData[routeId];\n}\n\n/**\n * Returns the action data for the nearest ancestor Route action\n */\nfunction useActionData() {\n let state = useDataRouterState(DataRouterStateHook.UseActionData);\n let routeId = useCurrentRouteId(DataRouterStateHook.UseLoaderData);\n return state.actionData ? state.actionData[routeId] : undefined;\n}\n\n/**\n * Returns the nearest ancestor Route error, which could be a loader/action\n * error or a render error. This is intended to be called from your\n * ErrorBoundary/errorElement to display a proper error message.\n */\nfunction useRouteError() {\n var _state$errors;\n let error = React.useContext(RouteErrorContext);\n let state = useDataRouterState(DataRouterStateHook.UseRouteError);\n let routeId = useCurrentRouteId(DataRouterStateHook.UseRouteError);\n\n // If this was a render error, we put it in a RouteError context inside\n // of RenderErrorBoundary\n if (error !== undefined) {\n return error;\n }\n\n // Otherwise look for errors from our data router state\n return (_state$errors = state.errors) == null ? void 0 : _state$errors[routeId];\n}\n\n/**\n * Returns the happy-path data from the nearest ancestor `` value\n */\nfunction useAsyncValue() {\n let value = React.useContext(AwaitContext);\n return value == null ? void 0 : value._data;\n}\n\n/**\n * Returns the error from the nearest ancestor `` value\n */\nfunction useAsyncError() {\n let value = React.useContext(AwaitContext);\n return value == null ? void 0 : value._error;\n}\nlet blockerId = 0;\n\n/**\n * Allow the application to block navigations within the SPA and present the\n * user a confirmation dialog to confirm the navigation. Mostly used to avoid\n * using half-filled form data. This does not handle hard-reloads or\n * cross-origin navigations.\n */\nfunction useBlocker(shouldBlock) {\n let {\n router,\n basename\n } = useDataRouterContext(DataRouterHook.UseBlocker);\n let state = useDataRouterState(DataRouterStateHook.UseBlocker);\n let [blockerKey, setBlockerKey] = React.useState(\"\");\n let blockerFunction = React.useCallback(arg => {\n if (typeof shouldBlock !== \"function\") {\n return !!shouldBlock;\n }\n if (basename === \"/\") {\n return shouldBlock(arg);\n }\n\n // If they provided us a function and we've got an active basename, strip\n // it from the locations we expose to the user to match the behavior of\n // useLocation\n let {\n currentLocation,\n nextLocation,\n historyAction\n } = arg;\n return shouldBlock({\n currentLocation: _extends({}, currentLocation, {\n pathname: stripBasename(currentLocation.pathname, basename) || currentLocation.pathname\n }),\n nextLocation: _extends({}, nextLocation, {\n pathname: stripBasename(nextLocation.pathname, basename) || nextLocation.pathname\n }),\n historyAction\n });\n }, [basename, shouldBlock]);\n\n // This effect is in charge of blocker key assignment and deletion (which is\n // tightly coupled to the key)\n React.useEffect(() => {\n let key = String(++blockerId);\n setBlockerKey(key);\n return () => router.deleteBlocker(key);\n }, [router]);\n\n // This effect handles assigning the blockerFunction. This is to handle\n // unstable blocker function identities, and happens only after the prior\n // effect so we don't get an orphaned blockerFunction in the router with a\n // key of \"\". Until then we just have the IDLE_BLOCKER.\n React.useEffect(() => {\n if (blockerKey !== \"\") {\n router.getBlocker(blockerKey, blockerFunction);\n }\n }, [router, blockerKey, blockerFunction]);\n\n // Prefer the blocker from `state` not `router.state` since DataRouterContext\n // is memoized so this ensures we update on blocker state updates\n return blockerKey && state.blockers.has(blockerKey) ? state.blockers.get(blockerKey) : IDLE_BLOCKER;\n}\n\n/**\n * Stable version of useNavigate that is used when we are in the context of\n * a RouterProvider.\n */\nfunction useNavigateStable() {\n let {\n router\n } = useDataRouterContext(DataRouterHook.UseNavigateStable);\n let id = useCurrentRouteId(DataRouterStateHook.UseNavigateStable);\n let activeRef = React.useRef(false);\n useIsomorphicLayoutEffect(() => {\n activeRef.current = true;\n });\n let navigate = React.useCallback(function (to, options) {\n if (options === void 0) {\n options = {};\n }\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(activeRef.current, navigateEffectWarning) : void 0;\n\n // Short circuit here since if this happens on first render the navigate\n // is useless because we haven't wired up our router subscriber yet\n if (!activeRef.current) return;\n if (typeof to === \"number\") {\n router.navigate(to);\n } else {\n router.navigate(to, _extends({\n fromRouteId: id\n }, options));\n }\n }, [router, id]);\n return navigate;\n}\nconst alreadyWarned = {};\nfunction warningOnce(key, cond, message) {\n if (!cond && !alreadyWarned[key]) {\n alreadyWarned[key] = true;\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(false, message) : void 0;\n }\n}\n\n/**\n Webpack + React 17 fails to compile on any of the following because webpack\n complains that `startTransition` doesn't exist in `React`:\n * import { startTransition } from \"react\"\n * import * as React from from \"react\";\n \"startTransition\" in React ? React.startTransition(() => setState()) : setState()\n * import * as React from from \"react\";\n \"startTransition\" in React ? React[\"startTransition\"](() => setState()) : setState()\n\n Moving it to a constant such as the following solves the Webpack/React 17 issue:\n * import * as React from from \"react\";\n const START_TRANSITION = \"startTransition\";\n START_TRANSITION in React ? React[START_TRANSITION](() => setState()) : setState()\n\n However, that introduces webpack/terser minification issues in production builds\n in React 18 where minification/obfuscation ends up removing the call of\n React.startTransition entirely from the first half of the ternary. Grabbing\n this exported reference once up front resolves that issue.\n\n See https://github.com/remix-run/react-router/issues/10579\n*/\nconst START_TRANSITION = \"startTransition\";\nconst startTransitionImpl = React[START_TRANSITION];\n\n/**\n * Given a Remix Router instance, render the appropriate UI\n */\nfunction RouterProvider(_ref) {\n let {\n fallbackElement,\n router,\n future\n } = _ref;\n let [state, setStateImpl] = React.useState(router.state);\n let {\n v7_startTransition\n } = future || {};\n let setState = React.useCallback(newState => {\n if (v7_startTransition && startTransitionImpl) {\n startTransitionImpl(() => setStateImpl(newState));\n } else {\n setStateImpl(newState);\n }\n }, [setStateImpl, v7_startTransition]);\n\n // Need to use a layout effect here so we are subscribed early enough to\n // pick up on any render-driven redirects/navigations (useEffect/)\n React.useLayoutEffect(() => router.subscribe(setState), [router, setState]);\n React.useEffect(() => {\n process.env.NODE_ENV !== \"production\" ? UNSAFE_warning(fallbackElement == null || !router.future.v7_partialHydration, \"`` is deprecated when using \" + \"`v7_partialHydration`, use a `HydrateFallback` component instead\") : void 0;\n // Only log this once on initial mount\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n let navigator = React.useMemo(() => {\n return {\n createHref: router.createHref,\n encodeLocation: router.encodeLocation,\n go: n => router.navigate(n),\n push: (to, state, opts) => router.navigate(to, {\n state,\n preventScrollReset: opts == null ? void 0 : opts.preventScrollReset\n }),\n replace: (to, state, opts) => router.navigate(to, {\n replace: true,\n state,\n preventScrollReset: opts == null ? void 0 : opts.preventScrollReset\n })\n };\n }, [router]);\n let basename = router.basename || \"/\";\n let dataRouterContext = React.useMemo(() => ({\n router,\n navigator,\n static: false,\n basename\n }), [router, navigator, basename]);\n\n // The fragment and {null} here are important! We need them to keep React 18's\n // useId happy when we are server-rendering since we may have a